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<blockquote data-quote="Fenris2" data-source="post: 3127025" data-attributes="member: 7318"><p><strong>Ghost</strong></p><p></p><p>Ghost V1.2 last edit 11/03/2006</p><p></p><p>[sblock="change log"]</p><p>11/03/2006</p><p>1) fixed auto fire -> area on both attacks and powers, as discussed and had forgotten to do under powers</p><p></p><p>10/24/2006 - changes as per judges requests for approval:</p><p>1) (+1 PP delta) Flying is no longer permanent </p><p>2) Stunning Strike Feat is applied to one TK attack so far, not 2 in accordance with ruling that the feat is like a melee attack alt per power applied to...</p><p>3) Autofire attack changed to an area attack: shapeable</p><p>4) (+1 PP delta) fixed insubstantial now limited by all holy powers/effects as basic drawback</p><p>5) (-2 PP delta) fixed languages being one point short, but also lost some skills to make up for power cost increases - Aww poo</p><p></p><p>[/sblock]</p><p></p><p>--</p><p></p><p>[CODE]Real Name: Hong Li (Western name order)</p><p>Player Handle: Fenris2</p><p>Code Name: Ghost</p><p>Concept/Archetype: Ghost Martial Artist</p><p>Gender: Male</p><p>Age: 19 (17 alive + 2 years dead)</p><p>Size: Medium</p><p>Height: 5' 9"</p><p>Weight: 0 lbs</p><p>Hair: Dark greyish white translucent </p><p>Eyes: Dark greyish white translucent </p><p>Skin: Greyish white translucent // Golly gee, but being a ghost provides for all sorts of wild color variations eh? </p><p>Nationality: Chinese</p><p>Ethnicity: Chinese, Han</p><p></p><p>Power Level: 10</p><p>Power Points: 150 = Stats 30 + Combat 0 + Saves 7 + Feats 14 + Skills 16 + Powers 83 </p><p>Tradeoffs: None</p><p>Experience Points: 0</p><p>Hero Points: 1</p><p></p><p></p><p>ABILITIES: 30 PP</p><p></p><p>STR 8 -1 (-2 PP)</p><p>DEX 20 +5 (10 PP)</p><p>CON 24 +7 (14 PP)</p><p>INT 14 +2 (4 PP)</p><p>WIS 14 +2 (4 PP)</p><p>CHA 10 +0 (0 PP)</p><p></p><p></p><p>SAVES: 7 PP</p><p> Base Mod Feat Power Misc Total</p><p>FORT: 0 +7 +0 +0 +0 +7 (0 PP)</p><p>REF: +2 +5 +0 +0 +0 +7 / +10 (vs area w/Defensive Roll) (2 PP)</p><p>WILL: +5 +2 +0 +0 +0 +7 (5 PP)</p><p>TOUGHNESS: 0 +7 +3 +0 +0 +7 / +10 (w/Defensive Roll) (0 PP)</p><p></p><p></p><p>COMBAT: 0 PP</p><p> Base Power Feat Total</p><p>AB +0 +0 +0 +0 (0 PP)</p><p>DEFENSE (Norm) +0 +0 +3 13 (0 PP) (+3 from Dodge Focus)</p><p>DEFENSE (FlatF) +0 +0 +0 10 (Note, has Uncanny Dodge: Vision)</p><p>INIT +5 +0 +8 +13 (0 PP) (Improved Init(2))</p><p></p><p></p><p>ATTACKS:</p><p> Attack Damage Save Type Type Crit Special</p><p>Melee:</p><p>Unarmed +0 -1 DC 14 Tough Bruise 20 -</p><p>(or Grapple) +0 - - - - - +10 grapple via TK</p><p></p><p>TK: "Power Thrust" AutoHit +10 DC 25 Tough Bruise NA Reach 10'</p><p>(or Stunning Attack) AutoHit NA DC 20 Fort Stun NA Reach 10', Miss: Dazed/1 rnd; Miss by 5: stunned 1/rnd; Miss by 10: unconscious </p><p>TK: "Spirit Claw" AutoHit +7 DC 22 Tough Bruise NA Vampiric</p><p>TK: "Comet Trail" AutoHit +7 DC 22 Tough Bruise NA Area: Shapeable(4)</p><p></p><p>Possession NA NA DC 16 Will NA NA Touch Range, Subject gets a cumulative +1 Will save per time interval</p><p></p><p>Ranged:</p><p>Random Thown Object +0 7+? DC 22+? Tough Bruise 20 // Hong sucks at this, additional damage by object type at hand </p><p></p><p>Frightful Presence NA Fear DC 11 Will Fear NA 5'radius, Miss: shaken; Miss by 5: flee; Miss by 10: panic </p><p></p><p></p><p>MOVEMENT & ENCUMBERANCE:</p><p></p><p>SPEED 30'/60'/120'</p><p>FLIGHT: 100'/200'/400'</p><p></p><p> Lgt Med Hvy Lift Push</p><p>Max Weight: 26 53 80 160 400</p><p>Via TK 532 1,064 1,600 3,200 8,000 </p><p></p><p></p><p>POWERS: 83 PP</p><p></p><p>Flight (4 PP, 1 Rank @ 2+1/Rank + 1 Feat(s)) // ghosts tend to do this, 10 MPH</p><p> Exta: Continuous (Sustained to Permanent) </p><p> Power Feat(s): Innate</p><p></p><p>Immunity (21 PP, 20 Ranks @ 1/Rank + 1 Feat(s)) // lots of stuff covered here, missing anything?