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Logos's The Destroyers **Recruiting**
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<blockquote data-quote="Kobold Stew" data-source="post: 4451450" data-attributes="member: 23484"><p>Still here, though notice of today's activities, supposedly "instant" came through ~17hours after the initial post. </p><p></p><p>I was clearly wrong, but I thought we had failed the skill challenge (post 90, with 3 failures). I also thought we had been railroaded into it (dividing treasure in post 80, caught in a trap in the next room in 81; the silence between them attributable to no one being greedy and taking the treasure).</p><p></p><p>So our characters have aged 4 years so far, with at this rate at least three more triple failures before the trap is overcome. I frankly do not want to be responsible for any more of the failures. Even with no mechanical effects, this is/will be a huge blow to those of us role-playing. </p><p></p><p>I've actually been thinking about this trap a fair bit the past few days -- partly not knowing how to get by it, but also wondering how I'd respond. I'd respond terribly if physically I lost the next decade of my body's life. I'd be angry (expect Indulgence to tear it apart piece by piece). I'd be angry (expect Indulgence to want to quit the chase for Manlich). I'd feel powerless (expect Indulgence to want to leave the dungeon posthaste). I'd want to restore the life lost (expect Indulgence to start looking for a cure, or a means to reverser the effect). I can only imagine it would be worse for someone whose daily life is premised on physical activity. </p><p></p><p>So in that respect it's a good trap. But it is one that we had no chance to avoid that I see, and one that creates a series of emotional responses that severs any connection with the current mission.</p><p></p><p>That's my sense, at any rate. On to more skill challenges.</p><p></p><p>KS</p></blockquote><p></p>
[QUOTE="Kobold Stew, post: 4451450, member: 23484"] Still here, though notice of today's activities, supposedly "instant" came through ~17hours after the initial post. I was clearly wrong, but I thought we had failed the skill challenge (post 90, with 3 failures). I also thought we had been railroaded into it (dividing treasure in post 80, caught in a trap in the next room in 81; the silence between them attributable to no one being greedy and taking the treasure). So our characters have aged 4 years so far, with at this rate at least three more triple failures before the trap is overcome. I frankly do not want to be responsible for any more of the failures. Even with no mechanical effects, this is/will be a huge blow to those of us role-playing. I've actually been thinking about this trap a fair bit the past few days -- partly not knowing how to get by it, but also wondering how I'd respond. I'd respond terribly if physically I lost the next decade of my body's life. I'd be angry (expect Indulgence to tear it apart piece by piece). I'd be angry (expect Indulgence to want to quit the chase for Manlich). I'd feel powerless (expect Indulgence to want to leave the dungeon posthaste). I'd want to restore the life lost (expect Indulgence to start looking for a cure, or a means to reverser the effect). I can only imagine it would be worse for someone whose daily life is premised on physical activity. So in that respect it's a good trap. But it is one that we had no chance to avoid that I see, and one that creates a series of emotional responses that severs any connection with the current mission. That's my sense, at any rate. On to more skill challenges. KS [/QUOTE]
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