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Living Elsir Vale / Red Hand of Doom - Feedback Requested
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<blockquote data-quote="aurin777" data-source="post: 6610517" data-attributes="member: 10032"><p>Hey folks! Thanks for the feedback. Thanks for the (cautious) encouragement! I'm going to continue to brainstorm and I'll see where I get. I've been compiling NPCs and will share that when some it is more baked, particularly as I convert the different modules from adventure path #1.</p><p></p><p>In the meantime, I've been doing some thinking about Tiamat and her plans. In the Red Hand of Doom, Tiamat really takes a back seat. It's actually the half-dragon Azarr Kul who has united the tribes and are attempting to summon Tiamat's avatar at the Fane. Three important items that I've learned while researching Tiamat (thanks wikipedia!) are that (i) Tiamat once lived on the prime material plane and was banished to the Nine Hells by Bahamut and Pelor, (ii) Moradin is one of her arch-rivals, and (iii) she is the mother to Kurtulmak, the Kobold deity.</p><p></p><p>(1) this one matters because this is just general motivation. Tiamat obviously hates Pelor, and she wants to destroy all of Pelor's followers. Tiamat is all about spreading evil, defeating good, and propagating chromatic dragons. She never forgets a slight, so she can't wait to make it back to the prime material and seek vengeance.</p><p></p><p>(2) this one matters because it gives me a good dwarven angle here. Tiamat hates Moradin, so the dwarves will be in the wake of her vengeance as well. As I think about the second adventure path for RHoD, this will be important. </p><p></p><p>(3) Kobolds all revere Tiamat. Further, Kurtulmak also resides on the first level of Baator with Tiamat. Kobolds make a natural enemy to weave in to the story somewhow.</p><p></p><p>I'd now like to brainstorm with all of you the potential backstory plots that have gone on here. Tiamat is trapped in the Dragonspawn Pits of Azharul on the first levvel of Hell seeks influence on the Prime Material. She has this half dragon worshiper named Azarr Kul who's been doing great work for the last thirty years building up an invading force on the Elsir Vale. So what other things could Tiamat be up to?</p><p></p><p>Here are some simple ideas that I've had:</p><p>- She's made some sort of deal with Kurtulmak. Perhaps she's promised him the Dragonspawn Pits in exchange for his servitude once she returns to the Prime Material Plane. In exchange, Kurtulmak has been communicating with his worshipers, stirring the kobolds to come up from their caves and militarize. She doesn't lose any of her own in this exchange and this will weaken the humans.</p><p></p><p>- She also wants to punish Morodin. She has sent one of her powerful servants (an erinyes? a half-devil of some sort? a Tiamat-worshiping witch?) as an ambassador to the orcs. Tiamat's followers have somehow recovered the Hammer of Gruumsh, and have promised them power in exchange for their help. Perhaps also bred a half-dragon / half-orc as champion for them. Also showered the clan leader in gold / concubines / pleasure devils to buy his loyalty. This can makes Siege at Bordrin's Watch much more interesting. Plus, it gives opportunity for some really memorable bad guys. Alternatively, we could completely swap out orcs for bugbears or kobolds or something else in Bordrin's Watch.</p><p></p><p>- I would like to include human cultists in some way. Three adventures that I really like include human cultists, so I need to tie the plots in some way - Mad God's Key, the first chapter of Hoard of the Dragon Queen, and the Crucible of Freya.</p></blockquote><p></p>
[QUOTE="aurin777, post: 6610517, member: 10032"] Hey folks! Thanks for the feedback. Thanks for the (cautious) encouragement! I'm going to continue to brainstorm and I'll see where I get. I've been compiling NPCs and will share that when some it is more baked, particularly as I convert the different modules from adventure path #1. In the meantime, I've been doing some thinking about Tiamat and her plans. In the Red Hand of Doom, Tiamat really takes a back seat. It's actually the half-dragon Azarr Kul who has united the tribes and are attempting to summon Tiamat's avatar at the Fane. Three important items that I've learned while researching Tiamat (thanks wikipedia!) are that (i) Tiamat once lived on the prime material plane and was banished to the Nine Hells by Bahamut and Pelor, (ii) Moradin is one of her arch-rivals, and (iii) she is the mother to Kurtulmak, the Kobold deity. (1) this one matters because this is just general motivation. Tiamat obviously hates Pelor, and she wants to destroy all of Pelor's followers. Tiamat is all about spreading evil, defeating good, and propagating chromatic dragons. She never forgets a slight, so she can't wait to make it back to the prime material and seek vengeance. (2) this one matters because it gives me a good dwarven angle here. Tiamat hates Moradin, so the dwarves will be in the wake of her vengeance as well. As I think about the second adventure path for RHoD, this will be important. (3) Kobolds all revere Tiamat. Further, Kurtulmak also resides on the first level of Baator with Tiamat. Kobolds make a natural enemy to weave in to the story somewhow. I'd now like to brainstorm with all of you the potential backstory plots that have gone on here. Tiamat is trapped in the Dragonspawn Pits of Azharul on the first levvel of Hell seeks influence on the Prime Material. She has this half dragon worshiper named Azarr Kul who's been doing great work for the last thirty years building up an invading force on the Elsir Vale. So what other things could Tiamat be up to? Here are some simple ideas that I've had: - She's made some sort of deal with Kurtulmak. Perhaps she's promised him the Dragonspawn Pits in exchange for his servitude once she returns to the Prime Material Plane. In exchange, Kurtulmak has been communicating with his worshipers, stirring the kobolds to come up from their caves and militarize. She doesn't lose any of her own in this exchange and this will weaken the humans. - She also wants to punish Morodin. She has sent one of her powerful servants (an erinyes? a half-devil of some sort? a Tiamat-worshiping witch?) as an ambassador to the orcs. Tiamat's followers have somehow recovered the Hammer of Gruumsh, and have promised them power in exchange for their help. Perhaps also bred a half-dragon / half-orc as champion for them. Also showered the clan leader in gold / concubines / pleasure devils to buy his loyalty. This can makes Siege at Bordrin's Watch much more interesting. Plus, it gives opportunity for some really memorable bad guys. Alternatively, we could completely swap out orcs for bugbears or kobolds or something else in Bordrin's Watch. - I would like to include human cultists in some way. Three adventures that I really like include human cultists, so I need to tie the plots in some way - Mad God's Key, the first chapter of Hoard of the Dragon Queen, and the Crucible of Freya. [/QUOTE]
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