</p><p> Life Support (Immune to Disease, Poison, All Environments and Suffocation) (9 PP, 9 Ranks @ 1/Rank)</p><p> Fatigue (5 PP, 5 Ranks @ 1/Rank)</p><p> critical Hits (2 PP, 2 Ranks @ 1/Rank)</p><p> Aging, Need for Sleep, Starvation and Thrist, Fear (4 PP, 4 Ranks @ 1/Rank)</p><p> Power Feat(s): Innate </p><p></p><p>Insubstantial (21 PP, 4 Ranks @ 5+1-1/Rank + 1 Feat(s)) // Incorporeal! Oh the sweet, sweet ghostie goodness... yum yum</p><p> Exta: Continuous (sustained to Permanent) </p><p> Flaw: Permanent</p><p> Power Feat(s): Innate</p><p> Special: Not effective against: Holy (theamatic opposite of hellfire) power or any holy items, effects or places</p><p></p><p>Possession (2 PP, 1 Rank @ 4-2/Rank) // Spirits can do this too, although Hong is bad at it so far</p><p> Flaw: Range: Perception -> Touch</p><p></p><p>Regeneration: (6 PP, 4 PP base, +2 Feat(s))</p><p> Recovery Bonus +2 (2 PP, 2 Ranks @ 1/Rank ) // Auto recovery w/con bonus</p><p> Resurrection (2 PP, 1 Rank @ 1/Rank) // Auto Reconstitute in 24hours, you really can't kill a ghost. You can drive it away, trap it, </p><p> Power Feat(s): Innate, Regrowth // get rid of it temporarily, satisfy its reason for being around... but not kill it, unless...</p><p> Special: Note if site of 'death' is consecrated by a priest before regen, then dead is dead...</p><p></p><p>Super Senses: (7 PP, 6 PP base, +1 Feat(s))</p><p> X-Ray Vision (4 PP, 4 Ranks @ 1/Rank)</p><p> Dark Vision (2 PP, 2 Ranks @ 1/Rank)</p><p> Power Feat(s): Innate</p><p> Special: X-ray vision not through currenly living matter (plants, animals, people, etc)</p><p></p><p>Telekinesis: Alt (22 PP, 20 PP base, +2 Alt) </p><p> "Power Thrust" 30 Str: (20 PP, 6 Ranks @ 2+1+1-1/Rank, +2 Feat) // Power Spike </p><p> Extra: Damaging, Perception</p><p> Flaw: Range: Ranged -> Touch</p><p> Power Feat(s): Precise, Extended Reach(1)</p><p> "Spirit Claw" 25 Str: (20 PP, 5 Ranks @ 2+1+1+1-1/Rank) // Spirit Blade </p><p> Extra: Damaging, Perception, Vampiric</p><p> Flaw: Range: Ranged -> Touch</p><p> "Comet Trail" 25 Str: (20 PP, 5 Ranks @ 2+1+1+1-1/Rank) // Comet Trail</p><p> Extra: Damaging, Perception, Area: Shapeable(4) </p><p> Flaw: Range: Ranged -> Touch</p><p> Special: Because of Perception granting auto hit, autofire only does anything when used to to hit multiple targets, can't hit same one multiple times... Substitute with Area if this is bad...</p><p> Alt Cost +2</p><p></p><p></p><p>FEATS: 14 PP</p><p></p><p>Defensive Roll(3 PP) // Martial arts training</p><p>Dodge Focus(3 PP) // Martial arts training</p><p>Evasion(1 PP) // Martial Arts training</p><p>Fearsome Presence(1 PP) // Other than Casper, ghosts are scary when they want to be... Just not so much Hong yet</p><p>Hide In Plain Sight(1 PP) // Now ya see me. . . But, only because I wanted you too </p><p>Improved Initiative(2 PP) // Reacts at the speed of thought. Hong ain't got no body to slow him down</p><p>Skill Focus(1 PP) // (Notice, Search, Sense Motive, Stealth) </p><p>Stunning Strike(1 PP) // On power thrust - Sometimes the touch of the afterlife can be too much for the still living to bear</p><p>Uncanny Dodge(Vision)(1 PP) // Martial Arts training</p><p></p><p></p><p>SKILLS: 16 PP (64 skill points, +1 lang point free)</p><p> Ranks Mod Misc Total</p><p>Acrobatics 1 +5 - +6</p><p>Computer 1 +2 - +3</p><p>Drive 1 +5 - +6</p><p>Intimidate 1 +0 - +1</p><p>Know: Arcane 1 +2 - +3</p><p>Know: China 1 1 +2 - +3</p><p>Know: Literature 1 +2 - +4</p><p>Know: Pop/Culture 1 +2 - +3</p><p>Notice 13 +2 - +15 // Hong takes 10 from skill focus</p><p>Language 5 - - -</p><p>Profession: Poet 5 +2 - +7</p><p>Search 5 +2 - +7 // Hong takes 10 from skill focus</p><p>Sense Motive 13 +2 - +15 // Hong takes 10 from skill focus</p><p>Stealth 15 +5 - +20 // Hong takes 10 from skill focus</p><p></p><p>LANGUAGES: (already paid PP above, 1 language free)</p><p></p><p>Chinese (Mandarin)</p><p>Chinese (Cantonese)</p><p>English</p><p>Greek</p><p>Russian</p><p>Spanish</p><p></p><p></p><p></p><p>EQUIPMENT:</p><p></p><p>None</p><p></p><p></p><p>COMPLICATIONS:</p><p></p><p>None</p><p></p><p></p><p>DRAWBACKS:</p><p></p><p>None</p><p></p><p> </p><p>DESCRIPTION:</p><p></p><p>Hong appears as a fairly typical Chinese youth of about 17 years age. Well, except for the fact that he is all various tones grayish white and translucent due to being an incorporeal ghost. But other than that, pretty normal. ;-)</p><p></p><p></p><p>MAJOR (N)PCs:</p><p></p><p>Besides any team members on a mission...