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Looking for a Flame Blade fix
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<blockquote data-quote="CapnZapp" data-source="post: 7122659" data-attributes="member: 12731"><p>I'm not SoS, but I can google:</p><p></p><p></p><p>To this I say the damage isn't bad at the level you get the spell. You'll quickly outgrow it though. But that isn't what makes it bad.</p><p></p><p>Myself, the main warning bell is having a melee spell require Concentration. <strong>That just ain't right</strong>. If you're entering melee voluntarily, it's a horrible idea to use a weapon you risk dropping merely because you take damage, which you will, since you're in melee.</p><p></p><p>And if you're in melee involuntarily, you don't use this spell - you Dodge the hell out of Ghett.</p><p></p><p>I really would like to see a tradition where the specific designer of really inexlicably bad spells were asked to justify their poor decisions, so we could finally have an edition without such obvious Orcish Grandmothers.</p><p></p><p>Who at WotC thought it to be a good idea to combine melee with Concentration, without making the spells kind of awesome to compensate for this fact?! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" /></p><p></p><p>It's the same issue that plagues Hunter's Mark. Sure it's useful - for an Archer. Not so much for a dual-wielder, since a) you're in frikkin' melee, damage is what you will be taking, and b) your bonus action is already supremely busy. Yet another instance where MMearls & Co hates melee and wants everybody to go ranged... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /></p><p></p><p>Before publication the design team really needed to do a pass where they looked at every spell with melee range that had Concentration, and either gave a real good justification or redesigned the spell. (I am aware that merely dropping Concentration is often too good a boost)</p><p></p><p>In this case, I'm getting the vibe they really didn't want to give Druids this, but decided they had to, hoping the nostalgia of the spell name would blind people to its crappiness.</p></blockquote><p></p>
[QUOTE="CapnZapp, post: 7122659, member: 12731"] I'm not SoS, but I can google: To this I say the damage isn't bad at the level you get the spell. You'll quickly outgrow it though. But that isn't what makes it bad. Myself, the main warning bell is having a melee spell require Concentration. [B]That just ain't right[/B]. If you're entering melee voluntarily, it's a horrible idea to use a weapon you risk dropping merely because you take damage, which you will, since you're in melee. And if you're in melee involuntarily, you don't use this spell - you Dodge the hell out of Ghett. I really would like to see a tradition where the specific designer of really inexlicably bad spells were asked to justify their poor decisions, so we could finally have an edition without such obvious Orcish Grandmothers. Who at WotC thought it to be a good idea to combine melee with Concentration, without making the spells kind of awesome to compensate for this fact?! :confused: It's the same issue that plagues Hunter's Mark. Sure it's useful - for an Archer. Not so much for a dual-wielder, since a) you're in frikkin' melee, damage is what you will be taking, and b) your bonus action is already supremely busy. Yet another instance where MMearls & Co hates melee and wants everybody to go ranged... :( Before publication the design team really needed to do a pass where they looked at every spell with melee range that had Concentration, and either gave a real good justification or redesigned the spell. (I am aware that merely dropping Concentration is often too good a boost) In this case, I'm getting the vibe they really didn't want to give Druids this, but decided they had to, hoping the nostalgia of the spell name would blind people to its crappiness. [/QUOTE]
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