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<blockquote data-quote="garyh" data-source="post: 5053198" data-attributes="member: 6078"><p>I'm curious enough to follow along, having just finished a re-watch of all six Episodes, and having just happened to order SWSE off Amazon this weekend (bought the firs two WotC SW RPG's when they came out, finally got around to ordering Saga).</p><p></p><p>Here's my idea for the setting:</p><p></p><p>Ten years after Endor, and the Imperial Remnant (I've seen a bit of this mentioned in Wookiepedia, but haven't read any EU stuff myself, so don't know the "real" specifics) is trying to take Coruscant and the Core Worlds back from the Republic. To do so, they use stormtroopers (both clones and true born enlisted) and droid armies, and hire bounty hunter scum. In reality, the Imperial Remnant is being manipulated by a new Sith Lord, who has broken the Rule of Two and has many apprentices. Whispers also say a new Death Star is being built...</p><p></p><p>Jedi are now trained in the New Jedi Order founded by Luke under advisement of the force ghosts of Yoda and Obi-Wan, along with holocron knowledge. Jedi often work with the Republic military, both in an official capacity or as unsolicited advisers, but also conduct a great deal of intelligence and other "sensitive" work for the Republic outside the military framework.</p><p></p><p>PC's would start in a community-created sector with its own cantina, Hutt ganglord, would-be Moff, and Republic Base (as fireinthedust mentioned in post 21). I suggest the starting sector could be the Morrus Sector, home to the starting planet of En. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>This gets you Imperials, stormtroopers, clones, droids, bounty hunters, and Sith as adversaries. Easily allows Jedi PC's, and gives reasons why they can work with military adventures or civilian.</p></blockquote><p></p>
[QUOTE="garyh, post: 5053198, member: 6078"] I'm curious enough to follow along, having just finished a re-watch of all six Episodes, and having just happened to order SWSE off Amazon this weekend (bought the firs two WotC SW RPG's when they came out, finally got around to ordering Saga). Here's my idea for the setting: Ten years after Endor, and the Imperial Remnant (I've seen a bit of this mentioned in Wookiepedia, but haven't read any EU stuff myself, so don't know the "real" specifics) is trying to take Coruscant and the Core Worlds back from the Republic. To do so, they use stormtroopers (both clones and true born enlisted) and droid armies, and hire bounty hunter scum. In reality, the Imperial Remnant is being manipulated by a new Sith Lord, who has broken the Rule of Two and has many apprentices. Whispers also say a new Death Star is being built... Jedi are now trained in the New Jedi Order founded by Luke under advisement of the force ghosts of Yoda and Obi-Wan, along with holocron knowledge. Jedi often work with the Republic military, both in an official capacity or as unsolicited advisers, but also conduct a great deal of intelligence and other "sensitive" work for the Republic outside the military framework. PC's would start in a community-created sector with its own cantina, Hutt ganglord, would-be Moff, and Republic Base (as fireinthedust mentioned in post 21). I suggest the starting sector could be the Morrus Sector, home to the starting planet of En. ;) This gets you Imperials, stormtroopers, clones, droids, bounty hunters, and Sith as adversaries. Easily allows Jedi PC's, and gives reasons why they can work with military adventures or civilian. [/QUOTE]
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