</p><p></p><p>Mr. & Mrs. Li: Hongs parents are clothing merchants in Hong Kong, China. Simple, traditionalists and superstitious describes them very well. They have disowned Hong as an evil spirit who has taken their son's form. They have even gone so far as to have him exorcised from their house and shop stall, and tell no one that they do not have to of the 'curse' that has befallen the family. Naturally Hong thinks this attitude sucks *ss. Bummer. </p><p></p><p>Shin Li: Hong's 14 year old brother who thinks its waaaay cool to have a ghost as an older brother, a lot better than having a live older brother in fact. Can get in bad trouble with mama (mom) and baba (dad) if they ever find him trying to communicate with the evil spirit. Wen helps with note passign and there is always email.</p><p></p><p>Mrs. Hu Li: Hong's Aunt who lives in New York City and runs an herbal shop in china town. She is also a high placed operative for an unnamed mystic organization that has provided most of Hong's training since death. She is generally sympathetic, but firm to Hong. She sees it as her mission to train him in his powers in the afterlife as she would have been ordinarily been tasked to start doing when he would have turned 18, serving a as his surrogate mom and maybe executioner. Huh? Read on…</p><p></p><p>Wen Tsang: An 18 year old hottie and his ‘sort of’ girl friend. Wen and he are currently working around this whole 'ghost' thing, but who knows? Hong is worried that when she finishes college, she may want to find a real live 'I can keep you warm at night' boyfriend instead. Of course it gets worse than that. You see, Wen is actually a super in her own right [Can you see my PL8 comming??? Can you? Oooh, the RPie goodness...] and has to not only keep this a secret from Hong and her parents, but also keep Hong a secret from her dad. Weeee...</p><p></p><p>Mr. & Mrs Tsang: Wen's parent's. Did I mention that Wen's dad works as a scientist who is trying to convert paranormal entities to energy to help provide a greener future for China and the world? No? Well its no biggie for anyone BUT Hong of course. Her parents think Hong is 'dead' dead and not undead. They were a bit surprised just how quickly their daughter got over his death given that the two had been seeing each other for years. Sad, but perhaps its all to the better. After all, Wen really should focus on studies as she has so much potential, and she is really too young to risk a relationship now anyway. </p><p></p><p></p><p>ORIGIN:</p><p></p><p>Li Hong was a 17 year old student and aspiring martial artist who lived in Hong Kong. He was going to finish school, join the army, go into intelligence work, and probably marry Wen. Then he would. . . um. . . Well, he did not know. But realistically, that was about as much forethought as one could expect from a even a fairly bright 17 year old anyway. Too bad it was all for naught. </p><p></p><p>Hong was headed home from the dojo on his old scooter, and was supposed to get some duck eggs on the way back. But, home was in the opposite direction of Wen’s parents house. He had wanted to stop by tonight and read a poem to her that he wrote comparing moonlight and her beauty. With the full moon coming up later tonight it would be just the time to read it too, at least if her parents let him. Sigh. He had better really, really hurry, or he would never get it all done in time. Being scolded for being late, and for holding up dinner, was simply not an option.