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Looking for a deep space rpg
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<blockquote data-quote="Desdichado" data-source="post: 4124948" data-attributes="member: 2205"><p>Are you looking for a "setting inclusive" game, or are you essentially wanting to play Mass Effect the RPG?</p><p></p><p>If all you want is rules, I'll throw out d20 Future as a pretty good alternative. It comes with the old Star*Drive setting pretty heavily interwoven into the assumptions, but that's a pretty generic system in terms of space opera. You could easily use the rules to run a Traveller conversion, or pretty much any space opera.</p><p></p><p>I've always been a fan of Traveller too, and I like using their sector mapping tools from my old copy of MegaTraveller, with the hexadecimal system descriptions and whatnot. I've got a homebrewed sector all ready to go, but I've never run it. It's fairly system neutral, so I tend to gravitate towards more neutral systems.</p><p></p><p>GURPS, if you like it, has both the Traveller setting and their GURPS Space setting, which is really very similar.</p></blockquote><p></p>
[QUOTE="Desdichado, post: 4124948, member: 2205"] Are you looking for a "setting inclusive" game, or are you essentially wanting to play Mass Effect the RPG? If all you want is rules, I'll throw out d20 Future as a pretty good alternative. It comes with the old Star*Drive setting pretty heavily interwoven into the assumptions, but that's a pretty generic system in terms of space opera. You could easily use the rules to run a Traveller conversion, or pretty much any space opera. I've always been a fan of Traveller too, and I like using their sector mapping tools from my old copy of MegaTraveller, with the hexadecimal system descriptions and whatnot. I've got a homebrewed sector all ready to go, but I've never run it. It's fairly system neutral, so I tend to gravitate towards more neutral systems. GURPS, if you like it, has both the Traveller setting and their GURPS Space setting, which is really very similar. [/QUOTE]
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