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<blockquote data-quote="Raylis" data-source="post: 3462820" data-attributes="member: 19854"><p>Name Invisible Man </p><p>Concept/Archetype: Cybernetically Enhanced Spy</p><p>Power Level: 8</p><p>Power Points: 126 </p><p>Hero Points: 1 </p><p>[sblock=Abilties]</p><p>ABILITIES </p><p>STR 12(+1) (2 PP)</p><p>DEX 16 (+3) (6 PP)</p><p>CON 12 (+1) (2 PP)</p><p>INT 12 (+1) (2 PP)</p><p>WIS 14 (+2) (4 PP) </p><p>CHA 10 (+0) (0 PP)</p><p>[/sblock]</p><p>[sblock=Saves and Combat]</p><p>SAVES</p><p>TOUG +5 (1 Con + 1 feat, +3 powers)</p><p>FORT +6 (5 Base + 1 Con) (5 PP)</p><p>REF +9 (6 Base + 3 Dex) (6 PP)</p><p>WILL +6 (4 Base + 2 Wis ) (4 PP)</p><p> </p><p>COMBAT</p><p>INIT +3</p><p>BASE DEF +6 (12 PP)</p><p>DEF 20 (10 + 6 Base + 4 Dodge Focus)</p><p>FLAT-FOOTED +13</p><p>BASE ATT +6 (12 PP) </p><p>GRAPPLE: +6 </p><p></p><p>ATTACK</p><p>Melee: Attack +6 Melee (DC 16 SAVE, dmg bonus +1, crit 20, nonlethal)</p><p>Ranged: Silenced Blaster +8 (DC 17, dmg bonus +2, crit 20, lethal) </p><p>[/sblock]</p><p></p><p>[sblock=Skills and Feats] </p><p>SKILLS 52 SP (13 PP)</p><p>Acrobatics +11* (8 ranks, 3 ability)</p><p>Computers +9 (8 ranks, 1 ability)</p><p>Disguise +39* (8 ranks, 1 ability, 30 power)</p><p>Disable Device +9* (8 ranks, 1 ability)</p><p>Notice +6 (4 ranks, 2 ability)</p><p>Stealth +11 (8 ranks, 3 ability)</p><p>Survival +10 (8 ranks, 2 ability)</p><p></p><p>LANGUAGES </p><p>English</p><p></p><p>MOVEMENT</p><p>SPEED 30/60/120</p><p>Leaping 22ft (running long) 11ft (standing long) 5ft (high) </p><p></p><p>FEATS </p><p>Accurate Attack</p><p>Attack Focus (ranged) 2</p><p>Defensive Roll</p><p>Dodge Focus 4</p><p>Edict Memory</p><p>Hide in Plain Sight</p><p>Improvised Tools</p><p>Precise Shot 2</p><p>Skill Mastery (Stealth, Survival, Acrobatics, Disable Device)</p><p>Sneak Attack 3</p><p>[/sblock]</p><p>[sblock=Powers and Drawbacks] </p><p>POWERS </p><p>Comprehend R4 (2pp/rank +0pp=8pp)</p><p> - Languages</p><p> -Machines</p><p>Concealment R6 (2pp/rank +2pp=14pp)</p><p> -All Visual</p><p> -All Auditory</p><p> PF: Close Range</p><p> AP: Morph 6 (2pp/rank +0pp =12pp) </p><p> -Humanoids</p><p> </p><p>Datalink R1 (1pp/rank +0pp=1pp, mental)</p><p>Super Movement R4 (2pp/rank +0pp=8pp)</p><p> -Permeate 2</p><p> -Wall Crawling 2</p><p>Super Senses R5 (1pp/rank +0pp=5pp)</p><p> -Darkvision</p><p> -Infravision</p><p> -Ultra-Hearing</p><p> -Extended Hearing</p><p>Speed R1 (1pp/rank +0pp=1pp)</p><p> </p><p>Leaping R1 (1pp/rank +0pp=1pp)</p><p> </p><p>Protection R3 (1pp/rank +0pp=3pp)</p><p> </p><p>Enhanced Strength R2 (1pp/rank +0=2pp)</p><p> </p><p> Silenced Blaster Device R1 (3pp/rank +0 pp=3pp)</p><p> DP: Blast R2 (2 pp/rank +0=4pp)</p><p> PF: Improved Aim</p><p>Drawbacks:</p><p>Vulnerability (Electricity-uncommon, moderate) 2pp</p><p>Vulnerability (Sonic-uncommon, moderate) 2pp</p><p>[/sblock]</p><p>[sblock=Cost]</p><p>COST</p><p>Abilities [14]</p><p>Combat [24]</p><p>Saves [15]</p><p>Skills [13]</p><p>Feats [18]</p><p>Powers [46]</p><p>Drawbacks [-4]</p><p>Total [126] </p><p>Unspent [0] </p><p></p><p>[/sblock]</p><p>[sblock=Personal]</p><p>NOTES</p><p></p><p>Real Name: Josh Ellis</p><p>Gender: Male</p><p>Age: 27 (apparent age 20)</p><p>Size: M</p><p>Height: 6’1”</p><p>Weight: 175</p><p>Hair: Black</p><p>Eyes: Blue</p><p>Nationality: South African</p><p>Ethnicity: Caucasian</p><p>Tradeoffs: +2 Defense / -2 Toughness</p><p>Education: Military</p><p></p><p>Complications</p><p>Responsibility (relationship-Rebecca Sinclair), Split Allegiance (Resolutes, Black Spiders)</p><p>[/sblock]</p><p></p><p>[sblock=Description]</p><p>Description:</p><p>Josh is a moderately well built young man; he wears his hair short and has piercing blue