Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Long-Term Injury Fun?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Stalker0" data-source="post: 4105583" data-attributes="member: 5889"><p>I once had a character who lost an arm during the game. But it was a decision made by both me and the dm, as I wanted to try it for roleplaying purposes. I played several sessions with the one arm, taking various penalties for the loss. I eventually received the magics to regenerate the arm, and went on from there.</p><p></p><p>It was a lot of fun, but I think that's mainly due to the fact that it wasn't just random, we did it as part of the story. But would I want the possibility on every character I play? Most certainly not.</p><p></p><p>The thing is, the second you throw in long term injury effects into the game, IT WILL HAPPEN. And many people don't want to play lame (literally) characters. They want to play heroes and such. If heroes get grievous wounds, they get a montage, not a two week bedrest session.</p><p></p><p>To me, I think longterm injury should be handled just as my dm and I did. An agreement between player and dm to enhance the story, not some unexpected screw to a character.</p><p></p><p>For example, let's say your character gets captured and is being tortured. The DM pulls you away for a moment and asks, "Hey I was thinking about having the guy doing some permanent injury to you. It will get healed eventually, but you'll take these X penalties for a while. But it will be a great rp oppurtunity for you. Would you like to try it?" And then allow the player to try it. I think most dms would be impressed how many players would be willing to take on that challenge if asked politely.</p></blockquote><p></p>
[QUOTE="Stalker0, post: 4105583, member: 5889"] I once had a character who lost an arm during the game. But it was a decision made by both me and the dm, as I wanted to try it for roleplaying purposes. I played several sessions with the one arm, taking various penalties for the loss. I eventually received the magics to regenerate the arm, and went on from there. It was a lot of fun, but I think that's mainly due to the fact that it wasn't just random, we did it as part of the story. But would I want the possibility on every character I play? Most certainly not. The thing is, the second you throw in long term injury effects into the game, IT WILL HAPPEN. And many people don't want to play lame (literally) characters. They want to play heroes and such. If heroes get grievous wounds, they get a montage, not a two week bedrest session. To me, I think longterm injury should be handled just as my dm and I did. An agreement between player and dm to enhance the story, not some unexpected screw to a character. For example, let's say your character gets captured and is being tortured. The DM pulls you away for a moment and asks, "Hey I was thinking about having the guy doing some permanent injury to you. It will get healed eventually, but you'll take these X penalties for a while. But it will be a great rp oppurtunity for you. Would you like to try it?" And then allow the player to try it. I think most dms would be impressed how many players would be willing to take on that challenge if asked politely. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Long-Term Injury Fun?
Top