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Lobo's Eberron Game Character Thread
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<blockquote data-quote="Xael" data-source="post: 2024359" data-attributes="member: 3579"><p><strong>[CODE][/b][b]Name:[/b] Xarut[b]</strong></p><p><strong>Class:[/b] Wizard</strong></p><p><strong>[b]Race:[/b] Elf</strong></p><p><strong>[b]Size:[/b] Medium</strong></p><p><strong>[b]Gender:[/b] Male</strong></p><p><strong>[b]Alignment:[/b] Lawful Neutral</strong></p><p><strong>[b]Deity:[/b] The Undying Court</strong></p><p><strong></strong></p><p><strong>[b]Str:[/b] 10 - (2pt.) [b]Level:[/b] 2 [b]XP:[/b] 1000 / 3000</strong></p><p><strong>[b]Dex:[/b] 16 +3 (6pt.) [b]BAB:[/b] +1 [b]HP:[/b] 10 (2d4+2)</strong></p><p><strong>[b]Con:[/b] 12 +1 (6pt.) [b]Grapple:[/b] +1 [b]Dmg Red:[/b] 0 / Nothing</strong></p><p><strong>[b]Int:[/b] 16 +3 (10pt.) [b]Speed:[/b] 30' [b]Spell Res:[/b] 0</strong></p><p><strong>[b]Wis:[/b] 12 +1 (4pt.) [b]Init:[/b] +3 [b]Spell Save:[/b] +3</strong></p><p><strong>[b]Cha:[/b] 12 +1 (4pt.) [b]ACP:[/b] 0 [b]Spell Fail:[/b] 0%</strong></p><p><strong></strong></p><p><strong>[b]Action Points:[/b] 6</strong></p><p><strong></strong></p><p><strong>. . . . [b]Base . Armor . Shld . Dex . Size . Nat . Misc . Total[/b]</strong></p><p><strong>[b]Armor:[/b] . 10 . .. - . . . - . . +3 .. - . .. - . . - . .. 10</strong></p><p><strong>[b]Touch:[/b] 13 . . . [b]Flatfooted:[/b] 10</strong></p><p><strong></strong></p><p><strong>. . .[b] . Base . Mod . Misc . Total[/b]</strong></p><p><strong>[b]Fort:[/b] . . 0 .. +1 . . - . .. +1</strong></p><p><strong>[b]Ref:[/b] . .. 0 .. +3 . . - . .. +3</strong></p><p><strong>[b]Will:[/b] . . 3 .. +1 . . - . .. +4 (+2 vs Enchantment spells and effects)</strong></p><p><strong></strong></p><p><strong>[b]Weapon . . . . . . . . . . . . . . Attack . Damage . Critical[/b]</strong></p><p><strong>Masterwork Longsword . . . . . . . . +2 . . . 1d8 .. 19-20/x2</strong></p><p><strong>Darkwood Composite Longbow . . . . . +5 . . . 1d8 . . . x3</strong></p><p><strong>Melee Touch . . . . . . . . . . . .. +1</strong></p><p><strong>Ranged Touch . . . . . . . . . . . . +4</strong></p><p><strong></strong></p><p><strong>[b]Languages:[/b] Celestial, Common, Draconic, Dwarven, Elven.</strong></p><p><strong></strong></p><p><strong>[b]Abilities:[/b] </strong></p><p><strong>-Immunity to magic sleep spells and effects.</strong></p><p><strong>-Low-Light Vision.</strong></p><p><strong>-Detect Secret Doors withing 5ft with a search check.</strong></p><p><strong>-Summon Familiar.</strong></p><p><strong></strong></p><p><strong>[b]Feats:[/b] Eschew Materials (1st), Right of Counsel (1st), </strong></p><p><strong>Scribe Scroll (Wizard 1st Bonus).</strong></p><p><strong></strong></p><p><strong>[b]Skill Points:[/b] 32+4 . [b]Max Ranks:[/b] 5/2.5</strong></p><p><strong>[b]Skills . . . . . . . Ranks . Mod . Misc . Total[/b]</strong></p><p><strong>Balance . . . . . . .. 0 . . +3 . . - . .. [b]+3[/b]</strong></p><p><strong>Bluff . . . . . . . .. 0 . . +1 . . - . .. [b]+1[/b]</strong></p><p><strong>Climb . . . . . . . .. 0 . . - . .. - . .. [b]+0[/b]</strong></p><p><strong>Concentration . . . .. 5 . . +1 . . - . .. [b]+6[/b]</strong></p><p><strong>Craft, Woodcarving . . 4 . . +3 . . - . .. [b]+7[/b]</strong></p><p><strong>Decipher Script . . .. 5 . . +3 . . - . .. [b]+8 [/b](+4 in Xen'Drik)</strong></p><p><strong>Diplomacy . . . . . .. 0 . . +1 . . - . .. [b]+1[/b]</strong></p><p><strong>Disguise . . . . . . . 0 . . +1 . . - . .. [b]+1[/b]</strong></p><p><strong>Heal . . . . . . . . . 