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<blockquote data-quote="CapnZapp" data-source="post: 6943545" data-attributes="member: 12731"><p>The problem is, there are no such reasons.</p><p></p><p>There simply isn't any real advantages to the versatility. </p><p></p><p>If you could switch between sword-and-board and two-handed on the fly, versatile would probably see much more use. This would help the longsword against the rapier.</p><p></p><p>But you can't:</p><ul> <li data-xf-list-type="ul">Donning and doffing a shield takes time.</li> <li data-xf-list-type="ul">Two-handed longsword use still doesn't count as a heavy weapon which is critical for the best half of Greatweapon Master.</li> <li data-xf-list-type="ul">If there were a "Versatile fighting style"* that got you +1 to AC when fighting one-handed and +2 damage when fighting two-handed, you might have a case (at least in games without feats).</li> </ul><p></p><p><em>*) If you feel those benefits are familiar, you're right, because I took them from the Defensive and the Dueling fighting styles, respectively. What I mean is, versatile needs support it currently doesn't have. The idea is for a versatile build to be able to switch between defense (one-handed, +1 AC) and offense (two-handed, +2 damage). You don't get both at the same time, obviously</em></p></blockquote><p></p>
[QUOTE="CapnZapp, post: 6943545, member: 12731"] The problem is, there are no such reasons. There simply isn't any real advantages to the versatility. If you could switch between sword-and-board and two-handed on the fly, versatile would probably see much more use. This would help the longsword against the rapier. But you can't: [LIST] [*]Donning and doffing a shield takes time. [*]Two-handed longsword use still doesn't count as a heavy weapon which is critical for the best half of Greatweapon Master. [*]If there were a "Versatile fighting style"* that got you +1 to AC when fighting one-handed and +2 damage when fighting two-handed, you might have a case (at least in games without feats). [/LIST] [I]*) If you feel those benefits are familiar, you're right, because I took them from the Defensive and the Dueling fighting styles, respectively. What I mean is, versatile needs support it currently doesn't have. The idea is for a versatile build to be able to switch between defense (one-handed, +1 AC) and offense (two-handed, +2 damage). You don't get both at the same time, obviously[/I] [/QUOTE]
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