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<blockquote data-quote="wanderer9" data-source="post: 3758450" data-attributes="member: 8783"><p>Reading through all the different posts some questions come to mind. I don't think there are any definative answers, at this time, for these questions but I would like to read your thoughts on how they may be approached.</p><p></p><p>Forgotten Realms has a huge amount of background material and as such will require a large amount of updating to bring it into line with 4e. However there are many "organisations" and npc "characters" that were created based on things like prestige classes. For example the Shadowmasters of Telflamm (The Unapproachable East) had its own prestige class. What will be used to update this organisation (if anything)?</p><p></p><p>Or will WotC forget a lot (or all) of the background material that uses things like prestige classes and start from scratch? All the source books for the FR contined lots of information that can not just be ignored, but they also contained things that sound as if they will be obsolete or superseeded. What is going to be done to clarify what is still canon and what is not?</p><p></p><p>Majoru Oakheart said that "The department that works on the novels at WOTC and the RPGA came to an agreement to integrate the novels into the campaign and vice versa."</p><p></p><p>This to me is the "campaing consequences" section. But if modules are going to be run on DDI the shear scale of consequences would be very difficult to reflect things such as novels. Or will the campaign consequences only be derived from the conventions they are originally played at? If that is the case I can imagine many conventions wanting their own "premier" scenarios so they and advertise to the players that the can "directly impact the future of the Realms".</p><p></p><p>What lessons have the RPGA learned from the Living campaigns that they have previously run? Everyone has their own ideas about what was good and bad from previous campaigns. Living City US (Ravens Bluff) died a painful death where as Living City UK (Sarbreenar) continued and eventually died because it became to successful. How are the RPGA going to approach LFR so that it is a success in every country?</p><p></p><p>Personally I think the RPGA will need to get the basics correct at the begining, or it is going to be a long hard slog to make LFR as successful or more so than LGH.</p><p></p><p>Tony</p></blockquote><p></p>
[QUOTE="wanderer9, post: 3758450, member: 8783"] Reading through all the different posts some questions come to mind. I don't think there are any definative answers, at this time, for these questions but I would like to read your thoughts on how they may be approached. Forgotten Realms has a huge amount of background material and as such will require a large amount of updating to bring it into line with 4e. However there are many "organisations" and npc "characters" that were created based on things like prestige classes. For example the Shadowmasters of Telflamm (The Unapproachable East) had its own prestige class. What will be used to update this organisation (if anything)? Or will WotC forget a lot (or all) of the background material that uses things like prestige classes and start from scratch? All the source books for the FR contined lots of information that can not just be ignored, but they also contained things that sound as if they will be obsolete or superseeded. What is going to be done to clarify what is still canon and what is not? Majoru Oakheart said that "The department that works on the novels at WOTC and the RPGA came to an agreement to integrate the novels into the campaign and vice versa." This to me is the "campaing consequences" section. But if modules are going to be run on DDI the shear scale of consequences would be very difficult to reflect things such as novels. Or will the campaign consequences only be derived from the conventions they are originally played at? If that is the case I can imagine many conventions wanting their own "premier" scenarios so they and advertise to the players that the can "directly impact the future of the Realms". What lessons have the RPGA learned from the Living campaigns that they have previously run? Everyone has their own ideas about what was good and bad from previous campaigns. Living City US (Ravens Bluff) died a painful death where as Living City UK (Sarbreenar) continued and eventually died because it became to successful. How are the RPGA going to approach LFR so that it is a success in every country? Personally I think the RPGA will need to get the basics correct at the begining, or it is going to be a long hard slog to make LFR as successful or more so than LGH. Tony [/QUOTE]
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