Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
Playing the Game
Talking the Talk
Living Star Wars Saga edition?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="fireinthedust" data-source="post: 5058669" data-attributes="member: 51930"><p>"the odds... are approximately three thousand, seven hundred and twenty to one!" <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p> I hope you know you've basically *told* Lucasfilm to do this very thing, eh? ((throws salt over shoulder, turns three times and spits))</p><p></p><p>Okay, fine by me, then. We can even be *after* the Thrawn series, and I'll just run a game with this in mind.</p><p></p><p>But we'll need a way to transport Jedi from Yavin to the sector. The premise can be that the Alliance always wants some Jedi to be stationed in this boarder system to the Empire, and be on the lookout for trouble. Anywhere the Force leads them after that is fine, keeping that in mind.</p><p> Also, we should increase the numbers of Jedi who've been training at Yavin. We'll maybe have piles of PC jedi, still not many by Galactic standards of population, but it would make sense.</p><p></p><p>We should be creative with the Haon system, and En, for sure. It's a setting, it needs a baseline of people in it that serve as setting important-people.</p><p></p><p>1) Hive of scum and villainy: we need crooks to hang out here, and space traders, smugglers, etc. Makes sense for a system with traffic like Haon.</p><p></p><p>2) Alliance Embassy: I vote for House Organa. It's an organization detailed in Force Unleashed, and allows for plots involving Leia and others. In theory set on En where all the aforementioned refugees-turned-citizens live (I really like that idea, too).</p><p></p><p>3) Planets in the system and what they're like. We could leave this vague and have a pile of planets and moons for GMs to work with (like Firefly had). Haon could be a great place to disappear with so many options. </p><p>Or not: we could have several specific planets, each with a particular purpose. The rest of the galaxy the GMs can add their own environments, obviously, which is simple to not worry about.</p><p></p><p>4) I'd really like to have a Jedi outpost, if not a temple. If people want to be all Jedi-emo, they'll enjoy having a place to hangout other than Yavin.</p></blockquote><p></p>
[QUOTE="fireinthedust, post: 5058669, member: 51930"] "the odds... are approximately three thousand, seven hundred and twenty to one!" :p I hope you know you've basically *told* Lucasfilm to do this very thing, eh? ((throws salt over shoulder, turns three times and spits)) Okay, fine by me, then. We can even be *after* the Thrawn series, and I'll just run a game with this in mind. But we'll need a way to transport Jedi from Yavin to the sector. The premise can be that the Alliance always wants some Jedi to be stationed in this boarder system to the Empire, and be on the lookout for trouble. Anywhere the Force leads them after that is fine, keeping that in mind. Also, we should increase the numbers of Jedi who've been training at Yavin. We'll maybe have piles of PC jedi, still not many by Galactic standards of population, but it would make sense. We should be creative with the Haon system, and En, for sure. It's a setting, it needs a baseline of people in it that serve as setting important-people. 1) Hive of scum and villainy: we need crooks to hang out here, and space traders, smugglers, etc. Makes sense for a system with traffic like Haon. 2) Alliance Embassy: I vote for House Organa. It's an organization detailed in Force Unleashed, and allows for plots involving Leia and others. In theory set on En where all the aforementioned refugees-turned-citizens live (I really like that idea, too). 3) Planets in the system and what they're like. We could leave this vague and have a pile of planets and moons for GMs to work with (like Firefly had). Haon could be a great place to disappear with so many options. Or not: we could have several specific planets, each with a particular purpose. The rest of the galaxy the GMs can add their own environments, obviously, which is simple to not worry about. 4) I'd really like to have a Jedi outpost, if not a temple. If people want to be all Jedi-emo, they'll enjoy having a place to hangout other than Yavin. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
Living Star Wars Saga edition?
Top