</p><p></p><p>Decision made, he redlined his scooter, dodging thought sluggish traffic more aggressively as the horns of cars he passed sounded angrily in his wake. The old scooter buzzed and shuddered at the abuse. Apparently it was as angry at him as the other drivers he thought and laughed aloud, only to stop suddenly in confusion. *BANG* his front tire blew. Skid. . . Partial Recover. . . Pot hole. . . Flip. . . And then he was airborne, looking at the headlights of an oncoming BMW 3 series, “Pearlescent white? Schweet!”, he quipped mentally. Then. . . Blackness.</p><p></p><p>What a mess he thought as he looked at his body from above the accident scene. His head was almost detached by the glass from the blown in windshield of the bimmer.</p><p>Lots of blood too. The other guy looked okay. I guess his airbag worked so maybe there was something to all that safety sh*t after all. Probably should have worn a helmet, even if that was totally dork factor 9. And. . . Awww damn! My scooter is totaled. Explaining this all to Mom and Dad was going to get me grounded for life, or worse! Hmm… Probably should figure out why I can see my body from up here, and why I don’t feeling like crap because I sure look. . . Uh. . . *ucking hells! This. . . This is not right. Not right at all! Am. . . I. . . dead?</p><p></p><p></p><p>BACKGROUND:</p><p></p><p>Approximately every ten generations the Li family produces a child who inherits the power of spirits due to a ancient curse that has twisted and somewhat ameliorated though time. Historically this happens right around around the 18th year of age, although in a few particularly powerful manifestations it has occurred earlier, and sometimes it has even has occurred in multiples. Some of the 'victims' of this curse were killed soon after discovering their powers, while others lived to accomplish great good, or sometimes, great evil.</p><p></p><p>Over a thousand years ago an organization was formed to help find and train these spirits made flesh. Passed down by appointment, membership in this secret organization is a responsibility taken most seriously. For the Li family fortunes wax and wane in relation to this spirit blessed individual. And, although its members very in power, they all hold a great deal of recorded knowledge and are dedication to the task of seeing the spirit blessed succeed. </p><p></p><p>In ancient times, there had only been one spirit made flesh at a time, but that number has grown over time as some older sprits have refused to let go when a new spirit blessed comes into being. This can cause a muddying of the families fortunes if multiple spirit blessed continue to meddle in corporeal affairs over time. The organization can be ruthless here, sometimes siding with good, sometimes with evil, sometimes with the older blessed spirit and sometimes with the newer one, but always working to 'fix' the issue by whatever means needed.</p><p></p><p>Hong is an anomaly, not only did he manifest spirit blessed nature early hinting at great power, but he did it while dying and losing his body and the means to affect the corporeal world hinting at weakness. This has caused no end of consideration among the organization. </p><p></p><p>Hong is blissfully unaware of anyone other member than Hu Li, and is greatfull for her help. In fact, he owes her more than he knows, for if she had not taught him to affect the corporeal world in some way, he surely may have risked elimination (to play it safe) while he was not very powerful. Something she may even have had to do herself, however distasteful. Even more luckily for Hong, an avenue for success opened up in the last few years, unconventional perhaps, but suitable. The first super teams were forming, and so she encouraged him to apply for membership in the Resolutes. . .