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Looking At Dungeon Tiles Reincarnated
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<blockquote data-quote="Juomari Veren" data-source="post: 7735235" data-attributes="member: 87428"><p>I bought the full set of these off Amazon when they came out. Only cost me $50 for three of them so I figured it'd be worth it. I've used two of the three sets (my group just doesn't dungeon crawl often so I still have the third box shrink-wrapped). The City set is definitely the best, because I suck at making city maps in general, so this helps give me an idea of how to focus on specific buildings in my city and then work to expand out from there. I also want to eventually use the sewer pieces because they look fun and I love the idea of adventuring in sewers. The Wilderness ones are catch-all, but there's a lot of tiles with water features on them so it's hard to do rolling plains or anything of the sort. I think the dungeon ones will come in most handy but I won't know until I actually cut my teeth on them. I do share the sentiment that you really need to design a map with these and then build an encounter around them as opposed to designing something on the fly with them. These are better for parties that like to take tactical consideration and do better the more accurate of a description you give them. I have one player in particular who absolutely cannot handle theater of the mind so I try to be as accommodating as possible, but sometimes I just don't want to lay the mat down and draw stuff. These help, but they work best for me when you have a few days to make something with them and sit on it to think about what you can do with it.</p></blockquote><p></p>
[QUOTE="Juomari Veren, post: 7735235, member: 87428"] I bought the full set of these off Amazon when they came out. Only cost me $50 for three of them so I figured it'd be worth it. I've used two of the three sets (my group just doesn't dungeon crawl often so I still have the third box shrink-wrapped). The City set is definitely the best, because I suck at making city maps in general, so this helps give me an idea of how to focus on specific buildings in my city and then work to expand out from there. I also want to eventually use the sewer pieces because they look fun and I love the idea of adventuring in sewers. The Wilderness ones are catch-all, but there's a lot of tiles with water features on them so it's hard to do rolling plains or anything of the sort. I think the dungeon ones will come in most handy but I won't know until I actually cut my teeth on them. I do share the sentiment that you really need to design a map with these and then build an encounter around them as opposed to designing something on the fly with them. These are better for parties that like to take tactical consideration and do better the more accurate of a description you give them. I have one player in particular who absolutely cannot handle theater of the mind so I try to be as accommodating as possible, but sometimes I just don't want to lay the mat down and draw stuff. These help, but they work best for me when you have a few days to make something with them and sit on it to think about what you can do with it. [/QUOTE]
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