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Community
General Tabletop Discussion
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Longsword vs. Greatsword
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<blockquote data-quote="Hypersmurf" data-source="post: 1592894" data-attributes="member: 1656"><p>You do when the bad guy has DR, and you're the only one reliably getting through it with two-handed swings of the greatsword <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>Enh. Game-mechanically, a longsword and a greatsword need the same amount of space - 'not grappled'.</p><p></p><p>With the paladin we had in our party, we found the longsword-and-shield combination to be symptomatic of the character's personality - namely 'wussy coward'. Hiding behind his shield because he was afraid of getting hurt. Feh. Some paladin <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>The player didn't make one session; the remaining players unanimously decided that the character had 'seen the light'. He discarded his shield, swapped his longsword for the +1 greatsword we took off a slain foe, and started making his 20 Str actually work for a change.</p><p></p><p>And suddenly, the paladin was a fearsome smiter-of-evil, not a pansy cowerer-in-the-corner. The same character who, two weeks before, had decided <em>not</em> to dive sword-first off the glacier at the fleeing white dragon (heading for cover to breathe on us from safety), electing instead to climb cautiously down a rope, now took on a bearded devil pretty much single-handedly, being knocked unconscious and cured back into the low positives twice before dealing the death blow, from prone, while on zero hit points, with his single standard-action-while-staggered-before-falling-unconscious.</p><p></p><p><em>That's</em> a paladin!</p><p></p><p>So drop the pussy shield and use a <em>real</em> sword! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>-Hyp.</p></blockquote><p></p>
[QUOTE="Hypersmurf, post: 1592894, member: 1656"] You do when the bad guy has DR, and you're the only one reliably getting through it with two-handed swings of the greatsword :) Enh. Game-mechanically, a longsword and a greatsword need the same amount of space - 'not grappled'. With the paladin we had in our party, we found the longsword-and-shield combination to be symptomatic of the character's personality - namely 'wussy coward'. Hiding behind his shield because he was afraid of getting hurt. Feh. Some paladin ;) The player didn't make one session; the remaining players unanimously decided that the character had 'seen the light'. He discarded his shield, swapped his longsword for the +1 greatsword we took off a slain foe, and started making his 20 Str actually work for a change. And suddenly, the paladin was a fearsome smiter-of-evil, not a pansy cowerer-in-the-corner. The same character who, two weeks before, had decided [i]not[/i] to dive sword-first off the glacier at the fleeing white dragon (heading for cover to breathe on us from safety), electing instead to climb cautiously down a rope, now took on a bearded devil pretty much single-handedly, being knocked unconscious and cured back into the low positives twice before dealing the death blow, from prone, while on zero hit points, with his single standard-action-while-staggered-before-falling-unconscious. [i]That's[/i] a paladin! So drop the pussy shield and use a [i]real[/i] sword! :) -Hyp. [/QUOTE]
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