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Long or short rests? What is better?
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<blockquote data-quote="Uller" data-source="post: 7121743" data-attributes="member: 413"><p>I think the answers in this thread prove that balancing the game around short rests or long rests is an impossible taks for the designers.</p><p></p><p>They have givenn us a variety of tools to sipport various styles of play. As DMs it is our job to provide a variety of challenges for our players to overcome and as players it is our job to accept that sometimes challenges will be presented that our own character will not be ideally suited to overcome. Sometimes even the whole party won't have the ideal tools for the job. Sometimes the paladin/light cleric is fighting radiant vulnerable undead in melee. Sometimes he is fighting a dragon that is flying and has to resort to his very suboptimal ranged attack. So what?</p></blockquote><p></p>
[QUOTE="Uller, post: 7121743, member: 413"] I think the answers in this thread prove that balancing the game around short rests or long rests is an impossible taks for the designers. They have givenn us a variety of tools to sipport various styles of play. As DMs it is our job to provide a variety of challenges for our players to overcome and as players it is our job to accept that sometimes challenges will be presented that our own character will not be ideally suited to overcome. Sometimes even the whole party won't have the ideal tools for the job. Sometimes the paladin/light cleric is fighting radiant vulnerable undead in melee. Sometimes he is fighting a dragon that is flying and has to resort to his very suboptimal ranged attack. So what? [/QUOTE]
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Long or short rests? What is better?
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