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<blockquote data-quote="themightybiggun" data-source="post: 3552507" data-attributes="member: 50775"><p><strong>Fimbulwinter</strong></p><p></p><p>[CODE]Name: Fimbulwinter (Alexis Lundh)</p><p>Size: Medium</p><p>Gender: Male</p><p></p><p>Str: 14 +2 (4 PP) PowerLevel: 10 PP: 150</p><p>Dex: 12 +1 (2 PP) AB: +8 (16 PP) XP: 0</p><p>Con: 16 +3 (6 PP) Grapple: +10 HP: 1</p><p>Int: 10 +0 (0 PP) Speed: 30'</p><p>Wis: 16 +3 (6 PP) Init: +1</p><p>Cha: 12 +1 (2 PP)</p><p></p><p> Base Power Feat Total</p><p>Defense: +8 +0 +0 18 (16 PP)</p><p>Dodge: +0 Flatfooted: 18</p><p></p><p> Base Mod Feat Power Misc Total</p><p>Fort: 7 +3 +0 +0 +0 +10 (7 PP)</p><p>Ref: 7 +1 +0 +0 +0 +8 (7 PP)</p><p>Will: 7 +3 +0 +0 +0 +10 (7 PP)</p><p>Toughness: 0 +3 +0 +9 +0 +12</p><p></p><p>Attack Attack Damage Save Type</p><p>Unarmed +8 DC 17 Tough Bruise</p><p>Glasere +8 DC 20 Tough Bruise or Lethal</p><p>Ice Bonds Snare +8 DC 22 Reflex N/A</p><p></p><p></p><p>Movement Types: 30ft. Base</p><p></p><p>Feats: (7 PP)</p><p>Diehard, Environmental Adaptation (Extreme Cold), Equipment 2, Favored Environment (Extreme Cold), Fearless, Uncanny Dodge, Ultimate Effort (Save)</p><p></p><p>Skill Points: 38 ranks (10 PP)</p><p>Skills Ranks Mod Misc Total</p><p>Concentration 8 +3 +11</p><p>Handle Animal 4 +3 +7</p><p>Knowledge (Arcane Lore)8 +0 +8</p><p>Knowledge (Mythology) 8 +0 +8</p><p>Language (English) 1 +0 +1</p><p>Survival 8 +3 +11</p><p></p><p>Languages: Norwegian, English</p><p></p><p>Equipment: Glasere (Spear) +3 damage 19-20 crit 7ep, Archaic Chain Mail Armor +3 Toughness, 3 ep.</p><p></p><p>Powers:65 pp</p><p></p><p>Protection 9 (1pp/rank= 9pp)</p><p></p><p>Snare 12 (Ice Bonds) (2pp/rank= 24pp)</p><p></p><p>Super Movement 1 (Sure-Footed) (2pp/rank= 2pp)</p><p></p><p>Super Senses 4 (Precognition) (1pp/rank= 4pp)</p><p></p><p>Weather Control(Extreme Cold)12 [Powerfeat: Alt. Power-Weather Control (Distraction DC 10) 12, Alt. Power-Weather Control (Hamper Movement 1/4. speed)12] (2pp/rank + 2pp= 26pp)</p><p></p><p>Complications: Obsession (Ragnarok), Prejudice (Monsters),</p><p></p><p>Drawbacks (-6): Vulnerable (Fire;Common,Minor)-2, Weak Point (Mistletoe;Uncommon,Minor)-1, Weakness (Intense Warmth;Common,Minor)-2, Noticeable (Protection Runes; Uncommon, Minor)-1 </p><p></p><p> Lgt Med Hvy Lift Push</p><p>Max Weight: 58 lb. 116 lb. 175 lb. 350 lb. 875 lb.</p><p>[/CODE]</p><p>Abilities 52pp + Saves 21pp + Feats 8pp + Skills 10pp + Powers 65pp-Drawbacks 6pp=150pp</p><p> </p><p>Details:</p><p>Name: Alexis Lundh</p><p>Gender: Male</p><p>Age: 31</p><p>Size: Medium</p><p>Height: 6’4’’</p><p>Weight: 220lbs.</p><p>Hair: Blonde</p><p>Eyes: Ice Blue</p><p>Nationality: Norwegian</p><p>Ethnicity: Caucasian</p><p></p><p>Description:</p><p>Alexis is a tall man with broad shoulders, long blonde hair falls to his shoulders and a unkempt beard decorates his haggard face. Years of abuse and torture have marked his face and his striking blue eyes have a haunted depth that scares most who would look in to them. Strange archaic blue and silver designs trace across most of his bare skin and his skin has a slight bluish tinge to it giving away his protection power. His years as a marine still tell on his frame and Alexis maintains a high level of physical fitness.</p><p></p><p>He clothes himself in an odd ensemble of chain mail, a snow-white cloak and tunic, and a green and golden tabard in recognition of his position as a Resolute. His Resolute communicator and badge is pinned to the left shoulder of his cloak. He hides his face under a white cowl with a black mask and black boots and gloves complete the look.</p><p></p><p>Finally, Alexis has taken to wielding a longspear as his standard weapon of war. </p><p></p><p>Background:</p><p>Alexis lived a fairly normal childhood in Oslo, Norway. Raised in a Christian household, he was nonetheless always told stories of the old gods and the ancient ways. When he was old enough, he chose to enlist in the Norwegian Army to serve for his mandatory tour. Rising through the ranks and proving himself an adventuresome and bold soldier, Alexis eventually was transferred to the elite Ranger corps.