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Logic of being atheist in a default D&D campaign.
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<blockquote data-quote="Janx" data-source="post: 6449449" data-attributes="member: 8835"><p>only to people who like arguing semantics.</p><p></p><p>Make a list of the traits that describe Loki, Odin and Thor.</p><p></p><p>Show that list to an average NPC and they'll say "that sounds like a god to me"</p><p></p><p>Because it's only the philosophical muckety mucks who give this whole thing more thought about who is or isn't a god.</p><p></p><p>King Bob is king because every body says so and nobody successfully deposes him, and even then, he WAS the King. Odin is a god for the same reason.</p><p></p><p>Even if a PC gets powerful and kills Odin, that doesn't disprove Odin wasn't a God all those centuries. It simply means the PC has gained the same power as a god (and may even become considered a god).</p><p></p><p>Even today, we don't go around correcting people that "Odin wasn't a god" even if we say he wasn't real. That's part of the power/respect/awe a god has by nature of being a god.</p><p></p><p></p><p></p><p>For a generic D&D game as the OP said, it isn't up in the air, it is quite defined. Odin is a god and he is real in this campaign.</p><p></p><p>it is the player who is refusing to engage with that state of affairs. He is not "playing against type" he is "refusing to play" and most likely bringing his real world religion in (or lack thereof) in lieu of portraying a character who actually lives there.</p><p></p><p>It's also possible the player just doesn't care about religion stuff in general, but those types are likely to not engage with religion at all in a game. For those type of players, this whole thread is "meh" and the OP should figure out if he's fretting over players who just don't care for the subject.</p></blockquote><p></p>
[QUOTE="Janx, post: 6449449, member: 8835"] only to people who like arguing semantics. Make a list of the traits that describe Loki, Odin and Thor. Show that list to an average NPC and they'll say "that sounds like a god to me" Because it's only the philosophical muckety mucks who give this whole thing more thought about who is or isn't a god. King Bob is king because every body says so and nobody successfully deposes him, and even then, he WAS the King. Odin is a god for the same reason. Even if a PC gets powerful and kills Odin, that doesn't disprove Odin wasn't a God all those centuries. It simply means the PC has gained the same power as a god (and may even become considered a god). Even today, we don't go around correcting people that "Odin wasn't a god" even if we say he wasn't real. That's part of the power/respect/awe a god has by nature of being a god. For a generic D&D game as the OP said, it isn't up in the air, it is quite defined. Odin is a god and he is real in this campaign. it is the player who is refusing to engage with that state of affairs. He is not "playing against type" he is "refusing to play" and most likely bringing his real world religion in (or lack thereof) in lieu of portraying a character who actually lives there. It's also possible the player just doesn't care about religion stuff in general, but those types are likely to not engage with religion at all in a game. For those type of players, this whole thread is "meh" and the OP should figure out if he's fretting over players who just don't care for the subject. [/QUOTE]
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