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Long Rests vs Short Rests
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<blockquote data-quote="Ruin Explorer" data-source="post: 8269313" data-attributes="member: 18"><p>This reflects my experiences of 5E too. The vast majority of stuff I've seen that trivializes or dominates encounters comes from casters. In fact, looking at 5E games I've DM'd or played in, the only two other characters I've really seen trivialize stuff have been:</p><p></p><p>A) A stun-spamming Monk who managed to lock down important enemies in a number of combats.</p><p></p><p>B) A Fighter (!!!!!!!!!) who wasn't a Battlemaster, but actually a Samurai, who uses that combo of abilities that gives him advantage on all his attacks in a round and also an extra set of attacks. Possibly there was something else in there too. Either way, with some lucky rolls dude was able to reduce some relatively strong enemies to a fine red mist.</p><p></p><p>Neither has been able to reliably cause an issue like the casters have though. That doesn't mean that there aren't other strong characters, note. Some are very strong, but they're merely strong. And out of combat, whilst stuff like Athletics has been handy, magic items and spells tend to be more reliable resolutions to stuff where you might need to roll dice, and a lot of the time, good planning, RP, and so on prevents much dice-rolling being needed.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 8269313, member: 18"] This reflects my experiences of 5E too. The vast majority of stuff I've seen that trivializes or dominates encounters comes from casters. In fact, looking at 5E games I've DM'd or played in, the only two other characters I've really seen trivialize stuff have been: A) A stun-spamming Monk who managed to lock down important enemies in a number of combats. B) A Fighter (!!!!!!!!!) who wasn't a Battlemaster, but actually a Samurai, who uses that combo of abilities that gives him advantage on all his attacks in a round and also an extra set of attacks. Possibly there was something else in there too. Either way, with some lucky rolls dude was able to reduce some relatively strong enemies to a fine red mist. Neither has been able to reliably cause an issue like the casters have though. That doesn't mean that there aren't other strong characters, note. Some are very strong, but they're merely strong. And out of combat, whilst stuff like Athletics has been handy, magic items and spells tend to be more reliable resolutions to stuff where you might need to roll dice, and a lot of the time, good planning, RP, and so on prevents much dice-rolling being needed. [/QUOTE]
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