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Lolth takes Rio de Janeiro (was: The drow pantheon)
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<blockquote data-quote="RangerWickett" data-source="post: 5437492" data-attributes="member: 63"><p>Bump, and a link to the original thread - <a href="http://www.enworld.org/forum/4e-discussion/297441-trying-out-epic-play-tomorrow-night-help-lolth-kill-party.html" target="_blank">http://www.enworld.org/forum/4e-discussion/297441-trying-out-epic-play-tomorrow-night-help-lolth-kill-party.html</a> - because I'm trying to finish this much delayed one-shot's second part.</p><p></p><p>The plan for the final fight looks something like this:</p><p></p><p>Level Lolth down to 32. Add that poison strands can pull the target 8 squares. She has a minor action that hits Will and makes people kneel and be unable to stand. (Yay for groveling.)</p><p></p><p>Lolth's ire is an encounter power free action when an enemy first hits her, that enemy loses all poison resistance and cannot save against ongoing poison damage. The creature can transfer the effect to an ally by attacking that ally. (Yay for inter-party strife.)</p><p></p><p>When she's dazed or stunned, she calls forth one of the other gods in her pantheon for a single attack. (Need to make a list for these.)</p><p></p><p><strong>Keep Distance Round.</strong> Web pull, scourge, teleport.</p><p></p><p><strong>Close Distance Round. </strong>Teleport in, kiss, insidious poison.</p><p></p><p><strong>Hardcore Round. </strong>Teleport, darkfire, scourge, action point, insidious poison.</p><p></p><p>The first part of the fight is just her trying to keep her distance and waylay PCs. Hide on the opposite side of Christ, on his shoulder, along the side of the platform, in the trees. Web pull to yank people so they fall. Then she teleports back to the main platform. She does her best to stay at least 15 squares from the party's swordmage at all times, or at least put 3 squares of unpleasantness between him and her. She doesn't want to be marked.</p><p></p><p>When Lolth's at 3/4 HP, she conjures 8 allied spider minions. They all climb over Cristo Redento, wrapping it in webs. They're attuned to the five PCs (and up to three pets or summoned creatures). Whenever one is attacked, use the defenses of the next PC who hasn't been hit yet as a spider. When one gets hit, make a note of what power was used and the damage dealt. Once all are dead (or if there aren't enough pets), Lolth returns and applauds them. When they look at the corpses of the slain spiders, they see themselves. Then they're affected by their own attacks.</p><p></p><p>When she's at 1/2 HP, the moon darkens, and she undergoes her transformation. At this point she has to go full bore against the party's seemingly immortal warlord. She'll have an encounter power curse that transforms him into a drider, so he's dazed and taking ongoing damage, and she munches on him while stabbing anything that comes close. After that she leaps upon the swordmage, lays her eggs upon him, then trusses him to the ground.</p><p></p><p>At 1/4 HP, her blood starts to crack the earth beneath her, and her swiping legs tear holes in the fabric of reality. Each attack she hits with rips open part of a portal to the Abyss. If she hits eight times, the portal is opened and elemental darkness erupts into the world. The whole mountain begins to break apart and drift through the air in vortices of liquid night, and when she dies the whole mess collapses. She screams, and her spider body explodes, leaving her upper torso heaving, gasping to death.</p><p></p><p> </p><p></p><p>Now I just need to stat that out.</p></blockquote><p></p>
[QUOTE="RangerWickett, post: 5437492, member: 63"] Bump, and a link to the original thread - [url]http://www.enworld.org/forum/4e-discussion/297441-trying-out-epic-play-tomorrow-night-help-lolth-kill-party.html[/url] - because I'm trying to finish this much delayed one-shot's second part. The plan for the final fight looks something like this: Level Lolth down to 32. Add that poison strands can pull the target 8 squares. She has a minor action that hits Will and makes people kneel and be unable to stand. (Yay for groveling.) Lolth's ire is an encounter power free action when an enemy first hits her, that enemy loses all poison resistance and cannot save against ongoing poison damage. The creature can transfer the effect to an ally by attacking that ally. (Yay for inter-party strife.) When she's dazed or stunned, she calls forth one of the other gods in her pantheon for a single attack. (Need to make a list for these.) [B]Keep Distance Round.[/B] Web pull, scourge, teleport. [B]Close Distance Round. [/B]Teleport in, kiss, insidious poison. [B]Hardcore Round. [/B]Teleport, darkfire, scourge, action point, insidious poison. The first part of the fight is just her trying to keep her distance and waylay PCs. Hide on the opposite side of Christ, on his shoulder, along the side of the platform, in the trees. Web pull to yank people so they fall. Then she teleports back to the main platform. She does her best to stay at least 15 squares from the party's swordmage at all times, or at least put 3 squares of unpleasantness between him and her. She doesn't want to be marked. When Lolth's at 3/4 HP, she conjures 8 allied spider minions. They all climb over Cristo Redento, wrapping it in webs. They're attuned to the five PCs (and up to three pets or summoned creatures). Whenever one is attacked, use the defenses of the next PC who hasn't been hit yet as a spider. When one gets hit, make a note of what power was used and the damage dealt. Once all are dead (or if there aren't enough pets), Lolth returns and applauds them. When they look at the corpses of the slain spiders, they see themselves. Then they're affected by their own attacks. When she's at 1/2 HP, the moon darkens, and she undergoes her transformation. At this point she has to go full bore against the party's seemingly immortal warlord. She'll have an encounter power curse that transforms him into a drider, so he's dazed and taking ongoing damage, and she munches on him while stabbing anything that comes close. After that she leaps upon the swordmage, lays her eggs upon him, then trusses him to the ground. At 1/4 HP, her blood starts to crack the earth beneath her, and her swiping legs tear holes in the fabric of reality. Each attack she hits with rips open part of a portal to the Abyss. If she hits eight times, the portal is opened and elemental darkness erupts into the world. The whole mountain begins to break apart and drift through the air in vortices of liquid night, and when she dies the whole mess collapses. She screams, and her spider body explodes, leaving her upper torso heaving, gasping to death. Now I just need to stat that out. [/QUOTE]
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Lolth takes Rio de Janeiro (was: The drow pantheon)
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