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Living Star Wars Saga edition?
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<blockquote data-quote="fireinthedust" data-source="post: 5052942" data-attributes="member: 51930"><p>fair enough. How close after the movies do you suggest? Like literally just take off from where the movies left off, or maybe skip ahead a few years?</p><p> And do we want to say movies-as-core (and Clone Wars series, which is pretty good and accessable to any player)? That's pretty user-friendly.</p><p></p><p> I've been thinking that we could allow Jabba (and others) to be dead, and come up with some varient Hutts to deal with; I had one in a past campaign who turned out to be just like the one in the Clone Wars movie (oh well). </p><p></p><p>I'm also wondering if we'd want to make up specific systems where stuff happens in the Living games. Like, we can go to celebrity planets (Coruscant, Kashyyk, etc.), but for home base material we create a system or even a sector of space where adventures can happen. You want to start in a Cantina? It's on planet X. The local Hutt crimelord lives on planet Y. The Imperial Remnant has a hold on planet Z. Maybe even make it a collection of local systems.</p><p></p><p>It'd be interesting to see if a shared plotline could happen. For example, a droid army starts getting made and attacking celebrity planets; the Republic/Rebellion decides to fight them; even if a GM has a totally different storyline, they can have a nod to current events in the campaign.</p></blockquote><p></p>
[QUOTE="fireinthedust, post: 5052942, member: 51930"] fair enough. How close after the movies do you suggest? Like literally just take off from where the movies left off, or maybe skip ahead a few years? And do we want to say movies-as-core (and Clone Wars series, which is pretty good and accessable to any player)? That's pretty user-friendly. I've been thinking that we could allow Jabba (and others) to be dead, and come up with some varient Hutts to deal with; I had one in a past campaign who turned out to be just like the one in the Clone Wars movie (oh well). I'm also wondering if we'd want to make up specific systems where stuff happens in the Living games. Like, we can go to celebrity planets (Coruscant, Kashyyk, etc.), but for home base material we create a system or even a sector of space where adventures can happen. You want to start in a Cantina? It's on planet X. The local Hutt crimelord lives on planet Y. The Imperial Remnant has a hold on planet Z. Maybe even make it a collection of local systems. It'd be interesting to see if a shared plotline could happen. For example, a droid army starts getting made and attacking celebrity planets; the Republic/Rebellion decides to fight them; even if a GM has a totally different storyline, they can have a nod to current events in the campaign. [/QUOTE]
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