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<blockquote data-quote="elecgraystone" data-source="post: 4467362" data-attributes="member: 74232"><p>LOL That is weird to have that many independently come up with that. Amnesia just seemed the perfect hook for someone from a land in the middle of a war with psychics. And the sea just made sense since I had to make it all the way from Ea! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p> </p><p>As far as clerics and gods, in 4e the only things god picks change is what feats you can pick mechanically. For now why not have him pick a PHB god then figure out which god it's close to in this world. Also, I'd let the same ritual that changes armor and weapons sizes also change the god for magic holy symbols. (Proposal 3)</p><p> </p><p>As far as Proposal 1, I think there should be some weight increase for large weapons but double seems too big. +50% sounds about right to me. That makes the heaviest weapons, like a maul, 18 lbs instead of 12 lbs</p></blockquote><p></p>
[QUOTE="elecgraystone, post: 4467362, member: 74232"] LOL That is weird to have that many independently come up with that. Amnesia just seemed the perfect hook for someone from a land in the middle of a war with psychics. And the sea just made sense since I had to make it all the way from Ea! :p As far as clerics and gods, in 4e the only things god picks change is what feats you can pick mechanically. For now why not have him pick a PHB god then figure out which god it's close to in this world. Also, I'd let the same ritual that changes armor and weapons sizes also change the god for magic holy symbols. (Proposal 3) As far as Proposal 1, I think there should be some weight increase for large weapons but double seems too big. +50% sounds about right to me. That makes the heaviest weapons, like a maul, 18 lbs instead of 12 lbs [/QUOTE]
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