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<blockquote data-quote="Alphastream" data-source="post: 5815071" data-attributes="member: 11365"><p>My browser had this page cached, so I didn't see your excellent post until I posted. Thanks for sharing all of that! We need a better cataloging of the history of organized play. More!</p><p></p><p></p><p>My recollection is that Arcanis started later than 2002, by which time various regions of Living Greyhawk had already experimented with battle interactives (I recall one in Veluna, for example). Am I recalling incorrectly? I think of Arcanis as having, for many gamers, perfected the idea of a mass scale battle but that no particular component was especially unique as compared to LG (or at least, no more unique than the BIs across LG regions). Sean Molley would know, I guess, so maybe I'll ask him. A great question would be which region had the first BI for LG and how that came about.</p><p></p><p></p><p>This was deliberately removed from 4E play. I believe Chris Tulach (but perhaps an LFR campaign admin) stated that Wizards made the decision to remove any emphasis on LARP-style play as they believed it to be bad marketing/press. No silly people running around in costumes. A real shame, if you ask me, and I think it really removed an important player demographic (and source of creativity) from D&D organized play. </p><p></p><p>We can still see this in some organized play, notably Heroes of Rokugan (at Gen Con there is often a separate diplomatic and battle interactive where a player cannot play both); that both are relatively equally attended proves the strength of the appeal of each and the existence of the demographic that likes these LARP elements in interactives. Even in the battle interactive it is common to have 1-3 players at your table in elaborate costume. Other organized play has typically done without this LARP angle, even when campaigns might have separate LARP activities (Living Spycraft had a LARP event at Gen Con, but it wasn't part of the living campaign and you practically never saw an LSpy player dressed up).</p><p></p><p></p><p>Certificate trading was a major part for the "living" tag, and I enjoyed reading your account. I'm curious how you feel about certs today. Can they be used to good effect in campaigns? Pathfinder Society seems to use various aspects of this (such as race unlocks). Have we learned enough to identify some right ways to use certs?</p></blockquote><p></p>
[QUOTE="Alphastream, post: 5815071, member: 11365"] My browser had this page cached, so I didn't see your excellent post until I posted. Thanks for sharing all of that! We need a better cataloging of the history of organized play. More! My recollection is that Arcanis started later than 2002, by which time various regions of Living Greyhawk had already experimented with battle interactives (I recall one in Veluna, for example). Am I recalling incorrectly? I think of Arcanis as having, for many gamers, perfected the idea of a mass scale battle but that no particular component was especially unique as compared to LG (or at least, no more unique than the BIs across LG regions). Sean Molley would know, I guess, so maybe I'll ask him. A great question would be which region had the first BI for LG and how that came about. This was deliberately removed from 4E play. I believe Chris Tulach (but perhaps an LFR campaign admin) stated that Wizards made the decision to remove any emphasis on LARP-style play as they believed it to be bad marketing/press. No silly people running around in costumes. A real shame, if you ask me, and I think it really removed an important player demographic (and source of creativity) from D&D organized play. We can still see this in some organized play, notably Heroes of Rokugan (at Gen Con there is often a separate diplomatic and battle interactive where a player cannot play both); that both are relatively equally attended proves the strength of the appeal of each and the existence of the demographic that likes these LARP elements in interactives. Even in the battle interactive it is common to have 1-3 players at your table in elaborate costume. Other organized play has typically done without this LARP angle, even when campaigns might have separate LARP activities (Living Spycraft had a LARP event at Gen Con, but it wasn't part of the living campaign and you practically never saw an LSpy player dressed up). Certificate trading was a major part for the "living" tag, and I enjoyed reading your account. I'm curious how you feel about certs today. Can they be used to good effect in campaigns? Pathfinder Society seems to use various aspects of this (such as race unlocks). Have we learned enough to identify some right ways to use certs? [/QUOTE]
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