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Look What ED GREENWOOOD Is Doing! Forgotten Realms: The Unofficial, Non-Canon, Unlicensed, Utterly U
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<blockquote data-quote="Jeremy E Grenemyer" data-source="post: 7662610" data-attributes="member: 12388"><p>Oh the Volo's Guides. Just so amazing.</p><p></p><p>Take Volo's Guide to Cormyr: when I am writing and building the Realms and I run out of ideas for NPC and places, need a cool location name or just plain old inspiration, this is the book I turn to.</p><p></p><p>It's also the ace up my sleeve when I need an NPC or town or temple or inn ASAP, because I am in the middle of running a game and didn't expect the PCs to zig when I thought they would zag.</p><p></p><p>I never run a game without this book at my side. It does not matter if the game is set in Cormyr or not. It does not matter what edition of the rules I am using. </p><p></p><p>The Realms is its own campaign setting, but certain of the Volo's Guides are self-contained campaign settings all by themselves.</p><p></p><p>These little books are indispensable resources; they will always have value to DMs and players alike.</p></blockquote><p></p>
[QUOTE="Jeremy E Grenemyer, post: 7662610, member: 12388"] Oh the Volo's Guides. Just so amazing. Take Volo's Guide to Cormyr: when I am writing and building the Realms and I run out of ideas for NPC and places, need a cool location name or just plain old inspiration, this is the book I turn to. It's also the ace up my sleeve when I need an NPC or town or temple or inn ASAP, because I am in the middle of running a game and didn't expect the PCs to zig when I thought they would zag. I never run a game without this book at my side. It does not matter if the game is set in Cormyr or not. It does not matter what edition of the rules I am using. The Realms is its own campaign setting, but certain of the Volo's Guides are self-contained campaign settings all by themselves. These little books are indispensable resources; they will always have value to DMs and players alike. [/QUOTE]
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Look What ED GREENWOOOD Is Doing! Forgotten Realms: The Unofficial, Non-Canon, Unlicensed, Utterly U
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