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(Long) Evil vs. Vile vs. Mature - are they the same?
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<blockquote data-quote="barsoomcore" data-source="post: 380865" data-attributes="member: 812"><p><strong>Re: Props... and a question about evil PC's</strong></p><p></p><p></p><p>Oh yeah, it SOUNDS great. The fact that it totally sucks is beside the point <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Don't use alignment anyway so the question doesn't really come up. But I would not encourage such behaviour and certainly try to prevent players from coming up with characters likely to behave in a sociopathic fashion.</p><p></p><p>Not to say that there is never any betrayal of one PC by another, but not in a campaign-breaking or even fun-inhibiting manner.</p><p></p><p>Right. Well said.</p><p></p><p>Well of course I'm going to agree after you said so many nice things about me. Or one, anyways. But how do you know what my campaign sounds like?</p><p></p><p>This is sort of a subset of the whole evil != vile conversation -- how much vileness is it necessary to show for an evil PC (as opposed to an evil NPC as we've been talking about so far)? I would argue that an evil PC is necessarily going to demand a higher level of explicit vileness than an NPC, and as such is likely only to be approved of by DMs comfortable with that level of vileness.</p></blockquote><p></p>
[QUOTE="barsoomcore, post: 380865, member: 812"] [b]Re: Props... and a question about evil PC's[/b] Oh yeah, it SOUNDS great. The fact that it totally sucks is beside the point ;) Don't use alignment anyway so the question doesn't really come up. But I would not encourage such behaviour and certainly try to prevent players from coming up with characters likely to behave in a sociopathic fashion. Not to say that there is never any betrayal of one PC by another, but not in a campaign-breaking or even fun-inhibiting manner. Right. Well said. Well of course I'm going to agree after you said so many nice things about me. Or one, anyways. But how do you know what my campaign sounds like? This is sort of a subset of the whole evil != vile conversation -- how much vileness is it necessary to show for an evil PC (as opposed to an evil NPC as we've been talking about so far)? I would argue that an evil PC is necessarily going to demand a higher level of explicit vileness than an NPC, and as such is likely only to be approved of by DMs comfortable with that level of vileness. [/QUOTE]
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