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<blockquote data-quote="Anime Kidd" data-source="post: 268427" data-attributes="member: 881"><p>Finally found my 3e conversion of the Lodoss Elves. When I was writing them up, I originally planned for them as an off-shoot of normal high elves and drow, and were called Long Ear elves, in my world.</p><p></p><p>Here is the Long Ear High Elf:</p><p>Guess I didn't give them some sort of Animal Empathy. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":o" title="Eek! :o" data-smilie="9"data-shortname=":o" /></p><p></p><p>+2 Dexterity, -2 Constitution.</p><p><strong>Medium</strong> size.</p><p><strong>Base speed</strong> of 30 ft.</p><p><strong>Low-Light Vision:</strong> They have standard Low-Light Vision.</p><p><strong>Racial Proficiency:</strong> Proficient with either longsword or rapier; proficient with shortbow, longbow, composite longbow, and composite shortbow.</p><p><strong>+2 racial bonus</strong> on Spot and Search checks. An elf who merely passes within 5 feet of a secret or</p><p>concealed door is entitled to a Search check to notice it as if she were actively looking for the door.</p><p><strong>+4 racial bonus</strong> on Listen checks.</p><p><strong>+2 racial saving throw bonus</strong> against Enchantment spells or effects, including sleep and sleep-like effects.</p><p><strong>Levitate (Sp):</strong> The Long Ear elf can levitate at will, as if cast by a sorcerer of equal level.</p><p><strong>Blink (Sp):</strong> The Long Ear elf can quickly disappear and reappear anywhere within 10 ft. of their original position as a Standard Action. It doesn’t allow them to blink through any form of obstruction.</p><p><strong>Bad Relations:</strong> Because Long Ear elves rarely interact with others not of their kind, they have a –2 to all social actions when dealing with non-elves. Also, because of the hatred between them, high elves receive a –4 penalty to any social actions when dealing with any dark elves.</p><p><strong>Automatic languages:</strong> Common, Long Elven</p><p><strong>Bonus languages:</strong> Draconic, Gnoll, Gnome, Goblin, Orc, and Sylvan.</p><p><strong>Favored Class:</strong> Druid or Sorcerer (only one).</p><p><strong>Character Rating:</strong> +1.</p><p></p><p>Here is the Long Ear Dark Elf:</p><p>Because I didn't know much about the dark elves, I based them off the D&D drow.</p><p></p><p>+2 Dexterity, +2 Intelligence, -2 Constitution, +2 Charisma</p><p><strong>Medium</strong> size.</p><p><strong>Base speed</strong> of 30 ft.</p><p><strong>Darkvision:</strong> They have standard Darkvision.</p><p><strong>Racial Proficiency:</strong> Proficient with either longsword or rapier; proficient with shortbow, longbow, composite longbow, and composite shortbow.</p><p><strong>+2 racial bonus</strong> on Spot and Search checks. An elf who merely passes within 5 feet of a secret or concealed door is entitled to a Search check to notice it as if she were actively looking for the door.</p><p><strong>+4 racial bonus</strong> on Listen checks.</p><p><strong>+2 racial saving throw bonus</strong> against Enchantment spells or effects, including sleep and sleep-like effects.</p><p><strong>Spell Resistance</strong> of 11 + level.</p><p><strong>Spell-like Abilities (Sp):</strong> The Long Ear drow can use each a variety of spell-like abilities. These are as cast by a sorcerer equal to their level. The abilities are:</p><p></p><p>At 1st: Dancing Lights, Faerie Fire, Darkness; each once per day.</p><p>At 4th: Levitate, Know Alignment, Detect Magic; each once per day.</p><p>If Priest: Clairvoyance, Detect Lie, Suggestion, Dispel Magic; each once per day.</p><p></p><p><strong>Bad Relations:</strong> They receive a –4 penalty to social actions when dealing with all non-dark elves.</p><p><strong>Automatic languages:</strong> Common, Long Drow.</p><p><strong>Bonus languages:</strong> Abyssal, Draconic, Gnoll, Gnome, Goblin, Drow, Bugbear, Orcish.</p><p><strong>Favored Class:</strong> Ranger or Druid (only one).</p><p><strong>Character Rating:</strong> +2.</p><p></p><p>Edit: Fixed the Bad Reputation to imply the penalty applies to only social actions.</p></blockquote><p></p>
