Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Location Templates?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Duke Frinn" data-source="post: 1128149" data-attributes="member: 10348"><p>I don't know birthright either...</p><p></p><p>I think that templates could have a different purpose than class levels. </p><p></p><p>With a template, a DM could easily create a location with themes that would normally require tweaking dozens of rules.</p><p></p><p>For example, a DM who wants to create a city known for it's magical streams of lava originating in the plane of fire and for it's great azer blacksmithes would normally have to make up some stats - how the magic affects skill checks in the city, availibility of magic items, prices, population.</p><p></p><p>With a planetouched template (plane of fire) and a specialty profession template (blacksmith) you can do all this in a minute.</p><p></p><p>Classes are better as a way to show progress over a stretch of time. This makes it actually <strong>more complicated</strong> to create a large city quickly, since you need to assign levels, feats, skills.</p><p></p><p>It would make it easier though to see where the city is going in the future.</p><p></p><p>I think the template idea is has more uses, because it takes decades or even centuries for a city to really change, while a character usually rises from level 1 to level 20 in less than 10 years. It just won't impact the game enough.</p><p></p><p>Templates, however, would be a welcome help in the rule-managment of diverse cities, since these templates, if created correctly, could be very "loose". The planetouched template and the specialty profession template could create...</p><p></p><p>* A dwarven city where gemcutters manage to marvels with the magical earth-planetouched soil.</p><p>* A human village where magnificant celestial silk is woven by a divine process.</p><p>* A forest where shipmaker gnomes have learned the secrets of creating Air ships.</p><p></p><p>The Glorious template combined with the Deserted template could create...</p><p></p><p>* An elven city of bygone days, where sad songs of ancient wonders are now sung.</p><p>* A proud city of humans, the capital of an empire pillaged by barbarians.</p><p></p><p>... and so on and so forth...</p></blockquote><p></p>
[QUOTE="Duke Frinn, post: 1128149, member: 10348"] I don't know birthright either... I think that templates could have a different purpose than class levels. With a template, a DM could easily create a location with themes that would normally require tweaking dozens of rules. For example, a DM who wants to create a city known for it's magical streams of lava originating in the plane of fire and for it's great azer blacksmithes would normally have to make up some stats - how the magic affects skill checks in the city, availibility of magic items, prices, population. With a planetouched template (plane of fire) and a specialty profession template (blacksmith) you can do all this in a minute. Classes are better as a way to show progress over a stretch of time. This makes it actually [b]more complicated[/b] to create a large city quickly, since you need to assign levels, feats, skills. It would make it easier though to see where the city is going in the future. I think the template idea is has more uses, because it takes decades or even centuries for a city to really change, while a character usually rises from level 1 to level 20 in less than 10 years. It just won't impact the game enough. Templates, however, would be a welcome help in the rule-managment of diverse cities, since these templates, if created correctly, could be very "loose". The planetouched template and the specialty profession template could create... * A dwarven city where gemcutters manage to marvels with the magical earth-planetouched soil. * A human village where magnificant celestial silk is woven by a divine process. * A forest where shipmaker gnomes have learned the secrets of creating Air ships. The Glorious template combined with the Deserted template could create... * An elven city of bygone days, where sad songs of ancient wonders are now sung. * A proud city of humans, the capital of an empire pillaged by barbarians. ... and so on and so forth... [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Location Templates?
Top