0 . . +1 . . - . .. [b]+1[/b]</strong></p><p><strong>Hide . . . . . . . . . 0 . . +3 . . - . .. [b]+3[/b]</strong></p><p><strong>Intimidate . . . . . . 0 . . +1 . . - . .. [b]+1[/b]</strong></p><p><strong>Jump . . . . . . . . . 0 . . - . .. - . .. [b]+0[/b]</strong></p><p><strong>Knowledge, Arcana . .. 5 . . +3 . . - . .. [b]+8[/b]</strong></p><p><strong>Knowledge, Religion .. 5 . . +3 . . - . .. [b]+8[/b]</strong></p><p><strong>Listen . . . . . . . . 0 . . +1 . . +2 . . [b]+3[/b] (+5 when Familiar within 5 ft)</strong></p><p><strong>Move Silently . . . .. 0 . . +3 . . - . .. [b]+3[/b]</strong></p><p><strong>Search . . . . . . . . 0 . . +3 . . +2 . . [b]+5[/b]</strong></p><p><strong>Sense Motive . . . . . 0 . . +1 . . - . .. [b]+1[/b]</strong></p><p><strong>Spellcraft . . . . . . 5 . . +3 . . +2 . . [b]+10[/b]</strong></p><p><strong>Spot . . . . . . . . . 0 . . +1 . . +2 . . [b]+3[/b] (+5 when Familiar within 5 ft)</strong></p><p><strong>Swim . . . . . . . . . 0 . . - . .. - . .. [b]+0[/b]</strong></p><p><strong></strong></p><p><strong>[b]Equipment . . . . . . . . . . . . . . . Cost . . Weight[/b]</strong></p><p><strong>Masterwork Longsword . . . . . . . . . 315gp . .. 4lb</strong></p><p><strong>Darkwood Composite Longbow . . . . . . 430gp . .. 1.5lb</strong></p><p><strong>Arrows x 19 . . . . . . . . . . . . . . 1gp . . . 3lb</strong></p><p><strong>Dagger . . . . . . . . . . . . . . . .. 2gp . . . 1lb</strong></p><p><strong>Backpack . . . . . . . . . . . . . . .. 2gp . . . 2lb</strong></p><p><strong>- Bedroll . . . . . . . . . . . . . . . 1sp . . . 5lb</strong></p><p><strong>- Trail Rations x6 . . . . . . . . . .. 3gp . . . 6lb</strong></p><p><strong>- Waterskin . . . . . . . . . . . . . . 1gp . . . 4lb</strong></p><p><strong>- Glyphbook . . . . . . . . . . . . . . 20gp . .. 2lb</strong></p><p><strong>- Sack . . . . . . . . . . . . . . . .. 1sp . . . 0.5lb</strong></p><p><strong>- Candle x10 . . . . . . . . . . . . .. 1sp . . .. -</strong></p><p><strong>- Tinderwig x5 . . . . . . . . . . . .. 5gp . . .. -</strong></p><p><strong>- Ink Vial . . . . . . . . . . . . . .. 8gp . . .. -</strong></p><p><strong>- Inkpen x5 . . . . . . . . . . . . . . 5sp . . .. -</strong></p><p><strong>- Chalk x5 . . . . . . . . . . . . . .. 5cp . . .. -</strong></p><p><strong>- Scroll Case x2 . . . . . . . . . . .. 2gp . . . 1lb</strong></p><p><strong>- - Paper Sheet x10 . . . . . . . . . . 4gp . . .. -</strong></p><p><strong>- - Parchment Sheet x10 . . . . . . . . 2gp . . .. -</strong></p><p><strong>- Flint & Steel . . . . . . . . . . . . 1gp . . .. -</strong></p><p><strong></strong></p><p><strong>[b]Total Wealth:[/b] 900 gp.</strong></p><p><strong></strong></p><p><strong>[b]Total Weight:[/b] 30lb . . . . . . [b]Money:[/b] 3gp 1sp 5cp</strong></p><p><strong></strong></p><p><strong>. . . . . . . . . [b]Lgt[/b] . . [b]Med[/b] . . [b]Hvy[/b] . . [b]Lift[/b] . . [b]Push[/b]</strong></p><p><strong>[b]Max Weight:[/b] . . . 33 . .. 66 . .. 100 . . 200 . .. 500</strong></p><p><strong></strong></p><p><strong>[b]Age:[/b] 143[b]</strong></p><p><strong>Height:[/b] 5'2''</strong></p><p><strong>[b]Weight:[/b] 95lb</strong></p><p><strong>[b]Eyes:[/b] Green</strong></p><p><strong>[b]Hair:[/b] Black and longish in ponytail</strong></p><p><strong>[b]Skin:[/b] Pale[/CODE]</strong></p><p><strong></strong></p><p><strong><strong>Wizard Spells known:</strong> </strong></p><p><strong> 0th: <em>Acid Splash, Arcane Mark, Dancing Lights, Detect Magic, Detect Poison, Daze, Disrupt Undead, Flare, Ghost Sound, Light, Mage Hand, Mending, Message, Open/Close, Prestidigitation, Ray of Frost, Resistance, Touch of Fatigue. </em></strong></p><p><strong> 1st: <em>Color Spray, Endure Elements, Enlarge Person, Identify, Mage Armor, Magic Missile, Magic Weapon, Shield.