[QUOTE="Anime Kidd, post: 268427, member: 881"] Finally found my 3e conversion of the Lodoss Elves. When I was writing them up, I originally planned for them as an off-shoot of normal high elves and drow, and were called Long Ear elves, in my world. Here is the Long Ear High Elf: Guess I didn't give them some sort of Animal Empathy. :o +2 Dexterity, -2 Constitution. [B]Medium[/B] size. [B]Base speed[/B] of 30 ft. [B]Low-Light Vision:[/B] They have standard Low-Light Vision. [B]Racial Proficiency:[/B] Proficient with either longsword or rapier; proficient with shortbow, longbow, composite longbow, and composite shortbow. [B]+2 racial bonus[/B] on Spot and Search checks. An elf who merely passes within 5 feet of a secret or concealed door is entitled to a Search check to notice it as if she were actively looking for the door. [B]+4 racial bonus[/B] on Listen checks. [B]+2 racial saving throw bonus[/B] against Enchantment spells or effects, including sleep and sleep-like effects. [B]Levitate (Sp):[/B] The Long Ear elf can levitate at will, as if cast by a sorcerer of equal level. [B]Blink (Sp):[/B] The Long Ear elf can quickly disappear and reappear anywhere within 10 ft. of their original position as a Standard Action. It doesn’t allow them to blink through any form of obstruction. [B]Bad Relations:[/B] Because Long Ear elves rarely interact with others not of their kind, they have a –2 to all social actions when dealing with non-elves. Also, because of the hatred between them, high elves receive a –4 penalty to any social actions when dealing with any dark elves. [B]Automatic languages:[/B] Common, Long Elven [B]Bonus languages:[/B] Draconic, Gnoll, Gnome, Goblin, Orc, and Sylvan. [B]Favored Class:[/B] Druid or Sorcerer (only one). [B]Character Rating:[/B] +1. Here is the Long Ear Dark Elf: Because I didn't know much about the dark elves, I based them off the D&D drow. +2 Dexterity, +2 Intelligence, -2 Constitution, +2 Charisma [B]Medium[/B] size. [B]Base speed[/B] of 30 ft. [B]Darkvision:[/B] They have standard Darkvision. [B]Racial Proficiency:[/B] Proficient with either longsword or rapier; proficient with shortbow, longbow, composite longbow, and composite shortbow. [B]+2 racial bonus[/B] on Spot and Search checks. An elf who merely passes within 5 feet of a secret or concealed door is entitled to a Search check to notice it as if she were actively looking for the door. [B]+4 racial bonus[/B] on Listen checks. [B]+2 racial saving throw bonus[/B] against Enchantment spells or effects, including sleep and sleep-like effects. [B]Spell Resistance[/B] of 11 + level. [B]Spell-like Abilities (Sp):[/B] The Long Ear drow can use each a variety of spell-like abilities. These are as cast by a sorcerer equal to their level. The abilities are: At 1st: Dancing Lights, Faerie Fire, Darkness; each once per day. At 4th: Levitate, Know Alignment, Detect Magic; each once per day. If Priest: Clairvoyance, Detect Lie, Suggestion, Dispel Magic; each once per day. [B]Bad Relations:[/B] They receive a –4 penalty to social actions when dealing with all non-dark elves. [B]Automatic languages:[/B] Common, Long Drow. [B]Bonus languages:[/B] Abyssal, Draconic, Gnoll, Gnome, Goblin, Drow, Bugbear, Orcish. [B]Favored Class:[/B] Ranger or Druid (only one). [B]Character Rating:[/B] +2. Edit: Fixed the Bad Reputation to imply the penalty applies to only social actions. [/QUOTE]
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