Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Looking for a few good (er, I mean EVIL) Rat Bastards!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Black Omega" data-source="post: 165018" data-attributes="member: 79"><p>I'll give it a try.</p><p></p><p>The low magic part hooked me, since that's what I've been running in my Rokugan game. Low magic. Magic items are the type from Magic of Rokugan, so they are attuned to their users. As a result most magic items found don't work well for the PC's and the couple of times an items did seem to like a PC it simply worried them.<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I do like to hit thePC's from different directions. </p><p></p><p>Mental: A PC was hit with a Tainted arrow and failed his save. He ended up collapsing with a fever, had to be taken to the temple for special treatment. And woke up finally blurting out about a 'vision' he'd had where he was on the Kaiu Wall, the massive fortification his clan was charged with guarding. In the vision everyone from his clan was killed, the Wall fell and he was left alone, fighting off his own doom. He's now trying to decide if the vision means he'll cause the fall of the Wall, or if the vision is supposed to scare him away from going to the Wall. A very fun way to torment a character.</p><p></p><p>Physical: Most of my fights use humans with levels, with now and then a dash of shadowlands creatures. This emphasises tactics and dirty tricks over brutal power and magic. Varoius people in the grouphave run into an archer named Taka over three combats. In the first he stole one PC's double sword. In another he used a Obscuring mist cast by someone else as cover to shoot up most ofthe group, then escape. The last time he layed out a challenge to the other two samurai in the group. The two met him on his terms and between being filled with arrows from unexpected spots, they ran into traps he set ahead of time. When they retreated he left out a sign calling them cowards. Then people started turnbing up pinned to walls by arrows and slashed up by a double sword..as he started practicing how to use it.<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Beyond that I like keeping players off balance. Smiling villains. Situations that are rarely what they seem, from a simple 'guard the gold' mission that turned into a fight with undead to a mission of revenge against an old lady and her guards that turned into a death struggle with hulking figures in mysterious masks. As well as luring characters into an inn that turned out to be filled with undead under an illusion. Even deadly temptations, like showing the grouip the most powerful magic weapon they had seen to this point..a flaming greatsword of known power, then attaching it to one of those massive figures in masks. The group ultimately decided it wasn't worth the price to go after.<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Really the mystery ofthe game is a great part ofthe challenge. No one is scared by a half orc. But if they don't know what they are facing...-that's- scary.</p></blockquote><p></p>
[QUOTE="Black Omega, post: 165018, member: 79"] I'll give it a try. The low magic part hooked me, since that's what I've been running in my Rokugan game. Low magic. Magic items are the type from Magic of Rokugan, so they are attuned to their users. As a result most magic items found don't work well for the PC's and the couple of times an items did seem to like a PC it simply worried them.:) I do like to hit thePC's from different directions. Mental: A PC was hit with a Tainted arrow and failed his save. He ended up collapsing with a fever, had to be taken to the temple for special treatment. And woke up finally blurting out about a 'vision' he'd had where he was on the Kaiu Wall, the massive fortification his clan was charged with guarding. In the vision everyone from his clan was killed, the Wall fell and he was left alone, fighting off his own doom. He's now trying to decide if the vision means he'll cause the fall of the Wall, or if the vision is supposed to scare him away from going to the Wall. A very fun way to torment a character. Physical: Most of my fights use humans with levels, with now and then a dash of shadowlands creatures. This emphasises tactics and dirty tricks over brutal power and magic. Varoius people in the grouphave run into an archer named Taka over three combats. In the first he stole one PC's double sword. In another he used a Obscuring mist cast by someone else as cover to shoot up most ofthe group, then escape. The last time he layed out a challenge to the other two samurai in the group. The two met him on his terms and between being filled with arrows from unexpected spots, they ran into traps he set ahead of time. When they retreated he left out a sign calling them cowards. Then people started turnbing up pinned to walls by arrows and slashed up by a double sword..as he started practicing how to use it.;) Beyond that I like keeping players off balance. Smiling villains. Situations that are rarely what they seem, from a simple 'guard the gold' mission that turned into a fight with undead to a mission of revenge against an old lady and her guards that turned into a death struggle with hulking figures in mysterious masks. As well as luring characters into an inn that turned out to be filled with undead under an illusion. Even deadly temptations, like showing the grouip the most powerful magic weapon they had seen to this point..a flaming greatsword of known power, then attaching it to one of those massive figures in masks. The group ultimately decided it wasn't worth the price to go after.:) Really the mystery ofthe game is a great part ofthe challenge. No one is scared by a half orc. But if they don't know what they are facing...-that's- scary. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Looking for a few good (er, I mean EVIL) Rat Bastards!
Top