</p><p></p><p></p><p>PERSONALITY:</p><p></p><p>Hong is generally a good kid, if a bit angsty. He can be a bit of a wise ass at times, as his irreverant streak encourages him to point out stupidity (including his own) and make light of bad situations. Somehow he usually manages to walk a fine line between being the rebel and being a respectable and dedicated person, but when he messes up he does so in grand style. He has not yet fully adjusted to being a ghost, which can lead to funny (or embarssing) situations for him, but he does not mind too much, or at least does not let it show.</p><p></p><p>Hong is afraid of losing Wen, and not at all happy about how his parents are treating him. Luckily Mrs. Hu Li has steped in to help train him and help him re-conect to the corporeal world via his telekinesis ability.</p><p></p><p>He has not really resolved himself to his ghost existance yet, and is still learning a lot about both life and his afterlife. He wants to do well for his family s a whole, even if his parents reject him.</p><p></p><p>[/CODE]</p></blockquote><p></p>
[QUOTE="Fenris2, post: 3127025, member: 7318"] [b]Ghost[/b] Ghost V1.2 last edit 11/03/2006 [sblock="change log"] 11/03/2006 1) fixed auto fire -> area on both attacks and powers, as discussed and had forgotten to do under powers 10/24/2006 - changes as per judges requests for approval: 1) (+1 PP delta) Flying is no longer permanent 2) Stunning Strike Feat is applied to one TK attack so far, not 2 in accordance with ruling that the feat is like a melee attack alt per power applied to... 3) Autofire attack changed to an area attack: shapeable 4) (+1 PP delta) fixed insubstantial now limited by all holy powers/effects as basic drawback 5) (-2 PP delta) fixed languages being one point short, but also lost some skills to make up for power cost increases - Aww poo [/sblock] -- [CODE]Real Name: Hong Li (Western name order) Player Handle: Fenris2 Code Name: Ghost Concept/Archetype: Ghost Martial Artist Gender: Male Age: 19 (17 alive + 2 years dead) Size: Medium Height: 5' 9" Weight: 0 lbs Hair: Dark greyish white translucent Eyes: Dark greyish white translucent Skin: Greyish white translucent // Golly gee, but being a ghost provides for all sorts of wild color variations eh? Nationality: Chinese Ethnicity: Chinese, Han Power Level: 10 Power Points: 150 = Stats 30 + Combat 0 + Saves 7 + Feats 14 + Skills 16 + Powers 83 Tradeoffs: None Experience Points: 0 Hero Points: 1 ABILITIES: 30 PP STR 8 -1 (-2 PP) DEX 20 +5 (10 PP) CON 24 +7 (14 PP) INT 14 +2 (4 PP) WIS 14 +2 (4 PP) CHA 10 +0 (0 PP) SAVES: 7 PP Base Mod Feat Power Misc Total FORT: 0 +7 +0 +0 +0 +7 (0 PP) REF: +2 +5 +0 +0 +0 +7 / +10 (vs area w/Defensive Roll) (2 PP) WILL: +5 +2 +0 +0 +0 +7 (5 PP) TOUGHNESS: 0 +7 +3 +0 +0 +7 / +10 (w/Defensive Roll) (0 PP) COMBAT: 0 PP Base Power Feat Total AB +0 +0 +0 +0 (0 PP) DEFENSE (Norm) +0 +0 +3 13 (0 PP) (+3 from Dodge Focus) DEFENSE (FlatF) +0 +0 +0 10 (Note, has Uncanny Dodge: Vision) INIT +5 +0 +8 +13 (0 PP) (Improved Init(2)) ATTACKS: Attack Damage Save Type Type Crit Special Melee: Unarmed +0 -1 DC 14 Tough Bruise 20 - (or Grapple) +0 - - - - - +10 grapple via TK TK: "Power Thrust" AutoHit +10 DC 25 Tough Bruise NA Reach 10' (or Stunning Attack) AutoHit NA DC 20 Fort Stun NA Reach 10', Miss: Dazed/1 rnd; Miss by 5: stunned 1/rnd; Miss by 10: unconscious TK: "Spirit Claw" AutoHit +7 DC 22 Tough Bruise NA Vampiric TK: "Comet Trail" AutoHit +7 DC 22 Tough Bruise NA Area: Shapeable(4) Possession NA NA DC 16 Will NA NA Touch Range, Subject gets a cumulative +1 Will save per time interval Ranged: Random Thown Object +0 7+? DC 22+? Tough Bruise 20 // Hong sucks at this, additional damage by object type at hand Frightful Presence NA Fear DC 11 Will Fear NA 5'radius, Miss: shaken; Miss by 5: flee; Miss by 10: panic MOVEMENT & ENCUMBERANCE: SPEED 30'/60'/120' FLIGHT: 100'/200'/400' Lgt Med Hvy Lift Push Max Weight: 26 53 80 160 400 Via TK 532 1,064 1,600 3,200 8,000 POWERS: 83 PP Flight (4 PP, 1 Rank @ 2+1/Rank + 1 Feat(s)) // ghosts tend to do this, 10 MPH Exta: Continuous (Sustained to Permanent) Power Feat(s): Innate Immunity (21 PP, 20 Ranks @ 1/Rank + 1 Feat(s)) // lots of