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Looking At The Pathfinder 2 Wizard Class
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<blockquote data-quote="Staffan" data-source="post: 7747542" data-attributes="member: 907"><p>"Clerics in this setting are attuned to fundamental cosmic forces, represented by the various domains available. This is a learned skill, unlike that of a sorcerer, but at the same time it is based on a deep emotional understanding rather than factual knowledge (which is why cleric magic is based on Wisdom rather than Intelligence or Charisma)." That's 2-3 sentences, and IMO decouple the cleric class fairly strongly from the theism (both mono-, poly-, and heno-)</p><p></p><p>That's basically the idea I have rolling around in my head for my homebrew. In my version, there are still religions, but they are mostly orthogonal to the concept of clerical magic. Some clerics of War will follow Kord or Bane and preach their values, but so will some fighters and barbarians. And many who are clerics of War do not recognize the existence of deities, or they consider war gods to be an imperfect understanding of the Truth beheind the concept, or whatever.</p><p></p><p>As for Pathfinder, it is very unlikely that you'll see Paizo acknowledging the idea that clerics don't need deities, particularly for the more Golarion-focused 2nd edition. James Jacobs (Pathfinder creative director) is on record as saying that clerics need a deity, and if you want to play a divine caster that doesn't worship a particular god, you should play an oracle instead.</p></blockquote><p></p>
[QUOTE="Staffan, post: 7747542, member: 907"] "Clerics in this setting are attuned to fundamental cosmic forces, represented by the various domains available. This is a learned skill, unlike that of a sorcerer, but at the same time it is based on a deep emotional understanding rather than factual knowledge (which is why cleric magic is based on Wisdom rather than Intelligence or Charisma)." That's 2-3 sentences, and IMO decouple the cleric class fairly strongly from the theism (both mono-, poly-, and heno-) That's basically the idea I have rolling around in my head for my homebrew. In my version, there are still religions, but they are mostly orthogonal to the concept of clerical magic. Some clerics of War will follow Kord or Bane and preach their values, but so will some fighters and barbarians. And many who are clerics of War do not recognize the existence of deities, or they consider war gods to be an imperfect understanding of the Truth beheind the concept, or whatever. As for Pathfinder, it is very unlikely that you'll see Paizo acknowledging the idea that clerics don't need deities, particularly for the more Golarion-focused 2nd edition. James Jacobs (Pathfinder creative director) is on record as saying that clerics need a deity, and if you want to play a divine caster that doesn't worship a particular god, you should play an oracle instead. [/QUOTE]
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