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General Tabletop Discussion
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Living Dice Article: "Is It Really D&D Next?"
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<blockquote data-quote="nnms" data-source="post: 5932137" data-attributes="member: 83293"><p>I see more 3rd in the playtest than any other addition.</p><p></p><ul> <li data-xf-list-type="ul">The skills are all still there, but you just have a modifier equal to your ability if you specifically don't have training. No skill points, but who knows what all the character creation options will bring.</li> <li data-xf-list-type="ul">The initiative system is the same.</li> <li data-xf-list-type="ul">The skills for things like jumping and climbing are all still there, but simply moved into the movement chapter.</li> <li data-xf-list-type="ul">Feats are there and while they are delivered by theme/background, the articles have said you'll be able to custom choose them as well.</li> <li data-xf-list-type="ul">Saves are like 3E, but expanded into 6 rather than 3.</li> <li data-xf-list-type="ul">3e style armour (light, med, heavy with dex bonus for some) and weapon properties/categories.</li> <li data-xf-list-type="ul">Basic resolution system is the same (d20 + modifier vs DC)</li> <li data-xf-list-type="ul">Rogue has 3E sneak attack rather than previous editions that required true surprise, not just flanking/advantage/whatever.</li> <li data-xf-list-type="ul">You get XP like 3E by defeating monsters and traps.</li> </ul><p></p><p>There is a ton of 3E stuff in 5E. So much so that I'd pretty much call it a paired down 3rd edition with some extra mechanics glued on (advantage/disadvantage, hit dice as healing, cantrips, etc.,).</p><p></p><p>If you like 5E so far, you'd probably be better served by the Pathfinder Beginner Box as it is so, so similar and well tested and proven compared to 5E.</p></blockquote><p></p>
[QUOTE="nnms, post: 5932137, member: 83293"] I see more 3rd in the playtest than any other addition. [LIST] [*]The skills are all still there, but you just have a modifier equal to your ability if you specifically don't have training. No skill points, but who knows what all the character creation options will bring. [*]The initiative system is the same. [*]The skills for things like jumping and climbing are all still there, but simply moved into the movement chapter. [*]Feats are there and while they are delivered by theme/background, the articles have said you'll be able to custom choose them as well. [*]Saves are like 3E, but expanded into 6 rather than 3. [*]3e style armour (light, med, heavy with dex bonus for some) and weapon properties/categories. [*]Basic resolution system is the same (d20 + modifier vs DC) [*]Rogue has 3E sneak attack rather than previous editions that required true surprise, not just flanking/advantage/whatever. [*]You get XP like 3E by defeating monsters and traps. [/LIST] There is a ton of 3E stuff in 5E. So much so that I'd pretty much call it a paired down 3rd edition with some extra mechanics glued on (advantage/disadvantage, hit dice as healing, cantrips, etc.,). If you like 5E so far, you'd probably be better served by the Pathfinder Beginner Box as it is so, so similar and well tested and proven compared to 5E. [/QUOTE]
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