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<blockquote data-quote="Piratecat" data-source="post: 1396896" data-attributes="member: 2"><p><strong>The Shrine of Fortune</strong></p><p></p><p>Rumors seem to keep spreading about the Shrine of Fortune. For those who worship the god of luck, it's said to be a place where peace can be bought and donations can perhaps give you a taste of heaven. No others can find it, and some who have tried report only an empty ramshackle barn at the end of a rutted dirt road near crossroads.</p><p></p><p>The old barn <em>is</em> the entrance to the shrine, but not in the way that most people think. The side door is a portal that is activated by a holy symbol to the God of Chance. Those who pass through the opening with such a holy symbol on their person are instantly transported to a tiny slice of paradise. There the sun is warm, the sky a deep blue, and an ancient cleric lives out her last days by offering succor to those in need. She can tell fortunes and foresee the future, but asking her to do so seems to trigger a future run of bad luck that strikes at the worst possible time. [In game terms, each character accrue "bad luck" points equal to twice the level of the divination spell that the cleric emulates. These points are used to penalize the player-rolled die at some time in the future, at the DM's whim. for this reason, the advice gained from the cleric should be valuable.)</p><p></p><p>A group of lawful neutral Knights of Order, holy warriors loyal to the God of Law, have also been seeking this shrine. If they can find it they intend to burn the barn, as they consider it an affront to the natural order. Any who patronize such a place are by definitions heretical, and would become enemies of the church.</p><p></p><p>Next: <strong>The Squirming Pool.</strong></p></blockquote><p></p>
[QUOTE="Piratecat, post: 1396896, member: 2"] [b]The Shrine of Fortune[/b] Rumors seem to keep spreading about the Shrine of Fortune. For those who worship the god of luck, it's said to be a place where peace can be bought and donations can perhaps give you a taste of heaven. No others can find it, and some who have tried report only an empty ramshackle barn at the end of a rutted dirt road near crossroads. The old barn [i]is[/i] the entrance to the shrine, but not in the way that most people think. The side door is a portal that is activated by a holy symbol to the God of Chance. Those who pass through the opening with such a holy symbol on their person are instantly transported to a tiny slice of paradise. There the sun is warm, the sky a deep blue, and an ancient cleric lives out her last days by offering succor to those in need. She can tell fortunes and foresee the future, but asking her to do so seems to trigger a future run of bad luck that strikes at the worst possible time. [In game terms, each character accrue "bad luck" points equal to twice the level of the divination spell that the cleric emulates. These points are used to penalize the player-rolled die at some time in the future, at the DM's whim. for this reason, the advice gained from the cleric should be valuable.) A group of lawful neutral Knights of Order, holy warriors loyal to the God of Law, have also been seeking this shrine. If they can find it they intend to burn the barn, as they consider it an affront to the natural order. Any who patronize such a place are by definitions heretical, and would become enemies of the church. Next: [b]The Squirming Pool.[/b] [/QUOTE]
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