stuff covered here, missing anything? Life Support (Immune to Disease, Poison, All Environments and Suffocation) (9 PP, 9 Ranks @ 1/Rank) Fatigue (5 PP, 5 Ranks @ 1/Rank) critical Hits (2 PP, 2 Ranks @ 1/Rank) Aging, Need for Sleep, Starvation and Thrist, Fear (4 PP, 4 Ranks @ 1/Rank) Power Feat(s): Innate Insubstantial (21 PP, 4 Ranks @ 5+1-1/Rank + 1 Feat(s)) // Incorporeal! Oh the sweet, sweet ghostie goodness... yum yum Exta: Continuous (sustained to Permanent) Flaw: Permanent Power Feat(s): Innate Special: Not effective against: Holy (theamatic opposite of hellfire) power or any holy items, effects or places Possession (2 PP, 1 Rank @ 4-2/Rank) // Spirits can do this too, although Hong is bad at it so far Flaw: Range: Perception -> Touch Regeneration: (6 PP, 4 PP base, +2 Feat(s)) Recovery Bonus +2 (2 PP, 2 Ranks @ 1/Rank ) // Auto recovery w/con bonus Resurrection (2 PP, 1 Rank @ 1/Rank) // Auto Reconstitute in 24hours, you really can't kill a ghost. You can drive it away, trap it, Power Feat(s): Innate, Regrowth // get rid of it temporarily, satisfy its reason for being around... but not kill it, unless... Special: Note if site of 'death' is consecrated by a priest before regen, then dead is dead... Super Senses: (7 PP, 6 PP base, +1 Feat(s)) X-Ray Vision (4 PP, 4 Ranks @ 1/Rank) Dark Vision (2 PP, 2 Ranks @ 1/Rank) Power Feat(s): Innate Special: X-ray vision not through currenly living matter (plants, animals, people, etc) Telekinesis: Alt (22 PP, 20 PP base, +2 Alt) "Power Thrust" 30 Str: (20 PP, 6 Ranks @ 2+1+1-1/Rank, +2 Feat) // Power Spike Extra: Damaging, Perception Flaw: Range: Ranged -> Touch Power Feat(s): Precise, Extended Reach(1) "Spirit Claw" 25 Str: (20 PP, 5 Ranks @ 2+1+1+1-1/Rank) // Spirit Blade Extra: Damaging, Perception, Vampiric Flaw: Range: Ranged -> Touch "Comet Trail" 25 Str: (20 PP, 5 Ranks @ 2+1+1+1-1/Rank) // Comet Trail Extra: Damaging, Perception, Area: Shapeable(4) Flaw: Range: Ranged -> Touch Special: Because of Perception granting auto hit, autofire only does anything when used to to hit multiple targets, can't hit same one multiple times... Substitute with Area if this is bad... Alt Cost +2 FEATS: 14 PP Defensive Roll(3 PP) // Martial arts training Dodge Focus(3 PP) // Martial arts training Evasion(1 PP) // Martial Arts training Fearsome Presence(1 PP) // Other than Casper, ghosts are scary when they want to be... Just not so much Hong yet Hide In Plain Sight(1 PP) // Now ya see me. . . But, only because I wanted you too Improved Initiative(2 PP) // Reacts at the speed of thought. Hong ain't got no body to slow him down Skill Focus(1 PP) // (Notice, Search, Sense Motive, Stealth) Stunning Strike(1 PP) // On power thrust - Sometimes the touch of the afterlife can be too much for the still living to bear Uncanny Dodge(Vision)(1 PP) // Martial Arts training SKILLS: 16 PP (64 skill points, +1 lang point free) Ranks Mod Misc Total Acrobatics 1 +5 - +6 Computer 1 +2 - +3 Drive 1 +5 - +6 Intimidate 1 +0 - +1 Know: Arcane 1 +2 - +3 Know: China 1 1 +2 - +3 Know: Literature 1 +2 - +4 Know: Pop/Culture 1 +2 - +3 Notice 13 +2 - +15 // Hong takes 10 from skill focus Language 5 - - - Profession: Poet 5 +2 - +7 Search 5 +2 - +7 // Hong takes 10 from skill focus Sense Motive 13 +2 - +15 // Hong takes 10 from skill focus Stealth 15 +5 - +20 // Hong takes 10 from skill focus LANGUAGES: (already paid PP above, 1 language free) Chinese (Mandarin) Chinese (Cantonese) English Greek Russian Spanish EQUIPMENT: None COMPLICATIONS: None DRAWBACKS: None DESCRIPTION: Hong appears as a fairly typical Chinese youth of about 17 years age. Well, except for the fact that he is all various tones grayish white and translucent due to being an incorporeal ghost. But other than that, pretty normal. ;-) MAJOR (N)PCs: Besides any team members on a mission... Mr. & Mrs. Li: Hongs parents are clothing merchants in Hong Kong, China. Simple, traditionalists and superstitious describes them very well. They have disowned