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<blockquote data-quote="Inez Hull" data-source="post: 6510498" data-attributes="member: 5114"><p>Nice work</p><p></p><p>There was another Lingering Injures thread a little while back <a href="http://www.enworld.org/forum/showthread.php?395165-Lingering-Injuries" target="_blank">here </a>It may be worth posting in that too. </p><p></p><p>My personal preference is not to add any form of wound to critical hit rolls, but rather use a Death & Dismemberment table, where wound effects accumulate once your Hit Points drop to zero. This assumes that hit points are a mixture of combat fitness, skill and morale but not really significant physical wounds - however real wounds are accrued once HP are reduced to 0. If you are interested I've posted my version tweaked for 5E <a href="http://www.enworld.org/forum/rpgdownloads.php?do=download&downloadid=1200" target="_blank">here </a>and also have been running a series of posts on death & Dismemberment tables on my <a href="http://deathanddismemberment.blogspot.com.au/" target="_blank">blog</a>.</p></blockquote><p></p>
[QUOTE="Inez Hull, post: 6510498, member: 5114"] Nice work There was another Lingering Injures thread a little while back [URL="http://www.enworld.org/forum/showthread.php?395165-Lingering-Injuries"]here [/URL]It may be worth posting in that too. My personal preference is not to add any form of wound to critical hit rolls, but rather use a Death & Dismemberment table, where wound effects accumulate once your Hit Points drop to zero. This assumes that hit points are a mixture of combat fitness, skill and morale but not really significant physical wounds - however real wounds are accrued once HP are reduced to 0. If you are interested I've posted my version tweaked for 5E [URL="http://www.enworld.org/forum/rpgdownloads.php?do=download&downloadid=1200"]here [/URL]and also have been running a series of posts on death & Dismemberment tables on my [URL="http://deathanddismemberment.blogspot.com.au/"]blog[/URL]. [/QUOTE]
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