</p><p></p><p>It was in the Rangers that Alexis found himself blown off course during a routine training parachute jump and lost in the Norwegian wilderness. Lost for almost three weeks, he was found shivering and muttering in a cave dug from a snow drift, most of his clothing shredded and his ammunition clip emptied into trees and rocks around him.</p><p></p><p>Severely traumatized by the experienced, Alexis was checked into a recovery institute where the deep level of psychological damage could be observed. Alexis believed that during his isolation, that he was contacted by a mystical entity claiming to be the legendary sign of the Norse apocalypse: the Fimbulwinter. When queried about his “contact” with the force of nature, Alexis would break down and ramble of the end of days and his part as a “herald.”</p><p></p><p>Resigning him as a lost cause, Alexis was discharged from the military and sent to a civilian facility. It was here that he spent 4 years being told that he was crazy. But, at the end of 1999, Alexis was both validated and freed. For as a silvery comet passed overhead, the former soldier heard again the voice of the icy void, and now, he felt the power of the winter in him. Using his powers to escape, Alexis vanished into the wilds for several years. Eventually, he was assumed dead, and most officials forgot the name Alexis Lundh.</p><p></p><p>However, Alexis was being hunted. Every time he attempted to integrate himself with some random peaceful village, he would always find himself hounded and pursued by forces he had no knowledge of. Desperate for information, Alexis maintained a game of cat and mouse with his unknown pursuers while he researched legends, sought some semblance of a life and came to terms with his own powers and destiny.</p><p></p><p> In the last year, after befriending an aged librarian who used up the last of his savings to help him, Alexis was able to flee to the United States. It was here that he ended up in downtown New York. Thrown into the middle of civilization, Alexis was bound to have to use his powers. After a few close calls, Alexis sought out others like him to hide amongst. Perhaps here, he might even find heroes who would help him combat the terrible future he had been shown.</p></blockquote><p></p>
[QUOTE="themightybiggun, post: 3552507, member: 50775"] [b]Fimbulwinter[/b] [CODE]Name: Fimbulwinter (Alexis Lundh) Size: Medium Gender: Male Str: 14 +2 (4 PP) PowerLevel: 10 PP: 150 Dex: 12 +1 (2 PP) AB: +8 (16 PP) XP: 0 Con: 16 +3 (6 PP) Grapple: +10 HP: 1 Int: 10 +0 (0 PP) Speed: 30' Wis: 16 +3 (6 PP) Init: +1 Cha: 12 +1 (2 PP) Base Power Feat Total Defense: +8 +0 +0 18 (16 PP) Dodge: +0 Flatfooted: 18 Base Mod Feat Power Misc Total Fort: 7 +3 +0 +0 +0 +10 (7 PP) Ref: 7 +1 +0 +0 +0 +8 (7 PP) Will: 7 +3 +0 +0 +0 +10 (7 PP) Toughness: 0 +3 +0 +9 +0 +12 Attack Attack Damage Save Type Unarmed +8 DC 17 Tough Bruise Glasere +8 DC 20 Tough Bruise or Lethal Ice Bonds Snare +8 DC 22 Reflex N/A Movement Types: 30ft. Base Feats: (7 PP) Diehard, Environmental Adaptation (Extreme Cold), Equipment 2, Favored Environment (Extreme Cold), Fearless, Uncanny Dodge, Ultimate Effort (Save) Skill Points: 38 ranks (10 PP) Skills Ranks Mod Misc Total Concentration 8 +3 +11 Handle Animal 4 +3 +7 Knowledge (Arcane Lore)8 +0 +8 Knowledge (Mythology) 8 +0 +8 Language (English) 1 +0 +1 Survival 8 +3 +11 Languages: Norwegian, English Equipment: Glasere (Spear) +3 damage 19-20 crit 7ep, Archaic Chain Mail Armor +3 Toughness, 3 ep. Powers:65 pp Protection 9 (1pp/rank= 9pp) Snare 12 (Ice Bonds) (2pp/rank= 24pp) Super Movement 1 (Sure-Footed) (2pp/rank= 2pp) Super Senses 4 (Precognition) (1pp/rank= 4pp) Weather Control(Extreme Cold)12 [Powerfeat: Alt. Power-Weather Control (Distraction DC 10) 12, Alt. Power-Weather Control (Hamper Movement 1/4. speed)12] (2pp/rank + 2pp= 26pp) Complications: Obsession (Ragnarok), Prejudice (Monsters), Drawbacks (-6): Vulnerable (Fire;Common,Minor)-2, Weak Point (Mistletoe;Uncommon,Minor)-1, Weakness (Intense Warmth;Common,Minor)-2, Noticeable (Protection Runes; Uncommon, Minor)-1 Lgt Med Hvy Lift Push Max Weight: 58 lb. 116 lb. 175 lb. 350 lb. 875 lb. [/CODE] Abilities 52pp + Saves 21pp + Feats 8pp + Skills 10pp + Powers 65pp-Drawbacks 6pp=150pp Details: Name: Alexis Lundh Gender: Male Age: 31 Size: Medium Height: 6’4’’ Weight: 220lbs. Hair: Blonde Eyes: Ice Blue Nationality: Norwegian Ethnicity: Caucasian Description: Alexis is a tall man with broad shoulders, long blonde hair falls to his shoulders and a unkempt beard decorates his haggard face. Years of abuse and torture have marked his face and his striking blue eyes have a haunted depth that scares most who would look in to them. Strange archaic blue and silver designs trace across most of his bare skin and his skin has a slight bluish tinge to it giving away his protection power. His years as a marine still tell on his frame and Alexis maintains a high level of physical fitness. He clothes himself in an odd ensemble of chain mail, a snow-white cloak and tunic, and a green and golden tabard in recognition of his position as a Resolute. His Resolute communicator and badge is pinned to the left shoulder of his cloak. He hides his face under a white cowl with a black mask and black boots and gloves complete the look. Finally, Alexis has taken to wielding a longspear as his standard weapon of war. Background: Alexis lived a fairly normal childhood in Oslo, Norway. Raised in a Christian household, he was nonetheless always told stories of the old gods and the ancient ways. When he was old enough, he chose to enlist in the Norwegian Army to serve for his mandatory tour. Rising through the ranks and proving himself an adventuresome and bold soldier, Alexis eventually was transferred to the elite Ranger corps. It was in the Rangers that Alexis found himself blown off course during a routine training parachute jump and lost in the Norwegian wilderness. Lost for almost three weeks, he was found shivering and muttering in a cave dug from a snow drift, most of his clothing shredded and his ammunition clip emptied into trees and rocks around him. Severely traumatized by the experienced, Alexis was checked into a recovery institute where the deep level of psychological damage could be observed. Alexis believed that during his isolation, that he was contacted by a mystical entity claiming to be the legendary sign of the Norse apocalypse: the Fimbulwinter. When queried about his “contact” with the force of nature, Alexis would break down and ramble of the end of days and his part as a “herald.” Resigning him as a lost cause, Alexis was discharged from the military and sent to a civilian facility. It was here that he spent 4 years being told that he was crazy. But, at the end of 1999, Alexis was both validated and freed. For as a silvery comet passed overhead, the former soldier heard again the voice of the icy void, and now, he felt the power of the winter in him. Using his powers to escape, Alexis vanished into the wilds for several years. Eventually, he was assumed dead, and most officials forgot the name Alexis Lundh. However, Alexis was being hunted. Every time he attempted to integrate himself with some random peaceful village, he would always find himself hounded and pursued by forces he had no knowledge of. Desperate for information, Alexis maintained a game of cat and mouse with his unknown pursuers while he researched legends, sought some semblance of a life and came to terms with his own powers and destiny. In the last year, after befriending an aged librarian who used up the last of his savings to help him, Alexis was able to flee to the United States. It was here that he ended up in downtown New York. Thrown into the middle of civilization, Alexis was bound to have to use his powers. After a few close calls, Alexis sought out others like him to hide amongst. Perhaps here, he might even find heroes who would help him combat the terrible future he had been shown. [/QUOTE]
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