Hong as an evil spirit who has taken their son's form. They have even gone so far as to have him exorcised from their house and shop stall, and tell no one that they do not have to of the 'curse' that has befallen the family. Naturally Hong thinks this attitude sucks *ss. Bummer. Shin Li: Hong's 14 year old brother who thinks its waaaay cool to have a ghost as an older brother, a lot better than having a live older brother in fact. Can get in bad trouble with mama (mom) and baba (dad) if they ever find him trying to communicate with the evil spirit. Wen helps with note passign and there is always email. Mrs. Hu Li: Hong's Aunt who lives in New York City and runs an herbal shop in china town. She is also a high placed operative for an unnamed mystic organization that has provided most of Hong's training since death. She is generally sympathetic, but firm to Hong. She sees it as her mission to train him in his powers in the afterlife as she would have been ordinarily been tasked to start doing when he would have turned 18, serving a as his surrogate mom and maybe executioner. Huh? Read on… Wen Tsang: An 18 year old hottie and his ‘sort of’ girl friend. Wen and he are currently working around this whole 'ghost' thing, but who knows? Hong is worried that when she finishes college, she may want to find a real live 'I can keep you warm at night' boyfriend instead. Of course it gets worse than that. You see, Wen is actually a super in her own right [Can you see my PL8 comming??? Can you? Oooh, the RPie goodness...] and has to not only keep this a secret from Hong and her parents, but also keep Hong a secret from her dad. Weeee... Mr. & Mrs Tsang: Wen's parent's. Did I mention that Wen's dad works as a scientist who is trying to convert paranormal entities to energy to help provide a greener future for China and the world? No? Well its no biggie for anyone BUT Hong of course. Her parents think Hong is 'dead' dead and not undead. They were a bit surprised just how quickly their daughter got over his death given that the two had been seeing each other for years. Sad, but perhaps its all to the better. After all, Wen really should focus on studies as she has so much potential, and she is really too young to risk a relationship now anyway. ORIGIN: Li Hong was a 17 year old student and aspiring martial artist who lived in Hong Kong. He was going to finish school, join the army, go into intelligence work, and probably marry Wen. Then he would. . . um. . . Well, he did not know. But realistically, that was about as much forethought as one could expect from a even a fairly bright 17 year old anyway. Too bad it was all for naught. Hong was headed home from the dojo on his old scooter, and was supposed to get some duck eggs on the way back. But, home was in the opposite direction of Wen’s parents house. He had wanted to stop by tonight and read a poem to her that he wrote comparing moonlight and her beauty. With the full moon coming up later tonight it would be just the time to read it too, at least if her parents let him. Sigh. He had better really, really hurry, or he would never get it all done in time. Being scolded for being late, and for holding up dinner, was simply not an option. Decision made, he redlined his scooter, dodging thought sluggish traffic more aggressively as the horns of cars he passed sounded angrily in his wake. The old scooter buzzed and shuddered at the abuse. Apparently it was as angry at him as the other drivers he thought and laughed aloud, only to stop suddenly in confusion. *BANG* his front tire blew. Skid. . . Partial Recover. . . Pot hole. . . Flip. . . And then he was airborne, looking at the headlights of an oncoming BMW 3 series, “Pearlescent white? Schweet!”, he quipped mentally. Then. . . Blackness. What a mess he thought as he looked at his body from above the accident scene. His head was almost detached by the glass from the blown in windshield of the bimmer. Lots of blood too. The other guy