Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Live Q&A with D&D R&D
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="MerricB" data-source="post: 6294906" data-attributes="member: 3586"><p>Healing has been pretty interesting through the different editions of D&D. I wrote <a href="http://merricb.wordpress.com/2014/03/18/dd-next-healing-and-the-playtest-cleric/" target="_blank">an article about it recently</a>, but here's a few extra notes:</p><p></p><p>The cleric in AD&D begins pretty much equivalent to a fighter. They also have a few healing spells. As they gain levels, they become less effective fighters (compared to the fighter), but more effective spell-casters, though never to the offensive power of magic-users. Healing for the first six levels is actually an extremely minor component of the class. A sixth level cleric with a decent wisdom can, if he puts all his first level slots into cure light wounds, cure 5d8 hit points per day. Even once they gain 4th and 5th level spells, they don't have the spell slots to really do much healing.</p><p></p><p>Supplements to AD&D 2E made healing more effective, and 3E made it more effective yet. In 3E/PF, you didn't really need a cleric for basic healing, so many classes can do it. </p><p></p><p>The trouble is in 3E/PF is that there are forms of damage that only* clerics can heal. Ability drain and level loss, in particular. You need the full restoration spell, and there are a significant number of creatures that inflict that sort of damage, especially in certain adventure paths. Classes that look like they could replace the cleric, such as bards and druids, can't deal this. (* In the core 3E books, only the cleric gains <em>restoration</em> at a decent level; the paladin gains it very late. There are a very few classes in 3.5E supplements that can cast it. There are a few more in PF).</p><p></p><p>Do you actually need healing? Well, not if you're playing a campaign where you can go back to home base and avail yourselves of clerics (or just rest for a week or two). You'll be fine. However, if you're in the middle of a big adventure path or similar where there are (a) time constraints or (b) location constraints you're going to need a healer. Try <em>Descent into the Depths of the Earth</em> without a cleric. Go on...</p><p></p><p>Cheers!</p></blockquote><p></p>
[QUOTE="MerricB, post: 6294906, member: 3586"] Healing has been pretty interesting through the different editions of D&D. I wrote [url=http://merricb.wordpress.com/2014/03/18/dd-next-healing-and-the-playtest-cleric/]an article about it recently[/url], but here's a few extra notes: The cleric in AD&D begins pretty much equivalent to a fighter. They also have a few healing spells. As they gain levels, they become less effective fighters (compared to the fighter), but more effective spell-casters, though never to the offensive power of magic-users. Healing for the first six levels is actually an extremely minor component of the class. A sixth level cleric with a decent wisdom can, if he puts all his first level slots into cure light wounds, cure 5d8 hit points per day. Even once they gain 4th and 5th level spells, they don't have the spell slots to really do much healing. Supplements to AD&D 2E made healing more effective, and 3E made it more effective yet. In 3E/PF, you didn't really need a cleric for basic healing, so many classes can do it. The trouble is in 3E/PF is that there are forms of damage that only* clerics can heal. Ability drain and level loss, in particular. You need the full restoration spell, and there are a significant number of creatures that inflict that sort of damage, especially in certain adventure paths. Classes that look like they could replace the cleric, such as bards and druids, can't deal this. (* In the core 3E books, only the cleric gains [i]restoration[/i] at a decent level; the paladin gains it very late. There are a very few classes in 3.5E supplements that can cast it. There are a few more in PF). Do you actually need healing? Well, not if you're playing a campaign where you can go back to home base and avail yourselves of clerics (or just rest for a week or two). You'll be fine. However, if you're in the middle of a big adventure path or similar where there are (a) time constraints or (b) location constraints you're going to need a healer. Try [i]Descent into the Depths of the Earth[/i] without a cleric. Go on... Cheers! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Live Q&A with D&D R&D
Top