eyes. He’s a quiet sort, not one to start a conversation. His implants are nigh visible (and often so his he!). Only by looking closely can one see the filament wires running along his veins and notice his eyes more closely resemble camera lenses then a normal human eye. </p><p>[/sblock]</p><p>[sblock=History]</p><p>History: </p><p> When he was a young boy, Joshua Allen Ellis watched his mother’s car explode before his eyes. As hard as he tried he couldn’t pull her from the wreckage and suffered numerous bruises and cuts while attempting the act. With his mother now dead and his father gone for years he had no place to go.</p><p> A few days after the accident he was lifting a man’s wallet when he was caught…a man that turned out to be his father. Naively Josh thought it was a happy coincidence but he was sordidly mistaken. Years before Ian Ellis (Josh’s father) had involved himself with a black ops group in London, known to underground as the Black Spiders. Per their orders he moved down to South Africa after his group was nearly caught attempting to purge the Information System’s of England’s largest Technological Branch. While in Cape Town Ian met a young woman, seduced her and accidentally sired a child. He left when the boy would be old enough to remember him and began to arrange sole custody-by way of death. </p><p> Once Father and Son were reunited and Ian began to train Josh as an operative: one who could manipulate alarms, computers, blend in with a crowd and accomplish a wide assortment of tasks while no one could see him. Like a good son Josh did his best to please his father, training his body night and day to meet the rigorous expectations. By twelve he could move across town with no one the wiser. Thirteen he could remotely hack a system. At age fifteen he was a crack shot and could avoid most, if not all, of the training shots fired at him. With each passing month he received no praise from his father, and began to wonder if his mother would be disappointed in him. </p><p> His training finished he began to go on his assignment; nothing big or dangerous, as the group wanted to remain in hiding. Then they received their orders. They began to mobilize, using Cape Town as a base and Josh’s assignments began to be harder and harder. Until one night in May of 2001 when they were going to wipe all records in Cape Town and take over the city with no one on the outside being the wiser. </p><p> Josh’s job was simple; sneak into the police headquarters, find their central computer and take it out-permanently. Josh did as the Black Spiders ordered and easily slipped into the facility. However, there was a double agent that had infiltrated the group and the military was ready for Josh. Once he began to hack into the system, they opened fire, not bothering to order him to stop, not bothering to try to apprehend him; the Black Spiders were confirmed terrorists and would be terminated. </p><p> Josh reacted as the first shot was fired, and his sense of self preservation overrode his orders. He ran and dove through the window, abandoning stealth for speed. One gung ho private saw him make his escape and lobbed a grenade after the young man; it went off at Josh’s feet just as he hit the ground. </p><p> He should have been killed, a point blank grenade with no real place to dive to. Miraculously he survived and found by the Spiders assigned to be his cover should anything go wrong, and was taken back to base. </p><p> There Ian ordered that his son would live and if necessary they’d assure his survival by supplementing his organic parts with cybernetic ones, a curiosity they had received from an up and coming Technology and Arms dealer going by the Moniker of “Terabyte.” The