Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Lobo's Eberron Game Character Thread
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="tyrlaan" data-source="post: 2026042" data-attributes="member: 20998"><p>[CODE][B]Name:[/B] Initiate Takis</p><p>[B]Class:[/B] Druid</p><p>[B]Race:[/B] Human</p><p>[B]Size:[/B] Medium</p><p>[B]Gender:[/B] Male</p><p>[B]Region:[/B] Eldeen Reaches</p><p>[B]Alignment:[/B] Neutral</p><p>[B]Deity:[/B] XXXX</p><p></p><p>[B]Str:[/B] 10 +0 ( 2p.) [B]Level:[/B] 2 [B]XP:[/B] 1,000</p><p>[B]Dex:[/B] 13 +1 ( 5p.) [B]BAB:[/B] +1 [B]HP:[/B] 16 (2d8+0)</p><p>[B]Con:[/B] 10 +0 ( 2p.) [B]Grapple:[/B] +1 [B]Dmg Red:[/B] n/a</p><p>[B]Int:[/B] 14 +2 ( 6p.) [B]Speed:[/B] 20' [B]Spell Res:[/B] n/a</p><p>[B]Wis:[/B] 17 +3 (13p.) [B]Init:[/B] +1 [B]Spell Save:[/B] n/a</p><p>[B]Cha:[/B] 12 +1 ( 4p.) [B]ACP:[/B] -5 [B]Spell Fail:[/B] n/a</p><p></p><p> [B]Base Armor Shld Dex Size Nat Misc Total[/B]</p><p>[B]Armor:[/B] 10 +5 +2 +1 +0 +0 +0 18</p><p>[B]Touch:[/B] 11 [B]Flatfooted:[/B] 17</p><p></p><p> [B]Base Mod Misc Total[/B]</p><p>[B]Fort:[/B] 3 +0 +0 +3</p><p>[B]Ref:[/B] 0 +1 +0 +1</p><p>[B]Will:[/B] 3 +3 +0 +6</p><p></p><p>[B]Weapon Attack Damage Critical Range Increment[/B]</p><p>Unarmed +1 1d3+0 x2</p><p>Scimitar +1 1d6+0 18-20/x2</p><p>Dagger +1 1d4+0 19-20/x2 10 ft.</p><p>Sling +2 1d4+0 x2 50 ft. </p><p></p><p>[B]Languages:[/B] Common, Druidic, Slyvan</p><p></p><p>[B]Abilities:[/B] Animal Companion, Nature Sense, Wild Empathy +5, Woodland Stride</p><p></p><p>[B]Feats:[/B] Gatekeeper Initiate, Track, Endurance</p><p></p><p>[b]Action Points:[/b] 6</p><p></p><p>[B]Skill Points:[/B] 39 [B]Max Ranks:[/B] 5/2</p><p>[B]Skills Ranks Mod Misc Total[/B]</p><p>Concentration 2 +0 +0 +2</p><p>Craft (Woodworking) 2 +2 +0 +4</p><p>Handle Animal 5 +1 +0 +6</p><p>Knowledge (Geography) 1 +2 +0 +3</p><p>Knowledge (History) 1 +2 +0 +3</p><p>Knowledge (Nature) 5 +2 +4 +11</p><p>Knowledge (Religion) 1 +2 +0 +3</p><p>Knowledge (The Planes) 4 +2 +0 +6</p><p>Listen 5 +3 +0 +8</p><p>Spellcraft 2 +2 +0 +4</p><p>Spot 5 +3 +0 +8</p><p>Survival 5 +3 +2 +10</p><p></p><p>[B]Equipment: Cost Weight[/B]</p><p>Dragonhide Breastplate 500gp 30lb</p><p>Heavy wooden shield 7gp 10lb</p><p>Sling (50 bullets) 1sp 5lb</p><p>Scimitar 15gp 4lb</p><p>Dagger 2gp 1lb</p><p>Traveler's outfit 1gp 5lb</p><p>Belt pouch x2 2gp 1lb</p><p>Flint and steel 1gp -</p><p>Potion of Cure light wounds x2 100gp -</p><p>Potion of Comprehend Languages x2 100gp -</p><p>Potion of Protection from Evil x2 100gp -</p><p></p><p>[B]Total Weight:[/B] 56lb [B]Money:[/B] 71gp 9sp 0cp</p><p></p><p> [B]Lgt Med Hvy Lift Push[/B]</p><p>[B]Max Weight:[/B] 33lb 66lb 100lb 200lb 500lb</p><p></p><p>[B]Age:[/B] 27</p><p>[B]Height:[/B] 5'11"</p><p>[B]Weight:[/B] 185lb</p><p>[B]Eyes:[/B] Green</p><p>[B]Hair:[/B] Reddish brown</p><p>[B]Skin:[/B] Deep tan [/CODE]</p><p></p><p><strong>Animal Companion: </strong></p><p><strong>Faulk:</strong> Male hawk; CR 1/3; Tiny animal; HD 1d8; hp 4; Init +3; Spd 10 ft., fly 60 ft. (average); AC 17 (touch 15, flat-footed 14); Atk +5 melee (1d4-2, talons); Space/Reach 2.5 ft./0 ft.; SA -; SQ Low-light vision; AL N; SV Fort +2, Ref +5, Will +2; Str 6, Dex 17, Con 10, Int 2, Wis 14, Cha 6.</p><p><em>Skills and Feats:</em> Listen +2, Spot +14; Weapon Finesse.</p><p></p><p><strong>Spells (4/3, DC 13 + spell level)</strong></p><p><u>Prepared when in town/city:</u></p><p><em>0th:</em> Create Water, Light, Mending, Cure Minor Wounds</p><p><em>1st:</em> Speak with Animals, Calm Animals, Goodberry</p><p></p><p><u>Prepared when 'adventuring':</u></p><p><em>0th:</em> Purify Food and Drink, Detect Magic, Flare, Cure Minor Wounds</p><p><em>1st:</em> Entangle, Speak with Animals, Cure Light Wounds</p><p></p><p><strong>Appearance:</strong> If Takis were to travel in clothing more typical of the average traveller, he could easily blend into the crowd. He is taller than others, but not much so, and his features are relatively nondescript. Hwoever, Takis always wears a large