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<blockquote data-quote="ledded" data-source="post: 1243493" data-attributes="member: 12744"><p>Jeez man, what kind of guy do you think I am? That bot fires every *ten* minutes, or I'd be crushing the bandwidth coming into this building... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /> </p><p></p><p></p><p></p><p>And the funniest thing about that combat he mentioned is that it's a public park with a 60' iron statue, and we had it built, statue and all (including, yes, the ice machine, coke machines, mailbox, parking lot, street lights, telephone poles, construction equipment, trees, bushes, gift shop, etc)</p><p></p><p>Yeah, we have progressed and grown. A lot of the stuff we've done has been a progression of finding what works best in our game... sure, we role-play really well and use our imaginations, but at the same time we like to see the stuff laid out in a semi-realistic manner because it's fun. P, Fludogg, and I get a little obsessed with it sometimes (me pretty darn often). I have become the unchallenged master of finding inexpensive ways to try and come up with terrain and stuff (though it has added up to quite a bit of money over the last 3 years). Everything from cardboard foldups like Mordheim/GW/microtactix, to cheap plastic toys/O-scale plasticville buildings and accessories, to dollar-store 1/48 scale diecast cars and aircraft (including a bitchin' cool 18-wheeler I got for $3, which we will see soon in the SH), to discounted ebay-bought nice real stone or resin buildings, bridges, accessories.</p><p></p><p>I've done almost all of our outdoor terrain, including a couple near-vertical cliff faces that would measure about 120' tall in 'real life', trees, hills, bushes, brush, roads, fences, bridges etc (Fludogg has done some real nice hills and such). What we have found that works really nice for us and helps speed things up is this; I took some foamcore, and then cut it so that it was in 4 pieces that would fit over our entire table surface (it comes in pretty big sheets). Then I mocked up some dirt, stone, and water tiles in photoshop off of some very good photographic-quality free tiles I found on the 'net, dropped a light 1" grid on 'em and printed them out by the scores. Cut off the white part and you have a big stack of 8"x10" tiles that look very close to the surface you want to emulate. I took some 3M spray adhesive and sprayed the foamcore and then laid the tiles out on it. Holds like iron without warping. Now we can flip different sections of the foamcore so we can have part grass, part stone/sand, part water, etc.</p><p></p><p>I printed some more tiles in various floor/road sections (like marble floors, hardwood floors, roads, parking lot, etc) and printed them on 110 lb card. We lay those whenever we need to and they blend in quite well with the terrain. Toss on a bunch of homemade-flocked and cheap-bought trees that look very realistic (no plastic for us), a couple hills, a building or two, some other crunchy bits (campfire, wagon, stone ruins for D&D... mailboxes, streetlights, coke machines for modern... techno-cool stuff for sci-fi/Star Wars) and it looks nice. With the grid on the foamcore, we dont have to measure much (and we arent terribly strict about it) and can move all around on the table whereever we need to.</p><p></p><p>Occasionally OldDrewId will have some stroke of insani..., er, genius, and we'll do something like span multiple tables with a long-range combat. Once he had me build (in secret) 2 *long* bridges (over 3 feet each) which I did out of cut-up popcicle sticks and small round/square dowels, stained and then weathered. We ended up running a big battle in a huge underground cavern with bridges spanning multiple tables... kind of a 'mines of moria' feel. It was most cool. And geeky. But very, very cool.</p><p></p><p>Anyway, I've dont a lot of hard building and searching for perfect components and we now have a very nice setup that covers 3 sets of floor-to-ceiling shelves and several large shoeboxes of accessories, not counting the 2 or 3 shelves of minis that we have. The Hirt Arts buildings are the pinnacle of building coolness, though I havent done any of those (yet). So far, I buy a cool building to paint and bring over because I'm afraid of what will happen to my time if I start casting them brick by brick <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> . But P and Fludogg have done some incredibly cool work with it so far and I look forward to seeing what they come up with in the future.</p><p></p><p>I'll move some more pics up when I get the chance, but my camera sucks in flourescent lights like we have in the room so it never does our stuff any justice when I take pics (plus, the camera itself just sucks).</p></blockquote><p></p>
