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General Tabletop Discussion
*Pathfinder & Starfinder
Living Constructs - Lots of questions and nitpicking
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<blockquote data-quote="(Psi)SeveredHead" data-source="post: 6195878" data-attributes="member: 1165"><p>Unless living constructs are being fed entirely with magic (this would be horrendously expensive) they require something to "eat" to keep their organic components alive. This means there's some kind of digestive system. Presumably living constructs need to eat far less than an organic being, and might subsist entirely on some sort of alchemical gruel rather than real food. A "starved" living construct can shut itself down entirely ("super hibernation") and might be able to live thousands of years, like some preserved seeds found from Ancient Egypt.</p><p></p><p>Alternatively, they might have a "magic organ" that keeps them running entirely on magic, synthesizing organic compounds like a Star Trek replicator. Of course, this means living constructs need to be "plugged in" sometimes, rather than fed, and that requires magic, which is expensive, so I'd go with the former explanation.</p><p></p><p></p><p></p><p>They would have a circulatory system, but it's function isn't necessarily the same as that in a living creature. In the Dreaming Dark Trilogy, warforged character Pierce would sometimes state that he had fluid canisters damaged, and lines severed, but it seems to take a lot of damage before that happens. (In 4th Edition, warforged get a +2 saving throw bonus against ongoing damage, which would include bleeding, suggesting their "blood vessels" are a bit harder to damage than for a living creature. Of course, 4e nerfed warforged considerably.)</p><p></p><p>Pierce could "feel pain" but it's a bit like checking a diagnostic log rather than actively impeding him. If he were damaged enough (the equivalent of a shattered knee, for instance) it would impede him much like a human.</p><p></p><p><u></u></p><p><u></u></p><p><u>Since they have a circulatory system, they <em>should</em> be able to bleed out. But warforged (in 3.x) do not.</u></p><p><u></u></p><p><u></u></p><p></p><p>Living constructs seem to be mostly mechanical and only a little organic. There's no mundane electrical system, so mostly they are run on magic, and are effectively magic items.</p><p></p><p></p><p></p><p>Steal from Eberron.</p><p></p><p></p><p></p><p>Take a look at Eberron's artificer. It's a full base class, but of course it works very differently from a wizard.</p></blockquote><p></p>
[QUOTE="(Psi)SeveredHead, post: 6195878, member: 1165"] Unless living constructs are being fed entirely with magic (this would be horrendously expensive) they require something to "eat" to keep their organic components alive. This means there's some kind of digestive system. Presumably living constructs need to eat far less than an organic being, and might subsist entirely on some sort of alchemical gruel rather than real food. A "starved" living construct can shut itself down entirely ("super hibernation") and might be able to live thousands of years, like some preserved seeds found from Ancient Egypt. Alternatively, they might have a "magic organ" that keeps them running entirely on magic, synthesizing organic compounds like a Star Trek replicator. Of course, this means living constructs need to be "plugged in" sometimes, rather than fed, and that requires magic, which is expensive, so I'd go with the former explanation. They would have a circulatory system, but it's function isn't necessarily the same as that in a living creature. In the Dreaming Dark Trilogy, warforged character Pierce would sometimes state that he had fluid canisters damaged, and lines severed, but it seems to take a lot of damage before that happens. (In 4th Edition, warforged get a +2 saving throw bonus against ongoing damage, which would include bleeding, suggesting their "blood vessels" are a bit harder to damage than for a living creature. Of course, 4e nerfed warforged considerably.) Pierce could "feel pain" but it's a bit like checking a diagnostic log rather than actively impeding him. If he were damaged enough (the equivalent of a shattered knee, for instance) it would impede him much like a human. [U] Since they have a circulatory system, they [i]should[/i] be able to bleed out. But warforged (in 3.x) do not. [/U] Living constructs seem to be mostly mechanical and only a little organic. There's no mundane electrical system, so mostly they are run on magic, and are effectively magic items. Steal from Eberron. Take a look at Eberron's artificer. It's a full base class, but of course it works very differently from a wizard. [/QUOTE]
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Living Constructs - Lots of questions and nitpicking
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