dark green cloak that covers most of his body, especially with the hood pulled over his head, marking him distinctly as the druid he is. For those who get a glimpse beneath the cloak, they can notice the hide of some green beast that has been worked into armor. Takis tends to walk slowly and with purpose, but his head movements are at somewhat unsettling odds with this; quick head turns and tilts, much like those of a bird, seem to be commonplace. </p><p> Takis is an intense man. Much like his walk, his manner of speaking is often slow and deliberate. More socially observant folks might feel as if he is being very careful with his words. Also, when speaking with someone, he fixes his gaze upon them, locking his eyes upon theirs, a habit that many find unsettling. Takis openly admits he is a druid, in fact he practically advertises it. To any he considers "worthy" he discusses his greater goals and concerns - he is always in search of others who do or could share his need for action. </p><p></p><p><strong>Background:</strong> “You know what they are going to say, son. You saw their steadfastness the last time you spoke to them,” said Fathin.</p><p> Takis looked up, desperation and despair in his eyes. “I know father, but I need to make them understand. I need to make them see. Don’t you see the dangers we allow to encroach upon this world by just following the old ways?”</p><p> “Of…of course I do, son, but…but they need time to understand. They cannot handle change this quickly. Our ways have barely changed over a thousand years. You must respect that,” responded Fathin.</p><p> Takis’ expression quickly exploded with near rage. “Then we are doomed because of tradition!! I cannot stand for that!”</p><p> At this outburst, Fathin’s face turned dour as well. “Be careful with your words, Takis. You take things too far.”</p><p> “Do I father? Do you even believe me?” Takis shot up from sitting and stormed away.</p><p></p><p>One year later…</p><p> “I have come to a decision. I have tried again and again to understood, to be recognized, but always I find the barrier of the past and the stubbornness of the old to prevent my words from reaching the ears of those who so desperately need to hear them. I cannot live with this frustration, paralyzed by the intangible. I will be leaving the Reaches in the morning.”</p><p> Fathin took a moment to examine his son. To his dismay, it was obvious that Takis had made up his mind and there would be no convincing him otherwise. But still, he had to try. "Son…I – “ </p><p> Takis interrupted, “No, father. I must do this. I am sorry. If I do not try I will be unable to live with myself. And if I must look outside these woods, then so be it.”</p><p> Saitya addressed her son, “Where...where will you go?” Tears already began to run down her cheeks.</p><p> “Where the world takes me, mother. I will seek out others who feel the same burning inside of them, who feel the same need for action. And when we are ready, we will take our swords and our spells to the enemy.”</p><p> “Do not forget Faulk,” said Fathin, “his eyes will aid you.”</p><p> “I know father, I would never leave him behind.” Takis let out a high pitched screeching sound and stretched out his arm. Faulk swooped in from the endless canopy of trees, a perfect specimen of a red-tailed hawk.</p><p> “Be well Takis,” cried Saitya.</p><p> “I will mother. And maybe my path will lead me back here one day.”</p><p></p><p> The next morning Takis left the Eldeen Reaches. “Now, where do I begin this mad quest?” he thought. </p><p></p><p>“Well, I have heard word of this great den of people called Sharn. From the rumors that have reached me, I can find all manner of folk there. Seems like as good a place as any…”</p><p></p><p> In Sharn, Takis prefers to stay outdoors rather than spend nights at any inn. Of course, this is easier said than done, but he has learned to find less traveled, and less dangerous, nooks in which he can afford to catch some rest. Takis sees Sharn as a huge hive of filth, but takes great pains to keep this to himself, realizing that there are plenty individuals in the city that do not invite the insult or the comparison. </p><p> When Takis catches word of the hiring of an adventuring troupe to venture into Xen'Drik, he leaps at the opportunity. With the limited knowledge he has of the ill-fated continent, Takis fully expects to be able to meet face-to-face with the enemy.</p></blockquote><p></p>
