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General Tabletop Discussion
*Dungeons & Dragons
Long Rests vs Short Rests
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<blockquote data-quote="Asisreo" data-source="post: 8266550" data-attributes="member: 7019027"><p>I'm choosing highlight combat spells that people consider optimal for their purposes, I didn't include Scorching Ray as an attack roll spell either because its still a bit iffy for the community. Either way, the spells I chose are ones that some people consider "gimping" your pure wizard if you don't pick up like Shield and Mage Armor. </p><p></p><p>In fact, I never even took any Xanathar's or Tasha's spells which introduce spells which are arguably rated higher than just the ones I chose. </p><p></p><p>Also, third-level spells are usually very powerful. </p><p></p><p></p><p>I chose either one invisibility or the other since I don't think its fair to assume they'd double-up. Either way, having at least one gives a utility spell in terms of sneaking around, definitely a valuable utility spell. </p><p></p><p></p><p>I don't see it. Tongues is for communicating with creatures that were likely going to fight you anyways. Darkvision is like 75% of race's features in a spell, and light spells/torches fulfill the majority of its needs better anyways so it isn't that useful. </p><p></p><p></p><p>Not in my group. Someone tried using Comprehend Languages once and the DM ruled that the creature they were communicating with got intimidated by the magic and fled. </p><p></p><p>LTH isn't something taken often because we respect our DM mostly. </p><p></p><p>Remember that taking rituals do take Wizard's spells known so having better spells that will actually be used more than once a campaign are better. </p><p></p><p>I'm just saying. If a spell is worse than a cantrip, is it worth the spells known?</p></blockquote><p></p>
[QUOTE="Asisreo, post: 8266550, member: 7019027"] I'm choosing highlight combat spells that people consider optimal for their purposes, I didn't include Scorching Ray as an attack roll spell either because its still a bit iffy for the community. Either way, the spells I chose are ones that some people consider "gimping" your pure wizard if you don't pick up like Shield and Mage Armor. In fact, I never even took any Xanathar's or Tasha's spells which introduce spells which are arguably rated higher than just the ones I chose. Also, third-level spells are usually very powerful. I chose either one invisibility or the other since I don't think its fair to assume they'd double-up. Either way, having at least one gives a utility spell in terms of sneaking around, definitely a valuable utility spell. I don't see it. Tongues is for communicating with creatures that were likely going to fight you anyways. Darkvision is like 75% of race's features in a spell, and light spells/torches fulfill the majority of its needs better anyways so it isn't that useful. Not in my group. Someone tried using Comprehend Languages once and the DM ruled that the creature they were communicating with got intimidated by the magic and fled. LTH isn't something taken often because we respect our DM mostly. Remember that taking rituals do take Wizard's spells known so having better spells that will actually be used more than once a campaign are better. I'm just saying. If a spell is worse than a cantrip, is it worth the spells known? [/QUOTE]
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