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Long-Term Injury Fun?
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<blockquote data-quote="Spinachcat" data-source="post: 4105597" data-attributes="member: 37588"><p>Warhammer and Dark Heresy have long term injury issues BUT they are not high fantasy games like D&D. High fantasy does not mix with long term injury. </p><p></p><p>It is not uncommon to have a Warhammer hero with a peg leg, one eye and hook after many adventures. That's not the D&D way. It doesn't mesh with a game where heroes can taken dozens of sword blows, falls of cliffs and toss around raise deads. And that's okay!</p><p></p><p>If you want gritty, go play Warhammer or Dark Heresy. They are really terrific RPGs and the playstyle is quite different from D&D. I sense a lot of people want D&D to do everything and it can't. Go try out some other RPGs and see what they do. No game can do everything. D&D excels at high fantasy, not so much for gritty.</p><p></p><p></p><p></p><p></p><p>I disagree...somewhat. After several encounters, they will be low on healing surges and daily powers and only have encounter and at-will abilities. Also, we see that many magic items have daily powers and I will bet that struggling through will still occur. However, probably less struggling than OD&D when it got dicey when you were stuck in the dungeon with the spellcasters tapped and trying to find a way out.</p></blockquote><p></p>
[QUOTE="Spinachcat, post: 4105597, member: 37588"] Warhammer and Dark Heresy have long term injury issues BUT they are not high fantasy games like D&D. High fantasy does not mix with long term injury. It is not uncommon to have a Warhammer hero with a peg leg, one eye and hook after many adventures. That's not the D&D way. It doesn't mesh with a game where heroes can taken dozens of sword blows, falls of cliffs and toss around raise deads. And that's okay! If you want gritty, go play Warhammer or Dark Heresy. They are really terrific RPGs and the playstyle is quite different from D&D. I sense a lot of people want D&D to do everything and it can't. Go try out some other RPGs and see what they do. No game can do everything. D&D excels at high fantasy, not so much for gritty. I disagree...somewhat. After several encounters, they will be low on healing surges and daily powers and only have encounter and at-will abilities. Also, we see that many magic items have daily powers and I will bet that struggling through will still occur. However, probably less struggling than OD&D when it got dicey when you were stuck in the dungeon with the spellcasters tapped and trying to find a way out. [/QUOTE]
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