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General Tabletop Discussion
*Dungeons & Dragons
LL- Subclasses and Complexity
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<blockquote data-quote="howandwhy99" data-source="post: 6177827" data-attributes="member: 3192"><p>Subclasses are predefined specialties for characters, PCs and NPCs. Of course Classes are too. Think of a million years ago. There were probably no tribal classes to be in. Most members learned what everyone else did. There was a lot to learn, but most people could focus on it all. Later we had a few classes: hunter, gatherer, farmer? medicine man? chief? fire bearer? And so classes grew, but there was still a good bit of overlap.</p><p></p><p>Class overlap allows the game to be playable as a team game, electively cooperative while not requiring everyone to be the same. Classes are specialties already existent in the starting culture; subclasses are highly specialized classes. Core classes allow for far greater customization by the player through play. A subclass allows for less, it's part of being so specialized. However, even a subclass of a core class typically has abilities better than those from a completely different core class. Think of an osteopath and an architect tending to sword wounds after a battle. She might be all about bones, but it's still in her wheelhouse. The architect would be better at designing a wheelhouse.</p><p></p><p>At some point in history it became possible for a select group of people to be trained warriors. Knowledge and practices were collected, shared, tested and tried and the most successful won out. In the standard D&D setting, groups of warriors past specialized and began training unique types of warriors: Paladins and Rangers. Are these the only types possible? No. Can you stop being a Ranger or a Paladin and become a Fighter again? Of course. Can you specialize while playing a Fighter? Try not to. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> At higher level, perhaps after enough divergence, can you declare yourself a specialist type, an Outrider or Cavalier or whatever and train the specialty to others? I'd say that's why you have henchman following you.</p></blockquote><p></p>
[QUOTE="howandwhy99, post: 6177827, member: 3192"] Subclasses are predefined specialties for characters, PCs and NPCs. Of course Classes are too. Think of a million years ago. There were probably no tribal classes to be in. Most members learned what everyone else did. There was a lot to learn, but most people could focus on it all. Later we had a few classes: hunter, gatherer, farmer? medicine man? chief? fire bearer? And so classes grew, but there was still a good bit of overlap. Class overlap allows the game to be playable as a team game, electively cooperative while not requiring everyone to be the same. Classes are specialties already existent in the starting culture; subclasses are highly specialized classes. Core classes allow for far greater customization by the player through play. A subclass allows for less, it's part of being so specialized. However, even a subclass of a core class typically has abilities better than those from a completely different core class. Think of an osteopath and an architect tending to sword wounds after a battle. She might be all about bones, but it's still in her wheelhouse. The architect would be better at designing a wheelhouse. At some point in history it became possible for a select group of people to be trained warriors. Knowledge and practices were collected, shared, tested and tried and the most successful won out. In the standard D&D setting, groups of warriors past specialized and began training unique types of warriors: Paladins and Rangers. Are these the only types possible? No. Can you stop being a Ranger or a Paladin and become a Fighter again? Of course. Can you specialize while playing a Fighter? Try not to. :) At higher level, perhaps after enough divergence, can you declare yourself a specialist type, an Outrider or Cavalier or whatever and train the specialty to others? I'd say that's why you have henchman following you. [/QUOTE]
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