operation was successful-Josh survived…and was enhanced. </p><p> Due to his legs being almost rebuilt entirely he could run faster and jump farther then normal. He was tougher, thanks to a lightweight end- skeleton .His eyes, burned blind by the grenade where replaced allowing Josh to see not only in the dark but in the infrared spectrum as well. His eardrums also had to be replaced and enhanced his hearing. The technological skeleton forced normal matter away from it, and Josh could literally walk through walls and become someone entirely different. Technologically enhanced, Josh became the perfect spy. The perfect assassin; and the instrument that the Black Spiders would use to their advantage. </p><p> Equipping him with one of Terabyte’s silencer blasters they sent Josh to New York, to the city where they had learned that their traitor had fled to. America was an eye opener for Josh and walking by the United Nations one day, looking for his target he met Major Rebecca Sinclair. She looked younger then she was; and he hadn’t met anyone near to his own age since he was a child. </p><p> He was fascinated by her and once he completed his kill, stayed in New York instead of going back home. Specifically he loitered around the United Nations building, hoping to catch a glance of the major. He relocated to New Jersey once he found out she had been assigned to work with the newly formed Resolutes. Josh’s persistence impressed her and they got along splendidly. In spring of 2000 they began to date and once she found out about Josh’s abilities remarked how he could probably join the Resolutes. </p><p> He had heard about the organization, and what they did. In the back of his memories he knew that his mother would approve of him if he did so. With a plan to both honor his mother’s memory and impress Rebecca he applied to join the Resolutes. </p><p>[/sblock]</p><p>[sblock=Notes]</p><p>Notes: The Invisible Man was built on an extra 6pp, 4 gained from GM Credits and 2 gained from retiring Echo [Echo had earned 3pp and only spent 1, leaving 2pp to be used in his replacement] All Josh's powers have the [technological] descrptor.</p><p>The Compication (responsibility) also prevents him from being on a Team with Rebecca as the Handler (my own in-game reason for not sending my own character on a mission <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" />)</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Raylis, post: 3462820, member: 19854"] Name Invisible Man Concept/Archetype: Cybernetically Enhanced Spy Power Level: 8 Power Points: 126 Hero Points: 1 [sblock=Abilties] ABILITIES STR 12(+1) (2 PP) DEX 16 (+3) (6 PP) CON 12 (+1) (2 PP) INT 12 (+1) (2 PP) WIS 14 (+2) (4 PP) CHA 10 (+0) (0 PP) [/sblock] [sblock=Saves and Combat] SAVES TOUG +5 (1 Con + 1 feat, +3 powers) FORT +6 (5 Base + 1 Con) (5 PP) REF +9 (6 Base + 3 Dex) (6 PP) WILL +6 (4 Base + 2 Wis ) (4 PP) COMBAT INIT +3 BASE DEF +6 (12 PP) DEF 20 (10 + 6 Base + 4 Dodge Focus) FLAT-FOOTED +13 BASE ATT +6 (12 PP) GRAPPLE: +6 ATTACK Melee: Attack +6 Melee (DC 16 SAVE, dmg bonus +1, crit 20, nonlethal) Ranged: Silenced Blaster +8 (DC 17, dmg bonus +2, crit 20, lethal) [/sblock] [sblock=Skills and Feats] SKILLS 52 SP (13 PP) Acrobatics +11* (8 ranks, 3 ability) Computers +9 (8 ranks, 1 ability) Disguise +39* (8 ranks, 1 ability, 30 power) Disable Device +9* (8 ranks, 1 ability) Notice +6 (4 ranks, 2 ability) Stealth +11 (8 ranks, 3 ability) Survival +10 (8 ranks, 2 ability) LANGUAGES English MOVEMENT SPEED 30/60/120 Leaping 22ft (running long) 11ft (standing long) 5ft (high) FEATS Accurate Attack Attack Focus (ranged) 2 Defensive Roll Dodge Focus 4 Edict Memory Hide in Plain Sight Improvised Tools Precise Shot 2 Skill