looked okay. I guess his airbag worked so maybe there was something to all that safety sh*t after all. Probably should have worn a helmet, even if that was totally dork factor 9. And. . . Awww damn! My scooter is totaled. Explaining this all to Mom and Dad was going to get me grounded for life, or worse! Hmm… Probably should figure out why I can see my body from up here, and why I don’t feeling like crap because I sure look. . . Uh. . . *ucking hells! This. . . This is not right. Not right at all! Am. . . I. . . dead? BACKGROUND: Approximately every ten generations the Li family produces a child who inherits the power of spirits due to a ancient curse that has twisted and somewhat ameliorated though time. Historically this happens right around around the 18th year of age, although in a few particularly powerful manifestations it has occurred earlier, and sometimes it has even has occurred in multiples. Some of the 'victims' of this curse were killed soon after discovering their powers, while others lived to accomplish great good, or sometimes, great evil. Over a thousand years ago an organization was formed to help find and train these spirits made flesh. Passed down by appointment, membership in this secret organization is a responsibility taken most seriously. For the Li family fortunes wax and wane in relation to this spirit blessed individual. And, although its members very in power, they all hold a great deal of recorded knowledge and are dedication to the task of seeing the spirit blessed succeed. In ancient times, there had only been one spirit made flesh at a time, but that number has grown over time as some older sprits have refused to let go when a new spirit blessed comes into being. This can cause a muddying of the families fortunes if multiple spirit blessed continue to meddle in corporeal affairs over time. The organization can be ruthless here, sometimes siding with good, sometimes with evil, sometimes with the older blessed spirit and sometimes with the newer one, but always working to 'fix' the issue by whatever means needed. Hong is an anomaly, not only did he manifest spirit blessed nature early hinting at great power, but he did it while dying and losing his body and the means to affect the corporeal world hinting at weakness. This has caused no end of consideration among the organization. Hong is blissfully unaware of anyone other member than Hu Li, and is greatfull for her help. In fact, he owes her more than he knows, for if she had not taught him to affect the corporeal world in some way, he surely may have risked elimination (to play it safe) while he was not very powerful. Something she may even have had to do herself, however distasteful. Even more luckily for Hong, an avenue for success opened up in the last few years, unconventional perhaps, but suitable. The first super teams were forming, and so she encouraged him to apply for membership in the Resolutes. . . PERSONALITY: Hong is generally a good kid, if a bit angsty. He can be a bit of a wise ass at times, as his irreverant streak encourages him to point out stupidity (including his own) and make light of bad situations. Somehow he usually manages to walk a fine line between being the rebel and being a respectable and dedicated person, but when he messes up he does so in grand style. He has not yet fully adjusted to being a ghost, which can lead to funny (or embarssing) situations for him, but he does not mind too much, or at least does not let it show. Hong is afraid of losing Wen, and not at all happy about how his parents are treating him. Luckily Mrs. Hu Li has steped in to help train him and help him re-conect to the corporeal world via his telekinesis ability. He has not really resolved himself to his ghost existance yet, and is still learning a lot about both life and his afterlife. He wants to do well for his family s a whole, even if his parents reject him. [/CODE] [/QUOTE]
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