</em></strong></p><p><strong> </strong></p><p><strong> <strong>Wizard spells prepared (4/3, DC 13 + Spell level):</strong> </strong></p><p><strong> 0th: <em>Detect Magic x2, Dancing Lights, </em><em>Light.</em></strong></p><p><strong> 1st: <em>Color Spray, Enlarge Person, Magic Missile.</em></strong></p><p> <strong></strong></p><p> <strong><strong> Appearance & Personality:</strong> Xarut is clothed in plain, black and dark gray clothing. He wears thin black gloves and a black travel cloak. He has a worn, gray backpack usually strapped across his back, with scroll cases sticking out of it. And while he can't call himself a swordsman, he still carries an old family sword with him. He usually trusts his elf-inherited skills with his bow when he's out of spells.</strong></p><p> <strong></strong></p><p> <strong>Xarut is usually pretty quiet, but can be talkative if he becomes interested in something. He has been living with just elves for almost his whole life, so he's interested in seeing the other races capabilities and skills. He tries to learn from his experiences in any way he can, in order to better understand the world around him and himself. </strong></p><p> <strong></strong></p><p> <strong><strong> Background:</strong> [Sblock]Xarut was born in Aerenal, growing up with the other Elves and learning to respect his ancestors and the Undying Court. His father is a priest of the Undying Court, so he received quite an amount of informal instruction, though Xarut was never really interested in religion. He spend his early childhood practicing woodcarwing, partially because his father thought that it would teach him patience, and partially because it actually interested him. </strong></p><p> <strong></strong></p><p> <strong>At some point Xarut actually began to think about his future. His father naturally wanted him to continue in his footsteps as a priest of the Undying Court, but Xarut wanted to ponder his options, since he wasn't particulary interested in the boring (from his point of view) life of a priest. Xarut wanted to do something more exiting, and he admired the powerful elven wizards, who had the power to shape the world. His father understood him, even though he still wanted him to enter service as a priest, but respected his son's wishes.</strong></p><p> <strong></strong></p><p><strong>Xarut then started to study wizardy under a certain relative of his father. His father hoped that perhaps Xarut would develop an interest towards the divine magic of the Undying Court through arcane studies. He was partially right and quite pleased when Xarut, after having completed his apprenticeship, announced that he would now want to enter the service of the Undying Court as a priest. Xarut's plans were interrupted, when he was told that his heart wasn't pure and his mind clear enough for him to enter the service of Undying Court. Xarut was horrified at first, but then tried desperately to redeem himself somehow by doing good things and generally helping around. After a while he understood that he wouldn't achieve anything, since he was doing good for selfish reasons.</strong></p><p> <strong></strong></p><p><strong>Xarut understood that he wasn't going to have a chance of heart anytime soon. He was too cynical and his view of life was too bland. He decided that in order to chance, he would have to undergo something larger than was to be found in Aerenal, and decided that he would leave his home in search of an adventure and "the truth". His father, somewhat disappointed but understanding, accepted his journey and bid him good luck and farewell.