Mastery (Stealth, Survival, Acrobatics, Disable Device) Sneak Attack 3 [/sblock] [sblock=Powers and Drawbacks] POWERS Comprehend R4 (2pp/rank +0pp=8pp) - Languages -Machines Concealment R6 (2pp/rank +2pp=14pp) -All Visual -All Auditory PF: Close Range AP: Morph 6 (2pp/rank +0pp =12pp) -Humanoids Datalink R1 (1pp/rank +0pp=1pp, mental) Super Movement R4 (2pp/rank +0pp=8pp) -Permeate 2 -Wall Crawling 2 Super Senses R5 (1pp/rank +0pp=5pp) -Darkvision -Infravision -Ultra-Hearing -Extended Hearing Speed R1 (1pp/rank +0pp=1pp) Leaping R1 (1pp/rank +0pp=1pp) Protection R3 (1pp/rank +0pp=3pp) Enhanced Strength R2 (1pp/rank +0=2pp) Silenced Blaster Device R1 (3pp/rank +0 pp=3pp) DP: Blast R2 (2 pp/rank +0=4pp) PF: Improved Aim Drawbacks: Vulnerability (Electricity-uncommon, moderate) 2pp Vulnerability (Sonic-uncommon, moderate) 2pp [/sblock] [sblock=Cost] COST Abilities [14] Combat [24] Saves [15] Skills [13] Feats [18] Powers [46] Drawbacks [-4] Total [126] Unspent [0] [/sblock] [sblock=Personal] NOTES Real Name: Josh Ellis Gender: Male Age: 27 (apparent age 20) Size: M Height: 6’1” Weight: 175 Hair: Black Eyes: Blue Nationality: South African Ethnicity: Caucasian Tradeoffs: +2 Defense / -2 Toughness Education: Military Complications Responsibility (relationship-Rebecca Sinclair), Split Allegiance (Resolutes, Black Spiders) [/sblock] [sblock=Description] Description: Josh is a moderately well built young man; he wears his hair short and has piercing blue eyes. He’s a quiet sort, not one to start a conversation. His implants are nigh visible (and often so his he!). Only by looking closely can one see the filament wires running along his veins and notice his eyes more closely resemble camera lenses then a normal human eye. [/sblock] [sblock=History] History: When he was a young boy, Joshua Allen Ellis watched his mother’s car explode before his eyes. As hard as he tried he couldn’t pull her from the wreckage and suffered numerous bruises and cuts while attempting the act. With his mother now dead and his father gone for years he had no place to go. A few days after the accident he was lifting a man’s wallet when he was caught…a man that turned out to be his father. Naively Josh thought it was a happy coincidence but he was sordidly mistaken. Years before Ian Ellis (Josh’s father) had involved himself with a black ops group in London, known to underground as the Black Spiders. Per their orders he moved down to South Africa after his group was nearly caught attempting to purge the Information System’s of England’s largest Technological Branch. While in Cape Town Ian met a young woman, seduced her and accidentally sired a child. He left when the boy would be old enough to remember him and began to arrange sole custody-by way of death. Once Father and Son were reunited and Ian began to train Josh as an operative: one who could manipulate alarms, computers, blend in with a crowd and accomplish a wide assortment of tasks while no one could see him. Like a good son Josh did his best to please his father, training his body night and day to meet the rigorous expectations. By twelve he could move across town with no one the wiser. Thirteen he could remotely hack a system. At age fifteen he was a crack shot and could avoid most, if not all, of the training shots fired at him. With each passing month he received no praise from his father, and began to wonder if his mother would be disappointed in him. His training finished he began to go on his assignment; nothing big or dangerous, as the group wanted to remain in hiding. Then they received their orders. They began to mobilize, using Cape Town as a base and Josh’s assignments began to be harder and harder. Until one night in May of 2001 when