[QUOTE="tyrlaan, post: 2026042, member: 20998"] [CODE][B]Name:[/B] Initiate Takis [B]Class:[/B] Druid [B]Race:[/B] Human [B]Size:[/B] Medium [B]Gender:[/B] Male [B]Region:[/B] Eldeen Reaches [B]Alignment:[/B] Neutral [B]Deity:[/B] XXXX [B]Str:[/B] 10 +0 ( 2p.) [B]Level:[/B] 2 [B]XP:[/B] 1,000 [B]Dex:[/B] 13 +1 ( 5p.) [B]BAB:[/B] +1 [B]HP:[/B] 16 (2d8+0) [B]Con:[/B] 10 +0 ( 2p.) [B]Grapple:[/B] +1 [B]Dmg Red:[/B] n/a [B]Int:[/B] 14 +2 ( 6p.) [B]Speed:[/B] 20' [B]Spell Res:[/B] n/a [B]Wis:[/B] 17 +3 (13p.) [B]Init:[/B] +1 [B]Spell Save:[/B] n/a [B]Cha:[/B] 12 +1 ( 4p.) [B]ACP:[/B] -5 [B]Spell Fail:[/B] n/a [B]Base Armor Shld Dex Size Nat Misc Total[/B] [B]Armor:[/B] 10 +5 +2 +1 +0 +0 +0 18 [B]Touch:[/B] 11 [B]Flatfooted:[/B] 17 [B]Base Mod Misc Total[/B] [B]Fort:[/B] 3 +0 +0 +3 [B]Ref:[/B] 0 +1 +0 +1 [B]Will:[/B] 3 +3 +0 +6 [B]Weapon Attack Damage Critical Range Increment[/B] Unarmed +1 1d3+0 x2 Scimitar +1 1d6+0 18-20/x2 Dagger +1 1d4+0 19-20/x2 10 ft. Sling +2 1d4+0 x2 50 ft. [B]Languages:[/B] Common, Druidic, Slyvan [B]Abilities:[/B] Animal Companion, Nature Sense, Wild Empathy +5, Woodland Stride [B]Feats:[/B] Gatekeeper Initiate, Track, Endurance [b]Action Points:[/b] 6 [B]Skill Points:[/B] 39 [B]Max Ranks:[/B] 5/2 [B]Skills Ranks Mod Misc Total[/B] Concentration 2 +0 +0 +2 Craft (Woodworking) 2 +2 +0 +4 Handle Animal 5 +1 +0 +6 Knowledge (Geography) 1 +2 +0 +3 Knowledge (History) 1 +2 +0 +3 Knowledge (Nature) 5 +2 +4 +11 Knowledge (Religion) 1 +2 +0 +3 Knowledge (The Planes) 4 +2 +0 +6 Listen 5 +3 +0 +8 Spellcraft 2 +2 +0 +4 Spot 5 +3 +0 +8 Survival 5 +3 +2 +10 [B]Equipment: Cost Weight[/B] Dragonhide Breastplate 500gp 30lb Heavy wooden shield 7gp 10lb Sling (50 bullets) 1sp 5lb Scimitar 15gp 4lb Dagger 2gp 1lb Traveler's outfit 1gp 5lb Belt pouch x2 2gp 1lb Flint and steel 1gp - Potion of Cure light wounds x2 100gp - Potion of Comprehend Languages x2 100gp - Potion of Protection from Evil x2 100gp - [B]Total Weight:[/B] 56lb [B]Money:[/B] 71gp 9sp 0cp [B]Lgt Med Hvy Lift Push[/B] [B]Max Weight:[/B] 33lb 66lb 100lb 200lb 500lb [B]Age:[/B] 27 [B]Height:[/B] 5'11" [B]Weight:[/B] 185lb [B]Eyes:[/B] Green [B]Hair:[/B] Reddish brown [B]Skin:[/B] Deep tan [/CODE] [b]Animal Companion: Faulk:[/b] Male hawk; CR 1/3; Tiny animal; HD 1d8; hp 4; Init +3; Spd 10 ft., fly 60 ft. (average); AC 17 (touch 15, flat-footed 14); Atk +5 melee (1d4-2, talons); Space/Reach 2.5 ft./0 ft.; SA -; SQ Low-light vision; AL N; SV Fort +2, Ref +5, Will +2; Str 6, Dex 17, Con 10, Int 2, Wis 14, Cha 6. [i]Skills and Feats:[/i] Listen +2, Spot +14; Weapon Finesse. [b]Spells (4/3, DC 13 + spell level)[/b] [u]Prepared when in town/city:[/u] [i]0th:[/i] Create Water, Light, Mending, Cure Minor Wounds [i]1st:[/i] Speak with Animals, Calm Animals, Goodberry [u]Prepared when 'adventuring':[/u] [i]0th:[/i] Purify Food and Drink, Detect Magic, Flare, Cure Minor Wounds [i]1st:[/i] Entangle, Speak with Animals, Cure Light Wounds [B]Appearance:[/B] If Takis were to travel in clothing more typical of the average traveller, he could easily blend into the crowd. He is taller than others, but not much so, and his features are relatively nondescript. Hwoever, Takis always wears a large dark green cloak that covers most of his body, especially with the hood pulled over his head, marking him distinctly as the druid he is. For those who get a glimpse beneath the cloak, they can notice the hide of some green beast that has been worked into armor. Takis tends to walk slowly and with purpose, but his head movements are at