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<blockquote data-quote="Roger" data-source="post: 2747716" data-attributes="member: 17420"><p><strong>Wraith</strong></p><p></p><p><span style="color: Yellow">[Note -- this character is written to M&M v1 rules. Any help in converting him to v2 would be greatly appreciated.</span></p><p><span style="color: Yellow"></span></p><p><span style="color: Yellow">I've listed his powers in order from most-wanted to least-. If some of the unimportant things need to be dropped in order to make everything work, that's fine.]</span></p><p></p><p>Character Concept: A relatively-normal guy ended up incorporeal. Maybe he fell into a dimensional gateway, maybe he "died", maybe he just faded away. I'm not sure. In any case, he's now permanently incorporeal. He can still communicate telepathically with people, though, and he can interact with the physical world if he possesses / mind-controls someone.</p><p></p><p>"Permanently incorporeal" is really the hook on which everything else hangs.</p><p></p><p></p><p>[code]</p><p>Superhero: Wraith</p><p>Concept: Shadowy Intrepid Psi-Spirit</p><p>Power Level: 8 </p><p></p><p>Powers:</p><p></p><p>Incorporeal: base cost +2 (pg 73)</p><p> -Vulnerable to Energy Blasts</p><p> -Extras:</p><p> -Float +1</p><p> -Ghost Touch +1</p><p> -Immunity +1 :</p><p> -Aging</p><p> -Critical Hits</p><p> -Disease</p><p> -Suffocation</p><p> -Starvation</p><p> -Exhaustion</p><p> -Poison</p><p> -Sleep</p><p> -Phase Attack +1</p><p> -Flaw: Permanent -1</p><p></p><p>Cost per rank: +5. Ranks: 8. +40 points.</p><p></p><p>Telepathy: base cost +2 (pg 87)</p><p> -Extras:</p><p> -Group Link +1</p><p> -Mind Control +1</p><p> -Illusion +1</p><p></p><p>Cost per rank: +5. Ranks: 8. +40 points.</p><p></p><p>Abilities:</p><p></p><p>Wisdom: 20. +10</p><p>Intelligence: 15. +5</p><p>Charisma: 15. +5</p><p>Constitution: 15. +5</p><p>Dexterity: 15. +5</p><p>Strength: 15. +5</p><p></p><p>Abilities subtotal: +35</p><p></p><p>Skills:</p><p></p><p>[Edit]1pp = 4 skill ranks, apparently, which gives me 20 ranks </p><p>to allocate. I'll allocate them at some later point.[/Edit]</p><p></p><p>Maximum Skill Rank: 11</p><p></p><p>Skills:</p><p> Concentration</p><p> Sense Motive</p><p> Bluff</p><p> Diplomacy</p><p> Hide</p><p> Move Silently</p><p></p><p>Skills subtotal: +5</p><p></p><p>Character point total: 120</p><p>[/code]</p></blockquote><p></p>
[QUOTE="Roger, post: 2747716, member: 17420"] [b]Wraith[/b] [COLOR=Yellow][Note -- this character is written to M&M v1 rules. Any help in converting him to v2 would be greatly appreciated. I've listed his powers in order from most-wanted to least-. If some of the unimportant things need to be dropped in order to make everything work, that's fine.][/COLOR] Character Concept: A relatively-normal guy ended up incorporeal. Maybe he fell into a dimensional gateway, maybe he "died", maybe he just faded away. I'm not sure. In any case, he's now permanently incorporeal. He can still communicate telepathically with people, though, and he can interact with the physical world if he possesses / mind-controls someone. "Permanently incorporeal" is really the hook on which everything else hangs. [code] Superhero: Wraith Concept: Shadowy Intrepid Psi-Spirit Power Level: 8 Powers: Incorporeal: base cost +2 (pg 73) -Vulnerable to Energy Blasts -Extras: -Float +1 -Ghost Touch +1 -Immunity +1 : -Aging -Critical Hits -Disease -Suffocation -Starvation -Exhaustion -Poison -Sleep -Phase Attack +1 -Flaw: Permanent -1 Cost per rank: +5. Ranks: 8. +40 points. Telepathy: base cost +2 (pg 87) -Extras: -Group Link +1 -Mind Control +1 -Illusion +1 Cost per rank: +5. Ranks: 8. +40 points. Abilities: Wisdom: 20. +10 Intelligence: 15. +5 Charisma: 15. +5 Constitution: 15. +5 Dexterity: 15. +5 Strength: 15. +5 Abilities subtotal: +35 Skills: [Edit]1pp = 4 skill ranks, apparently, which gives me 20 ranks to allocate. I'll allocate them at some later point.[/Edit] Maximum Skill Rank: 11 Skills: Concentration Sense Motive Bluff Diplomacy Hide Move Silently Skills subtotal: +5 Character point total: 120 [/code] [/QUOTE]
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