</strong></p><p> <strong></strong></p><p><strong>Xarut arriwed in Sharn, and having really never seen nonelves, grew quite interested in the world outside Aerenal. He found that the shorter-lived races had (sometimes) a much less cynical view of life and could enjoy it even while it might not seem very interesting. Xarut decided that he would learn of them what he could, and maybe some day he would have caught a piece of that positive attitude. Becoming a priest of the Undying Court started to loose it's attractiveness as his magical skills began to increase, but he decided to see what life had to offer to him. He later summoned a Raven Familiar named Veran for company, and started his life as a full adventurer. He soon found out that venturing anywhere alone was not very safe, and found some company who - if not like-minded - still shared his interest towards adventures.</strong></p><p> <strong></strong></p><p><strong>Xarut's father still has a position in the service of the Undying Court, and can probably get an audience for Xarut, should he need it badly. Xarut's mother and two older sisters are alive too, and are residing in Aerenal.[/Sblock]</strong></p><p> <strong><strong>Raven Familiar Veran:</strong> 5 HP, Saves: Fort +2, Ref +4, Will +5. Intelligence 6. +1 Natural Armor. Speaks Common. Improved Evasion, Share Spells, Empathic Link, Deliver Touch Spells.</strong></p></blockquote><p></p>
[QUOTE="Xael, post: 2024359, member: 3579"] [b][CODE][/b][b]Name:[/b] Xarut[b] Class:[/b] Wizard [b]Race:[/b] Elf [b]Size:[/b] Medium [b]Gender:[/b] Male [b]Alignment:[/b] Lawful Neutral [b]Deity:[/b] The Undying Court [b]Str:[/b] 10 - (2pt.) [b]Level:[/b] 2 [b]XP:[/b] 1000 / 3000 [b]Dex:[/b] 16 +3 (6pt.) [b]BAB:[/b] +1 [b]HP:[/b] 10 (2d4+2) [b]Con:[/b] 12 +1 (6pt.) [b]Grapple:[/b] +1 [b]Dmg Red:[/b] 0 / Nothing [b]Int:[/b] 16 +3 (10pt.) [b]Speed:[/b] 30' [b]Spell Res:[/b] 0 [b]Wis:[/b] 12 +1 (4pt.) [b]Init:[/b] +3 [b]Spell Save:[/b] +3 [b]Cha:[/b] 12 +1 (4pt.) [b]ACP:[/b] 0 [b]Spell Fail:[/b] 0% [b]Action Points:[/b] 6 . . . . [b]Base . Armor . Shld . Dex . Size . Nat . Misc . Total[/b] [b]Armor:[/b] . 10 . .. - . . . - . . +3 .. - . .. - . . - . .. 10 [b]Touch:[/b] 13 . . . [b]Flatfooted:[/b] 10 . . .[b] . Base . Mod . Misc . Total[/b] [b]Fort:[/b] . . 0 .. +1 . . - . .. +1 [b]Ref:[/b] . .. 0 .. +3 . . - . .. +3 [b]Will:[/b] . . 3 .. +1 . . - . .. +4 (+2 vs Enchantment spells and effects) [b]Weapon . . . . . . . . . . . . . . Attack . Damage . Critical[/b] Masterwork Longsword . . . . . . . . +2 . . . 1d8 .. 19-20/x2 Darkwood Composite Longbow . . . . . +5 . . . 1d8 . . . x3 Melee Touch . . . . . . . . . . . .. +1 Ranged Touch . . . . . . . . . . . . +4 [b]Languages:[/b] Celestial, Common, Draconic, Dwarven, Elven. [b]Abilities:[/b] -Immunity to magic sleep spells and effects. -Low-Light Vision. -Detect Secret Doors withing 5ft with a search check. -Summon Familiar. [b]Feats:[/b] Eschew Materials (1st), Right of Counsel (1st), Scribe Scroll (Wizard 1st Bonus). [b]Skill Points:[/b] 32+4 . [b]Max Ranks:[/b] 5/2.5 [b]Skills . . . . . . . Ranks . Mod . Misc . Total[/b] Balance . . . . . . .. 0 . . +3 . . - . .. [b]+3[/b] Bluff . . . . . . . .. 0 . . +1 . . - . .. [b]+1[/b] Climb . . . . . . . .. 0 . . - . .. - . .. [b]+0[/b] Concentration . . . .. 5 . . +1 . . - . .. [b]+6[/b] Craft, Woodcarving . . 4 . . +3 . . - . .. [b]+7[/b] Decipher Script . . .. 5 . . +3 . . - . .. [b]+8 [/b](+4 in Xen'Drik) Diplomacy . . . . . .. 