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<blockquote data-quote="HolyMan" data-source="post: 5388148" data-attributes="member: 84167"><p>Wanted to post this discussion here as I don't think we should fill up the tavern thread with all this. </p><p></p><p>I need to know what the guidelines for rewarding treasure are to be. Especially when it isn't something normal like you found a +1 longsword.</p><p></p><p>Ok we are trying to have adventures give enough treasure to keep all characters around their Wealth by Level (Table 12-4 pg.399 CORE). So if the characters level up (first lvl to second) during an adventure. And it gives them 700gp each for <u>time gp</u> than the extra treasure should give everyone another 300gp each to round it off correct. </p><p></p><p>If this is so than the items actual value would be up to the person who has it/wants it. Say Zelena keeps the comb as a memento. Her total wealth from the adventure is 1,000gp and she goes and spends say 800 of that on equipment. Then the player can decide that the comb is worth anything from 1gp -200gp and will list it as such (then I will edit it's value in the loot section of the game, for upkeep) then list the characters other remaining money.</p><p></p><p>So I need to know if we are following the Wealth by Level as a base, or a maximum, or something else. </p><p></p><p>HM</p></blockquote><p></p>
[QUOTE="HolyMan, post: 5388148, member: 84167"] Wanted to post this discussion here as I don't think we should fill up the tavern thread with all this. I need to know what the guidelines for rewarding treasure are to be. Especially when it isn't something normal like you found a +1 longsword. Ok we are trying to have adventures give enough treasure to keep all characters around their Wealth by Level (Table 12-4 pg.399 CORE). So if the characters level up (first lvl to second) during an adventure. And it gives them 700gp each for [U]time gp[/U] than the extra treasure should give everyone another 300gp each to round it off correct. If this is so than the items actual value would be up to the person who has it/wants it. Say Zelena keeps the comb as a memento. Her total wealth from the adventure is 1,000gp and she goes and spends say 800 of that on equipment. Then the player can decide that the comb is worth anything from 1gp -200gp and will list it as such (then I will edit it's value in the loot section of the game, for upkeep) then list the characters other remaining money. So I need to know if we are following the Wealth by Level as a base, or a maximum, or something else. HM [/QUOTE]
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