Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
Look who made the big time
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="DMScott" data-source="post: 1190149" data-attributes="member: 11734"><p>My personal tastes up front: I really like Gygax's adventures. I really don't think he's very good at writing rulebooks and non-adventure supplements. Also, my opinions are those of a gamer with no special knowledge of the industry.</p><p></p><p>Back in the early 80s, there were two main reasons Gygax wasn't viewed with universal love among gamers, and they're somewhat interconnected. The first was the sprawl of the AD&D rules system, which was spread over more than a dozen hardcover rulebooks and many other supplements - a lot of it very poorly balanced (which may not have been Gygax' fault, but still was seen as his responsibility - his name was on the cover, after all). Second, was the stance on official AD&D products and intellectual property - I still remember tossing a Dragon magazine across the room after reading a Gygax editorial piece that said I wasn't playing AD&D unless all my gaming stuff had TSR logos on it. These two aspects combined to produce an unfriendly environment at conventions and such. Imagine being told you're not playing AD&D because you use a supplement by <em>Judges' Guild</em>!</p><p></p><p>So, I was one of the gamers who was happy to see him out of TSR. Reading some of his other stuff post-TSR didn't make me change my mind - Cyborg Commando had an entertaining setting but really awful rules, Role-Playing Mastery and Mastery of the Game looked like they were trying to set up a level advancement system for players and DMS, and the Dangerous Journeys stuff ranged from "OK" on down to "awful". The d20 era, allowing other companies such a huge amount of access to D&D, seems to me to be a 180 degree turn from the position Gygax took. </p><p></p><p>In summary, I like a lot of his work. Any Gygax adventure is pretty much an automatic buy for me. I'm really happy he helped create the game that has given me such enjoyment for about 25 years. But I'm also happy he left TSR when he did.</p></blockquote><p></p>
[QUOTE="DMScott, post: 1190149, member: 11734"] My personal tastes up front: I really like Gygax's adventures. I really don't think he's very good at writing rulebooks and non-adventure supplements. Also, my opinions are those of a gamer with no special knowledge of the industry. Back in the early 80s, there were two main reasons Gygax wasn't viewed with universal love among gamers, and they're somewhat interconnected. The first was the sprawl of the AD&D rules system, which was spread over more than a dozen hardcover rulebooks and many other supplements - a lot of it very poorly balanced (which may not have been Gygax' fault, but still was seen as his responsibility - his name was on the cover, after all). Second, was the stance on official AD&D products and intellectual property - I still remember tossing a Dragon magazine across the room after reading a Gygax editorial piece that said I wasn't playing AD&D unless all my gaming stuff had TSR logos on it. These two aspects combined to produce an unfriendly environment at conventions and such. Imagine being told you're not playing AD&D because you use a supplement by [I]Judges' Guild[/I]! So, I was one of the gamers who was happy to see him out of TSR. Reading some of his other stuff post-TSR didn't make me change my mind - Cyborg Commando had an entertaining setting but really awful rules, Role-Playing Mastery and Mastery of the Game looked like they were trying to set up a level advancement system for players and DMS, and the Dangerous Journeys stuff ranged from "OK" on down to "awful". The d20 era, allowing other companies such a huge amount of access to D&D, seems to me to be a 180 degree turn from the position Gygax took. In summary, I like a lot of his work. Any Gygax adventure is pretty much an automatic buy for me. I'm really happy he helped create the game that has given me such enjoyment for about 25 years. But I'm also happy he left TSR when he did. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Look who made the big time
Top