somewhat unsettling odds with this; quick head turns and tilts, much like those of a bird, seem to be commonplace. Takis is an intense man. Much like his walk, his manner of speaking is often slow and deliberate. More socially observant folks might feel as if he is being very careful with his words. Also, when speaking with someone, he fixes his gaze upon them, locking his eyes upon theirs, a habit that many find unsettling. Takis openly admits he is a druid, in fact he practically advertises it. To any he considers "worthy" he discusses his greater goals and concerns - he is always in search of others who do or could share his need for action. [B]Background:[/B] “You know what they are going to say, son. You saw their steadfastness the last time you spoke to them,” said Fathin. Takis looked up, desperation and despair in his eyes. “I know father, but I need to make them understand. I need to make them see. Don’t you see the dangers we allow to encroach upon this world by just following the old ways?” “Of…of course I do, son, but…but they need time to understand. They cannot handle change this quickly. Our ways have barely changed over a thousand years. You must respect that,” responded Fathin. Takis’ expression quickly exploded with near rage. “Then we are doomed because of tradition!! I cannot stand for that!” At this outburst, Fathin’s face turned dour as well. “Be careful with your words, Takis. You take things too far.” “Do I father? Do you even believe me?” Takis shot up from sitting and stormed away. One year later… “I have come to a decision. I have tried again and again to understood, to be recognized, but always I find the barrier of the past and the stubbornness of the old to prevent my words from reaching the ears of those who so desperately need to hear them. I cannot live with this frustration, paralyzed by the intangible. I will be leaving the Reaches in the morning.” Fathin took a moment to examine his son. To his dismay, it was obvious that Takis had made up his mind and there would be no convincing him otherwise. But still, he had to try. "Son…I – “ Takis interrupted, “No, father. I must do this. I am sorry. If I do not try I will be unable to live with myself. And if I must look outside these woods, then so be it.” Saitya addressed her son, “Where...where will you go?” Tears already began to run down her cheeks. “Where the world takes me, mother. I will seek out others who feel the same burning inside of them, who feel the same need for action. And when we are ready, we will take our swords and our spells to the enemy.” “Do not forget Faulk,” said Fathin, “his eyes will aid you.” “I know father, I would never leave him behind.” Takis let out a high pitched screeching sound and stretched out his arm. Faulk swooped in from the endless canopy of trees, a perfect specimen of a red-tailed hawk. “Be well Takis,” cried Saitya. “I will mother. And maybe my path will lead me back here one day.” The next morning Takis left the Eldeen Reaches. “Now, where do I begin this mad quest?” he thought. “Well, I have heard word of this great den of people called Sharn. From the rumors that have reached me, I can find all manner of folk there. Seems like as good a place as any…” In Sharn, Takis prefers to stay outdoors rather than spend nights at any inn. Of course, this is easier said than done, but he has learned to find less traveled, and less dangerous, nooks in which he can afford to catch some rest. Takis sees Sharn as a huge hive of filth, but takes great pains to keep this to himself, realizing that there are plenty individuals in the city that do not invite the insult or the comparison. When Takis catches word of the hiring of an adventuring troupe to venture into Xen'Drik, he leaps at the opportunity. With the limited knowledge he has of the ill-fated continent, Takis fully expects to be able to meet face-to-face with the enemy. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Lobo's Eberron Game Character Thread
Top