they were going to wipe all records in Cape Town and take over the city with no one on the outside being the wiser. Josh’s job was simple; sneak into the police headquarters, find their central computer and take it out-permanently. Josh did as the Black Spiders ordered and easily slipped into the facility. However, there was a double agent that had infiltrated the group and the military was ready for Josh. Once he began to hack into the system, they opened fire, not bothering to order him to stop, not bothering to try to apprehend him; the Black Spiders were confirmed terrorists and would be terminated. Josh reacted as the first shot was fired, and his sense of self preservation overrode his orders. He ran and dove through the window, abandoning stealth for speed. One gung ho private saw him make his escape and lobbed a grenade after the young man; it went off at Josh’s feet just as he hit the ground. He should have been killed, a point blank grenade with no real place to dive to. Miraculously he survived and found by the Spiders assigned to be his cover should anything go wrong, and was taken back to base. There Ian ordered that his son would live and if necessary they’d assure his survival by supplementing his organic parts with cybernetic ones, a curiosity they had received from an up and coming Technology and Arms dealer going by the Moniker of “Terabyte.” The operation was successful-Josh survived…and was enhanced. Due to his legs being almost rebuilt entirely he could run faster and jump farther then normal. He was tougher, thanks to a lightweight end- skeleton .His eyes, burned blind by the grenade where replaced allowing Josh to see not only in the dark but in the infrared spectrum as well. His eardrums also had to be replaced and enhanced his hearing. The technological skeleton forced normal matter away from it, and Josh could literally walk through walls and become someone entirely different. Technologically enhanced, Josh became the perfect spy. The perfect assassin; and the instrument that the Black Spiders would use to their advantage. Equipping him with one of Terabyte’s silencer blasters they sent Josh to New York, to the city where they had learned that their traitor had fled to. America was an eye opener for Josh and walking by the United Nations one day, looking for his target he met Major Rebecca Sinclair. She looked younger then she was; and he hadn’t met anyone near to his own age since he was a child. He was fascinated by her and once he completed his kill, stayed in New York instead of going back home. Specifically he loitered around the United Nations building, hoping to catch a glance of the major. He relocated to New Jersey once he found out she had been assigned to work with the newly formed Resolutes. Josh’s persistence impressed her and they got along splendidly. In spring of 2000 they began to date and once she found out about Josh’s abilities remarked how he could probably join the Resolutes. He had heard about the organization, and what they did. In the back of his memories he knew that his mother would approve of him if he did so. With a plan to both honor his mother’s memory and impress Rebecca he applied to join the Resolutes. [/sblock] [sblock=Notes] Notes: The Invisible Man was built on an extra 6pp, 4 gained from GM Credits and 2 gained from retiring Echo [Echo had earned 3pp and only spent 1, leaving 2pp to be used in his replacement] All Josh's powers have the [technological] descrptor. The Compication (responsibility) also prevents him from being on a Team with Rebecca as the Handler (my own in-game reason for not sending my own character on a mission :P) [/sblock] [/QUOTE]
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