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[Lone Wolf] Creatures Not in the Rulebook
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<blockquote data-quote="Andrew D. Gable" data-source="post: 1578676" data-attributes="member: 4144"><p><strong>Crystal Frostwyrm</strong></p><p>Large Magical Beast</p><p><strong>End Dice:</strong> 5d10+15 (43 Endurance)</p><p><strong>Initiative:</strong> +1 (+1 Dex)</p><p><strong>Speed:</strong> 30 ft.</p><p><strong>Armor Class:</strong> 15 (-1 size, +1 Dex, +5 natural), flat-footed 14</p><p><strong>Base Combat Skill:</strong> +5</p><p><strong>Attack:</strong> Bite +8 melee (1d8+8)</p><p><strong>Full Attack:</strong> Bite +8 melee (1d8+8)</p><p><strong>Space/Reach:</strong> 10 ft./5 ft.</p><p><strong>Special Attacks:</strong> --</p><p><strong>Special Qualities:</strong> Improved surprise, partial psychic immunity</p><p><strong>Saves:</strong> Fort +4, Ref +4, Will +1</p><p><strong>Abilities:</strong> Str 19, Con 17, Dex 12, Int 1, Wis 12, Cha 2</p><p><strong>Skills:</strong> Athletics +8, Perception +9</p><p><strong>Environment:</strong> Cold land</p><p><strong>Organization:</strong> Solitary</p><p><strong>Challenge Rating:</strong> 4</p><p><strong>Allegiance:</strong> Always Unaligned</p><p><strong>Advancement:</strong> 6-8 ED (Large)</p><p></p><p><em>From the ice before you uncurls a serpentine creature. Its skin is transparent and glassy, and you can see its internal organs within. Its jaws part to reveal crystalline teeth, a tongue tasting the air between them.</em></p><p></p><p><strong><em>Improved Surprise (Ex):</em></strong> When making Perception checks to avoid surprise, a Crystal Frostwyrm may add its ED to the target number.</p><p></p><p><strong><em>Partial Psychic Immunity (Ex):</em></strong> The Crystal Frostwyrm is immune to Mindblast, but not Psi-surge.</p><p></p><p>Crystal Frostwyrms are native to the colder regions of Magnamund, most notably Kalte. Some Frostwyrms are hunters of small animals, but most are scavengers, feeding off the remains of dead animals or the leftovers from a kill. When at rest, a Crystal Frostwyrm resembles a conglomeration of ice crystals. Many an unwary hunter or explorer has fallen prey to a Crystal Frostwyrm, disregarding it as mere ice…</p><p></p><p><strong>From Lone Wolf #3, <em>The Caverns of Kalte</em></strong></p></blockquote><p></p>
[QUOTE="Andrew D. Gable, post: 1578676, member: 4144"] [b]Crystal Frostwyrm[/b] Large Magical Beast [b]End Dice:[/b] 5d10+15 (43 Endurance) [b]Initiative:[/b] +1 (+1 Dex) [b]Speed:[/b] 30 ft. [b]Armor Class:[/b] 15 (-1 size, +1 Dex, +5 natural), flat-footed 14 [b]Base Combat Skill:[/b] +5 [b]Attack:[/b] Bite +8 melee (1d8+8) [b]Full Attack:[/b] Bite +8 melee (1d8+8) [b]Space/Reach:[/b] 10 ft./5 ft. [b]Special Attacks:[/b] -- [b]Special Qualities:[/b] Improved surprise, partial psychic immunity [b]Saves:[/b] Fort +4, Ref +4, Will +1 [b]Abilities:[/b] Str 19, Con 17, Dex 12, Int 1, Wis 12, Cha 2 [b]Skills:[/b] Athletics +8, Perception +9 [b]Environment:[/b] Cold land [b]Organization:[/b] Solitary [b]Challenge Rating:[/b] 4 [b]Allegiance:[/b] Always Unaligned [b]Advancement:[/b] 6-8 ED (Large) [i]From the ice before you uncurls a serpentine creature. Its skin is transparent and glassy, and you can see its internal organs within. Its jaws part to reveal crystalline teeth, a tongue tasting the air between them.[/i] [b][i]Improved Surprise (Ex):[/i][/b] When making Perception checks to avoid surprise, a Crystal Frostwyrm may add its ED to the target number. [b][i]Partial Psychic Immunity (Ex):[/i][/b] The Crystal Frostwyrm is immune to Mindblast, but not Psi-surge. Crystal Frostwyrms are native to the colder regions of Magnamund, most notably Kalte. Some Frostwyrms are hunters of small animals, but most are scavengers, feeding off the remains of dead animals or the leftovers from a kill. When at rest, a Crystal Frostwyrm resembles a conglomeration of ice crystals. Many an unwary hunter or explorer has fallen prey to a Crystal Frostwyrm, disregarding it as mere ice… [b]From Lone Wolf #3, [i]The Caverns of Kalte[/i][/b] [/QUOTE]
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[Lone Wolf] Creatures Not in the Rulebook
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