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Logic of being atheist in a default D&D campaign.
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<blockquote data-quote="Celebrim" data-source="post: 6449229" data-attributes="member: 4937"><p>1) The 'gods' are nothing of the sort. They are just more potent beings, but no more worthy of worship than a mortal. </p><p>2) The 'gods' are actually manifestations of collective human belief. They didn't make mortals; mortals made them. Collective disbelief would cause them to cease to exist. </p><p>3) The gods are just powerful monsters, and monsters are for killing. </p><p>4) Even if the gods do exist, so what? I don't serve a mortal king in this life, and I don't plan to serve an immortal one in the next.</p><p></p><p>Note that some of these things might actually believed by functional theists, as in, "Maybe the gods aren't worthy of worship and service, but I'd be willing to enter into a contractual relationship...", or, "It doesn't really matter that the gods are manifestations of collective belief, they are still worthy of worship."</p></blockquote><p></p>
[QUOTE="Celebrim, post: 6449229, member: 4937"] 1) The 'gods' are nothing of the sort. They are just more potent beings, but no more worthy of worship than a mortal. 2) The 'gods' are actually manifestations of collective human belief. They didn't make mortals; mortals made them. Collective disbelief would cause them to cease to exist. 3) The gods are just powerful monsters, and monsters are for killing. 4) Even if the gods do exist, so what? I don't serve a mortal king in this life, and I don't plan to serve an immortal one in the next. Note that some of these things might actually believed by functional theists, as in, "Maybe the gods aren't worthy of worship and service, but I'd be willing to enter into a contractual relationship...", or, "It doesn't really matter that the gods are manifestations of collective belief, they are still worthy of worship." [/QUOTE]
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