[QUOTE="ledded, post: 1243493, member: 12744"] Jeez man, what kind of guy do you think I am? That bot fires every *ten* minutes, or I'd be crushing the bandwidth coming into this building... :cool: And the funniest thing about that combat he mentioned is that it's a public park with a 60' iron statue, and we had it built, statue and all (including, yes, the ice machine, coke machines, mailbox, parking lot, street lights, telephone poles, construction equipment, trees, bushes, gift shop, etc) Yeah, we have progressed and grown. A lot of the stuff we've done has been a progression of finding what works best in our game... sure, we role-play really well and use our imaginations, but at the same time we like to see the stuff laid out in a semi-realistic manner because it's fun. P, Fludogg, and I get a little obsessed with it sometimes (me pretty darn often). I have become the unchallenged master of finding inexpensive ways to try and come up with terrain and stuff (though it has added up to quite a bit of money over the last 3 years). Everything from cardboard foldups like Mordheim/GW/microtactix, to cheap plastic toys/O-scale plasticville buildings and accessories, to dollar-store 1/48 scale diecast cars and aircraft (including a bitchin' cool 18-wheeler I got for $3, which we will see soon in the SH), to discounted ebay-bought nice real stone or resin buildings, bridges, accessories. I've done almost all of our outdoor terrain, including a couple near-vertical cliff faces that would measure about 120' tall in 'real life', trees, hills, bushes, brush, roads, fences, bridges etc (Fludogg has done some real nice hills and such). What we have found that works really nice for us and helps speed things up is this; I took some foamcore, and then cut it so that it was in 4 pieces that would fit over our entire table surface (it comes in pretty big sheets). Then I mocked up some dirt, stone, and water tiles in photoshop off of some very good photographic-quality free tiles I found on the 'net, dropped a light 1" grid on 'em and printed them out by the scores. Cut off the white part and you have a big stack of 8"x10" tiles that look very close to the surface you want to emulate. I took some 3M spray adhesive and sprayed the foamcore and then laid the tiles out on it. Holds like iron without warping. Now we can flip different sections of the foamcore so we can have part grass, part stone/sand, part water, etc. I printed some more tiles in various floor/road sections (like marble floors, hardwood floors, roads, parking lot, etc) and printed them on 110 lb card. We lay those whenever we need to and they blend in quite well with the terrain. Toss on a bunch of homemade-flocked and cheap-bought trees that look very realistic (no plastic for us), a couple hills, a building or two, some other crunchy bits (campfire, wagon, stone ruins for D&D... mailboxes, streetlights, coke machines for modern... techno-cool stuff for sci-fi/Star Wars) and it looks nice. With the grid on the foamcore, we dont have to measure much (and we arent terribly strict about it) and can move all around on the table whereever we need to. Occasionally OldDrewId will have some stroke of insani..., er, genius, and we'll do something like span multiple tables with a long-range combat. Once he had me build (in secret) 2 *long* bridges (over 3 feet each) which I did out of cut-up popcicle sticks and small round/square dowels, stained and then weathered. We ended up running a big battle in a huge underground cavern with bridges spanning multiple tables... kind of a 'mines of moria' feel. It was most cool. And geeky. But very, very cool. Anyway, I've dont a lot of hard building and searching for perfect components and we now have a very nice setup that covers 3 sets of floor-to-ceiling shelves and several large shoeboxes of accessories, not counting the 2 or 3 shelves of minis that we have. The Hirt Arts buildings are the pinnacle of building coolness, though I havent done any of those (yet). So far, I buy a cool building to paint and bring over because I'm afraid of what will happen to my time if I start casting them brick by brick :D . But P and Fludogg have done some incredibly cool work with it so far and I look forward to seeing what they come up with in the future. I'll move some more pics up when I get the chance, but my camera sucks in flourescent lights like we have in the room so it never does our stuff any justice when I take pics (plus, the camera itself just sucks). [/QUOTE]
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