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General Tabletop Discussion
*Dungeons & Dragons
Long Rests vs Short Rests
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<blockquote data-quote="tetrasodium" data-source="post: 8262609" data-attributes="member: 93670"><p>not at all. "I can cast x if we need to pull back & regroup", "I can block off the hall with Y if the guards come running while we are dealing with these here", "I've got these guys with x for now but can cast z to make them harmless if they break out while your dealing with the little guys", etc. 5e's double burden of unimpressive spells overused concentration & excessive saves cuts off a lot of this type of play but it was there in past editions when we didn't have uinverted LFQW made into QFLW.</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 8262609, member: 93670"] not at all. "I can cast x if we need to pull back & regroup", "I can block off the hall with Y if the guards come running while we are dealing with these here", "I've got these guys with x for now but can cast z to make them harmless if they break out while your dealing with the little guys", etc. 5e's double burden of unimpressive spells overused concentration & excessive saves cuts off a lot of this type of play but it was there in past editions when we didn't have uinverted LFQW made into QFLW. [/QUOTE]
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Long Rests vs Short Rests
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