0 . . +1 . . - . .. [b]+1[/b] Disguise . . . . . . . 0 . . +1 . . - . .. [b]+1[/b] Heal . . . . . . . . . 0 . . +1 . . - . .. [b]+1[/b] Hide . . . . . . . . . 0 . . +3 . . - . .. [b]+3[/b] Intimidate . . . . . . 0 . . +1 . . - . .. [b]+1[/b] Jump . . . . . . . . . 0 . . - . .. - . .. [b]+0[/b] Knowledge, Arcana . .. 5 . . +3 . . - . .. [b]+8[/b] Knowledge, Religion .. 5 . . +3 . . - . .. [b]+8[/b] Listen . . . . . . . . 0 . . +1 . . +2 . . [b]+3[/b] (+5 when Familiar within 5 ft) Move Silently . . . .. 0 . . +3 . . - . .. [b]+3[/b] Search . . . . . . . . 0 . . +3 . . +2 . . [b]+5[/b] Sense Motive . . . . . 0 . . +1 . . - . .. [b]+1[/b] Spellcraft . . . . . . 5 . . +3 . . +2 . . [b]+10[/b] Spot . . . . . . . . . 0 . . +1 . . +2 . . [b]+3[/b] (+5 when Familiar within 5 ft) Swim . . . . . . . . . 0 . . - . .. - . .. [b]+0[/b] [b]Equipment . . . . . . . . . . . . . . . Cost . . Weight[/b] Masterwork Longsword . . . . . . . . . 315gp . .. 4lb Darkwood Composite Longbow . . . . . . 430gp . .. 1.5lb Arrows x 19 . . . . . . . . . . . . . . 1gp . . . 3lb Dagger . . . . . . . . . . . . . . . .. 2gp . . . 1lb Backpack . . . . . . . . . . . . . . .. 2gp . . . 2lb - Bedroll . . . . . . . . . . . . . . . 1sp . . . 5lb - Trail Rations x6 . . . . . . . . . .. 3gp . . . 6lb - Waterskin . . . . . . . . . . . . . . 1gp . . . 4lb - Glyphbook . . . . . . . . . . . . . . 20gp . .. 2lb - Sack . . . . . . . . . . . . . . . .. 1sp . . . 0.5lb - Candle x10 . . . . . . . . . . . . .. 1sp . . .. - - Tinderwig x5 . . . . . . . . . . . .. 5gp . . .. - - Ink Vial . . . . . . . . . . . . . .. 8gp . . .. - - Inkpen x5 . . . . . . . . . . . . . . 5sp . . .. - - Chalk x5 . . . . . . . . . . . . . .. 5cp . . .. - - Scroll Case x2 . . . . . . . . . . .. 2gp . . . 1lb - - Paper Sheet x10 . . . . . . . . . . 4gp . . .. - - - Parchment Sheet x10 . . . . . . . . 2gp . . .. - - Flint & Steel . . . . . . . . . . . . 1gp . . .. - [b]Total Wealth:[/b] 900 gp. [b]Total Weight:[/b] 30lb . . . . . . [b]Money:[/b] 3gp 1sp 5cp . . . . . . . . . [b]Lgt[/b] . . [b]Med[/b] . . [b]Hvy[/b] . . [b]Lift[/b] . . [b]Push[/b] [b]Max Weight:[/b] . . . 33 . .. 66 . .. 100 . . 200 . .. 500 [b]Age:[/b] 143[b] Height:[/b] 5'2'' [b]Weight:[/b] 95lb [b]Eyes:[/b] Green [b]Hair:[/b] Black and longish in ponytail [b]Skin:[/b] Pale[/CODE] [b]Wizard Spells known:[/b] 0th: [i]Acid Splash, Arcane Mark, Dancing Lights, Detect Magic, Detect Poison, Daze, Disrupt Undead, Flare, Ghost Sound, Light, Mage Hand, Mending, Message, Open/Close, Prestidigitation, Ray of Frost, Resistance, Touch of Fatigue. [/i] 1st: [i]Color Spray, Endure Elements, Enlarge Person, Identify, Mage Armor, Magic Missile, Magic Weapon, Shield.[/i] [b]Wizard spells prepared (4/3, DC 13 + Spell level):[/b] 0th: [i]Detect Magic x2, Dancing Lights, [/i][i]Light.[/i] 1st: [i]Color Spray, Enlarge Person, Magic Missile.[/i] [b] Appearance & Personality:[/b] Xarut is clothed in plain, black and dark gray clothing. He wears thin black gloves and a black travel cloak. He has a worn, gray backpack usually strapped across his back, with scroll cases sticking out of it. And while he can't call himself a swordsman, he still carries an old family sword with him. He usually trusts his elf-inherited skills with his bow when he's out of spells. Xarut is usually pretty quiet, but can be talkative if he becomes interested in something. He has been living with just elves for almost his whole life, so he's interested in seeing the other races capabilities and skills. He tries to learn from his experiences in any way he can, in order to better