Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Long-Term Injury Fun?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Pale Jackal" data-source="post: 4106061" data-attributes="member: 58878"><p>I enjoyed the previous Minor/Medium/Major wound, but:</p><p></p><p></p><p></p><p>This strikes me as really nice, primarily because it's simple.</p><p></p><p>I'd personally go one step further and say: "After damage is calculated, you may take half damage, but at the cost of -2 to saves/to-hit/skills. This heals after one week."</p><p></p><p>I'm thinking this may be too good, or too bad, but I guess it's situational. If you feel you're going to win the fight even if you get KO'd, then you don't do it, but you're in a tough fight against the BBEG? Take half damage.</p><p></p><p>I suppose if this is abused (and I think it'd only be abused versus "bosses"), you can just make the bosses tougher. And it also depends, ultimately, on how many hits a typical 4E character can take.</p><p></p><p>If you could only take 2 hits (just for example)... taking a -2 then -4 penalty isn't so bad for doubling your staying power.</p><p></p><p>I think the penalty might have to be increased to -4, but we'll see. </p><p></p><p>Another possibilty is also applying the penalty to AC, which makes sense. A serious wound is going to make you less capable of defending yourself.</p><p></p><p>Ultimately, I like this idea, though depending on the durability of characters when facing, say, solo monsters (who should have the highest damage per hit?) the penalty might need some modifying.</p><p></p><p>Ah! The penalty could be tied to how much damage is reduced.</p><p></p><p>-1 for every 5 points negated, perhaps?</p></blockquote><p></p>
[QUOTE="Pale Jackal, post: 4106061, member: 58878"] I enjoyed the previous Minor/Medium/Major wound, but: This strikes me as really nice, primarily because it's simple. I'd personally go one step further and say: "After damage is calculated, you may take half damage, but at the cost of -2 to saves/to-hit/skills. This heals after one week." I'm thinking this may be too good, or too bad, but I guess it's situational. If you feel you're going to win the fight even if you get KO'd, then you don't do it, but you're in a tough fight against the BBEG? Take half damage. I suppose if this is abused (and I think it'd only be abused versus "bosses"), you can just make the bosses tougher. And it also depends, ultimately, on how many hits a typical 4E character can take. If you could only take 2 hits (just for example)... taking a -2 then -4 penalty isn't so bad for doubling your staying power. I think the penalty might have to be increased to -4, but we'll see. Another possibilty is also applying the penalty to AC, which makes sense. A serious wound is going to make you less capable of defending yourself. Ultimately, I like this idea, though depending on the durability of characters when facing, say, solo monsters (who should have the highest damage per hit?) the penalty might need some modifying. Ah! The penalty could be tied to how much damage is reduced. -1 for every 5 points negated, perhaps? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Long-Term Injury Fun?
Top