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Long rests getting better but GM needs still not being considered
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<blockquote data-quote="UngainlyTitan" data-source="post: 8882542" data-attributes="member: 28487"><p>The 15minute working day was a issue in the 3x era and I do not believe that the rest rules had much impact.</p><p>I also think that the issue is fundamentally a play culture issue and one that can only be solved by discussion and agreement around the table. Rules are never on their own going to address all issue.</p><p>In so far as the 4e rules solved this, in 4e the character always had at will and encounter powers in every combat and in most combats a daily power available (assuming they were somewhat conservative with daily's) They generally rested when they ran out of healing surges rather than other power.</p></blockquote><p></p>
[QUOTE="UngainlyTitan, post: 8882542, member: 28487"] The 15minute working day was a issue in the 3x era and I do not believe that the rest rules had much impact. I also think that the issue is fundamentally a play culture issue and one that can only be solved by discussion and agreement around the table. Rules are never on their own going to address all issue. In so far as the 4e rules solved this, in 4e the character always had at will and encounter powers in every combat and in most combats a daily power available (assuming they were somewhat conservative with daily's) They generally rested when they ran out of healing surges rather than other power. [/QUOTE]
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Long rests getting better but GM needs still not being considered
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