understand the world around him and himself. [b] Background:[/b] [Sblock]Xarut was born in Aerenal, growing up with the other Elves and learning to respect his ancestors and the Undying Court. His father is a priest of the Undying Court, so he received quite an amount of informal instruction, though Xarut was never really interested in religion. He spend his early childhood practicing woodcarwing, partially because his father thought that it would teach him patience, and partially because it actually interested him. At some point Xarut actually began to think about his future. His father naturally wanted him to continue in his footsteps as a priest of the Undying Court, but Xarut wanted to ponder his options, since he wasn't particulary interested in the boring (from his point of view) life of a priest. Xarut wanted to do something more exiting, and he admired the powerful elven wizards, who had the power to shape the world. His father understood him, even though he still wanted him to enter service as a priest, but respected his son's wishes. Xarut then started to study wizardy under a certain relative of his father. His father hoped that perhaps Xarut would develop an interest towards the divine magic of the Undying Court through arcane studies. He was partially right and quite pleased when Xarut, after having completed his apprenticeship, announced that he would now want to enter the service of the Undying Court as a priest. Xarut's plans were interrupted, when he was told that his heart wasn't pure and his mind clear enough for him to enter the service of Undying Court. Xarut was horrified at first, but then tried desperately to redeem himself somehow by doing good things and generally helping around. After a while he understood that he wouldn't achieve anything, since he was doing good for selfish reasons. Xarut understood that he wasn't going to have a chance of heart anytime soon. He was too cynical and his view of life was too bland. He decided that in order to chance, he would have to undergo something larger than was to be found in Aerenal, and decided that he would leave his home in search of an adventure and "the truth". His father, somewhat disappointed but understanding, accepted his journey and bid him good luck and farewell. Xarut arriwed in Sharn, and having really never seen nonelves, grew quite interested in the world outside Aerenal. He found that the shorter-lived races had (sometimes) a much less cynical view of life and could enjoy it even while it might not seem very interesting. Xarut decided that he would learn of them what he could, and maybe some day he would have caught a piece of that positive attitude. Becoming a priest of the Undying Court started to loose it's attractiveness as his magical skills began to increase, but he decided to see what life had to offer to him. He later summoned a Raven Familiar named Veran for company, and started his life as a full adventurer. He soon found out that venturing anywhere alone was not very safe, and found some company who - if not like-minded - still shared his interest towards adventures. Xarut's father still has a position in the service of the Undying Court, and can probably get an audience for Xarut, should he need it badly. Xarut's mother and two older sisters are alive too, and are residing in Aerenal.[/Sblock] [b]Raven Familiar Veran:[/b] 5 HP, Saves: Fort +2, Ref +4, Will +5. Intelligence 6. +1 Natural Armor. Speaks Common. Improved Evasion, Share Spells, Empathic Link, Deliver Touch Spells.[/b] [/QUOTE]
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