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Lone Gamer Experience So Far
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<blockquote data-quote="Kaodi" data-source="post: 5921772" data-attributes="member: 1231"><p>I do not know about anyone else, but I have this kind of odd thing where what really turns me off in lone play is not the length of combat but scope. </p><p></p><p>I was fighting the goblin patrol on my way back through the Eastern guardpost, when I decided that the last goblin should flee. The party was not able to kill him in the first round (edit: of fleeing), and he was going to alert the Western guardpost. And something about having to add those combatants just bored me. And then I realized that they were supposed to try and get the ogre's co-operation, and enough was enough. That was all more than I wanted to deal with.</p><p></p><p>I like my combats to be relatively contained. One thing if someone flees, but it is just annoying when you want combat to be over and they summon reinforcements.</p></blockquote><p></p>
[QUOTE="Kaodi, post: 5921772, member: 1231"] I do not know about anyone else, but I have this kind of odd thing where what really turns me off in lone play is not the length of combat but scope. I was fighting the goblin patrol on my way back through the Eastern guardpost, when I decided that the last goblin should flee. The party was not able to kill him in the first round (edit: of fleeing), and he was going to alert the Western guardpost. And something about having to add those combatants just bored me. And then I realized that they were supposed to try and get the ogre's co-operation, and enough was enough. That was all more than I wanted to deal with. I like my combats to be relatively contained. One thing if someone flees, but it is just annoying when you want combat to be over and they summon reinforcements. [/QUOTE]
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