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Longswords for Halflings in SRD?
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<blockquote data-quote="Dannyalcatraz" data-source="post: 3088654" data-attributes="member: 19675"><p>There would be no change- the Hinkels was simply too large for my hands for me to get any leverege, and it easily escaped my grip if I tried to apply any real force. To cut anything with it tougher than butter, I had to use 2 hands. Either someone else had to hold my intended target or I had to use a smaller knife.</p><p></p><p>Quote: </p><p></p><p>Yes, and I said that it was possible that even with weapons this similar, RW swordsmen might notice and have difficulties with unfamiliar designs. I just don't know for sure.</p><p></p><p>D&D abstracts things like this to the point of there being no mechanical differences between varied regional designs.</p><p></p><p> </p><p></p><p>That perception is inaccurate and based upon the abstraction of the D&D system.</p><p></p><p>The ratio would indeed remain the same for analogous weapons, but this means a significant decrease in the strength of the smaller weapons.</p><p></p><p>As you change surface area, volume changes at a faster rate. Keeping the proportions of the weapons constant over the changes in size would result in smaller weapons having significantly less mass than their larger counterparts. Less mass means less durability...technically, it should have fewer HP (for sundering purposes).</p><p></p><p>Which is why I keep breaking my E and B strings on my guitar, and rarely break others.</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 3088654, member: 19675"] There would be no change- the Hinkels was simply too large for my hands for me to get any leverege, and it easily escaped my grip if I tried to apply any real force. To cut anything with it tougher than butter, I had to use 2 hands. Either someone else had to hold my intended target or I had to use a smaller knife. Quote: Yes, and I said that it was possible that even with weapons this similar, RW swordsmen might notice and have difficulties with unfamiliar designs. I just don't know for sure. D&D abstracts things like this to the point of there being no mechanical differences between varied regional designs. That perception is inaccurate and based upon the abstraction of the D&D system. The ratio would indeed remain the same for analogous weapons, but this means a significant decrease in the strength of the smaller weapons. As you change surface area, volume changes at a faster rate. Keeping the proportions of the weapons constant over the changes in size would result in smaller weapons having significantly less mass than their larger counterparts. Less mass means less durability...technically, it should have fewer HP (for sundering purposes). Which is why I keep breaking my E and B strings on my guitar, and rarely break others. [/QUOTE]
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