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<blockquote data-quote="Mapache" data-source="post: 5316246" data-attributes="member: 64751"><p>Prior to this update, there was only Weapon Focus, which required you to pick a weapon, but didn't care about the type of attack you made with it. So, if you used a weapon that was also an implement for you, you got the bonus on all your attacks.</p><p></p><p>Now, there's (new) Weapon Focus and Implement Focus, each of which only works on the appropriate type of attack. If before you were a Wizard using a Staff (which is also a weapon) with (old) Weapon Focus, you can just switch to Implement Focus and not lose anything (except for the melee basic attacks you never, ever make with your staff because you couldn't hit the broad side of a barn), and actually gain the ability to use Implement Focus with wands and orbs instead of just staves. However, if you're a Swordmage, you're now screwed because half your attacks are Weapon and half are Implement, so you need two feats to do what one feat used to do for you.</p><p></p><p></p><p></p><p>It's not that they're "leaving out" stuff for classes that aren't in Essentials, which is perfectly reasonable. It's that they're changing existing things which affect classes not in Essentials by actively making them worse. (If they explicitly felt the need to nerf things, they've always explained why in the past. That this change comes off as collateral damage without even caring is why it's so galling.)</p></blockquote><p></p>
[QUOTE="Mapache, post: 5316246, member: 64751"] Prior to this update, there was only Weapon Focus, which required you to pick a weapon, but didn't care about the type of attack you made with it. So, if you used a weapon that was also an implement for you, you got the bonus on all your attacks. Now, there's (new) Weapon Focus and Implement Focus, each of which only works on the appropriate type of attack. If before you were a Wizard using a Staff (which is also a weapon) with (old) Weapon Focus, you can just switch to Implement Focus and not lose anything (except for the melee basic attacks you never, ever make with your staff because you couldn't hit the broad side of a barn), and actually gain the ability to use Implement Focus with wands and orbs instead of just staves. However, if you're a Swordmage, you're now screwed because half your attacks are Weapon and half are Implement, so you need two feats to do what one feat used to do for you. It's not that they're "leaving out" stuff for classes that aren't in Essentials, which is perfectly reasonable. It's that they're changing existing things which affect classes not in Essentials by actively making them worse. (If they explicitly felt the need to nerf things, they've always explained why in the past. That this change comes off as collateral damage without even caring is why it's so galling.) [/QUOTE]
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