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<blockquote data-quote="fireinthedust" data-source="post: 5052267" data-attributes="member: 51930"><p>Yes, well put. Although I think alternate timelines, were you pick a point and go with it, can draw on the same material but allow the game to carry forward naturally. I'd want to know about Darth Vader, at the very least that he'd been there at some point, even if it was after he'd died.</p><p> </p><p>granted, for homebrew, I think everyone is familiar enough with homebrew that it's not a huge issue to re-make a setting (ie: setting a game in Faerun, or making up a totally new PoL setting of the party's own). Still, that may not hold as well for SW gamers. Guh, dilemma it is, when to set this game...</p><p> </p><p>Brainstorming Idea: a list of things in the setting that you wouldn't want to game without. We can maybe even re-make a particular thing in a given era of play, that's from another era (example: some race started cloning again in the rebellion era, and a number of clones work for the rebellion, while others have gone it alone; none of these new generations are programmed with Order 66). </p><p> Regardless, this could help give an idea of when we'd like to set the Living game, and what common setting elements to add in. Even if we don't have Jabba, there could be multiple takes on Hutt Gangsters who have filled the void left by the corpulent crime boss.</p><p> </p><p>Oh, and if you make one, ignore mine and we'll see what pops up most often.</p><p> </p><p>Fireinthedust's list:</p><p> </p><p>Hutt gangsters</p><p>Stormtroopers</p><p>Star Destroyers</p><p>The Empire</p><p>Droid armies of some sort</p><p>the Jedi Order</p><p>Sith Lords and apprentices</p><p>Cantinas</p><p>Wookies</p><p>Droids of all sorts</p><p>Ewoks</p><p>Darth Vader</p><p>Natalie Portman</p><p>Bounty Hunters</p><p>Scoundrels</p><p>Tatooine</p><p>Coruscant/city-planets</p><p>the Death Star</p><p>The Rebellion</p><p>Clones & Clone troopers</p><p>Yoda</p><p>Lightsabre fighting styles</p><p>Cybernetic replacements/enhancements</p></blockquote><p></p>
[QUOTE="fireinthedust, post: 5052267, member: 51930"] Yes, well put. Although I think alternate timelines, were you pick a point and go with it, can draw on the same material but allow the game to carry forward naturally. I'd want to know about Darth Vader, at the very least that he'd been there at some point, even if it was after he'd died. granted, for homebrew, I think everyone is familiar enough with homebrew that it's not a huge issue to re-make a setting (ie: setting a game in Faerun, or making up a totally new PoL setting of the party's own). Still, that may not hold as well for SW gamers. Guh, dilemma it is, when to set this game... Brainstorming Idea: a list of things in the setting that you wouldn't want to game without. We can maybe even re-make a particular thing in a given era of play, that's from another era (example: some race started cloning again in the rebellion era, and a number of clones work for the rebellion, while others have gone it alone; none of these new generations are programmed with Order 66). Regardless, this could help give an idea of when we'd like to set the Living game, and what common setting elements to add in. Even if we don't have Jabba, there could be multiple takes on Hutt Gangsters who have filled the void left by the corpulent crime boss. Oh, and if you make one, ignore mine and we'll see what pops up most often. Fireinthedust's list: Hutt gangsters Stormtroopers Star Destroyers The Empire Droid armies of some sort the Jedi Order Sith Lords and apprentices Cantinas Wookies Droids of all sorts Ewoks Darth Vader Natalie Portman Bounty Hunters Scoundrels Tatooine Coruscant/city-planets the Death Star The Rebellion Clones & Clone troopers Yoda Lightsabre fighting styles Cybernetic replacements/enhancements [/QUOTE]
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